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Kunnaki

New Member
Sep 28, 2019
1
0
I wound up completely forgetting about that slave girl I kept in my basement. And as a result, I took her to the hospital, which ended with me getting arrested and a 'Game Over'. Is there a way to use the 'debug' menu to prevent this? I'd rather not have to go back to an earlier save and lose all my progress.
 

Dzeris

Well-Known Member
Nov 4, 2018
1,410
509
I wound up completely forgetting about that slave girl I kept in my basement. And as a result, I took her to the hospital, which ended with me getting arrested and a 'Game Over'. Is there a way to use the 'debug' menu to prevent this? I'd rather not have to go back to an earlier save and lose all my progress.
I think autosaves happen every three days by default. You lose three days max.
 

Echo2

New Member
Dec 24, 2023
2
0
One of my students got kidnapped during lunch break. I found and rescued her no problem, and am currently sheltering her in my home to hide her from her former captors and keep her safe. Now, here's the problem: she doesn't seem to trust I'm doing this for her own good, neither when I feed her nor when I spend some time with her... explaining I'm not a bad person, shall we say. How do I complete this quest?
 

Dzeris

Well-Known Member
Nov 4, 2018
1,410
509
One of my students got kidnapped during lunch break. I found and rescued her no problem, and am currently sheltering her in my home to hide her from her former captors and keep her safe. Now, here's the problem: she doesn't seem to trust I'm doing this for her own good, neither when I feed her nor when I spend some time with her... explaining I'm not a bad person, shall we say. How do I complete this quest?
Keep feeding her at least once per day.
One day you will get other ways to interact with her and in the end you can release her.

If you check posts above, you will see what happens when you do not feed her.
 
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ThisIsMe88

Member
May 12, 2018
377
544
This game has a lot to it, especially once modded, but remains entirely player-driven which for me prevents it from reaching its full potential.

NPCs standing right in front of the PC waiting to be clicked, never taking any "initiative" to call, do or say something outside of timed events, looks silly to me. This decreases replayability and makes the game much more linear than it should be.

There is a mod called which does wonders for NPCs to seem more "lively", but there doesn't to be anything to my knowledge to automatically interact with the PC. I do not know how difficult it would be to mod this behavior. I'm going to assume that it's deeply nestled within the core structure of the game, and too late to further look into given how old the game is.

Maybe food for thought for HHS++/HHS2.
 

loyalslave

Newbie
Oct 2, 2017
19
3
i just realized that there's no more option for chat interaction beside "look at" is there something wrong with my game? because the last time i played this game iirc there are more options like general discussion or flirting
1724237092207.png
 
Sep 17, 2017
79
51
i just realized that there's no more option for chat interaction beside "look at" is there something wrong with my game? because the last time i played this game iirc there are more options like general discussion or flirting
View attachment 3952616
General socialization was shuffled around a bit. Most topics were moved into other subcategories (how they like uniforms/the school in general under School, etc) and flirting was relocated under Relationship, where it's only usable once a day and has one or two other restrictions that may make it not appear. Additionally, any npc with that little exclamation mark next to their name has a quest restriction in place that prevents them from gaining friendship under most normal means (gifting, etc), until their quest is completed.
 
Apr 19, 2020
378
279
Did the modding tools for making your own doll ever get any easier to use? I remember last time I tried last year it was so tedious I quit trying.
 

winxpuser

New Member
Oct 16, 2021
11
3
Getting this exception error while trying to visit NPC homes... any suggestions?

Error Code:
Code:
-----------------------------
[General Info]

Application: HHS+
Version:     v1.10.6.0, Release
Region:      English (United Kingdom)
Date: 06/09/2024
Time: 08:51

User Explanation:

User said ""
-----------------------------

[Exception Info 1]

Top-level Exception
Type:        System.ApplicationException
Message:     ExtensionLibrary\Smartphone\Main\ManageViewVisit [EXEC] caused an exception at operation SeqAct_LocationString (ID: 413).
    called by Location\City Streets Shared\Btn_GotoGenNPCHomeLocal at SeqActLat_RemoteEvent (ID: 2)
Source:      hhs+.exe

Inner Exception 1
Type:        System.IO.FileNotFoundException
Message:     Event Location\General Home Shared\Home\Btn_GeneralHomeLeave not known
Source:      hhs+
Stack Trace: at hhs_.SeqVar_Reference.Deref(ISeqVarProvider SeqVars, Boolean Virtualize) in hhs+\_Editor\_EventModules\_EventVariables\SeqVar_Reference.cs:line 325
   at hhs_.VisualEvent.FindSeqVarByID(UInt32 SearchID, Boolean NoResolve) in hhs+\_Editor\_EventModules\VisualEvent.cs:line 972
   at hhs_.VisualEvent.FindSeqVarByID[T](UInt32 SearchID, Boolean NoResolve) in hhs+\_Editor\_EventModules\VisualEvent.cs:line 985
   at hhs_.EventRunner.FindSeqVarByID[T](UInt32 SearchID) in hhs+\_Editor\_EventModules\EventRunner.cs:line 405
   at hhs_.SeqAct_LocationString.Activated(EventRunner Runner) in hhs+\_Editor\_EventModules\_EventActions\_EventActions_Location\SeqAct_LocationString.cs:line 110
   at hhs_.EventRunner.<ExecuteAsync>d__126.MoveNext() in hhs+\_Editor\_EventModules\EventRunner.cs:line 1229

-----------------------------

[Assembly Info]

mscorlib, Version=4.0.0.0
System.Xaml, Version=4.0.0.0
log4net, Version=2.0.15.0
PresentationCore, Version=4.0.0.0
System, Version=4.0.0.0
WindowsBase, Version=4.0.0.0
PresentationFramework, Version=4.0.0.0
Xceed.Wpf.Toolkit, Version=4.2.0.0
FontAwesome6.Core, Version=2.5.1.0
System.Core, Version=4.0.0.0
WindowsFormsIntegration, Version=4.0.0.0
System.Windows.Forms, Version=4.0.0.0
MathParser.org-mXparser, Version=5.2.1.0
Microsoft.VisualBasic, Version=10.0.0.0
Microsoft.Msagl.GraphViewerGdi, Version=3.0.0.0
Microsoft.Msagl.Drawing, Version=3.0.0.0
System.Drawing, Version=4.0.0.0
System.Data.SQLite, Version=1.0.117.0
System.Xml, Version=4.0.0.0
Cronos, Version=0.7.1.0
System.Runtime.Caching, Version=4.0.0.0
System.Data, Version=4.0.0.0
FontAwesome6.Svg.Net, Version=2.5.1.0
ExceptionReporter.NET, Version=3.0.1.0
OxyPlot.Wpf, Version=2.1.2.0
OxyPlot, Version=2.1.2.0
Microsoft.Msagl, Version=3.0.0.0
Imazen.WebP, Version=10.0.1.0
XamlAnimatedGif, Version=2.0.0.0
OxyPlot.Wpf.Shared, Version=2.1.2.0

-----------------------------

[System Info]

Operating System
-Microsoft Windows 11 Home
--CodeSet = 1252
--CSDVersion =
--CurrentTimeZone = -300
--FreePhysicalMemory = 6852404
--OSArchitecture = 64-bit
--OSLanguage = 1033
--ServicePackMajorVersion = 0
--ServicePackMinorVersion = 0
--Version = 10.0.22631

Machine
-MSI
--Manufacturer = Micro-Star International Co., Ltd.
--Model = Cyborg 15 A13VE
--TotalPhysicalMemory = 16868974592

-----------------------------

[Contact Info]

Email: 
Web:    https://www.henthighschool.net/hhs/
Phone: 
Fax:   
-----------------------------
 

wombex

Newbie
May 10, 2018
90
24
So after a conversation with karin hardman, the pta votes unlock for physical exams and mandatory masturbation. But after the physical exams passed, the mandatory masturbation vote does not appear anymore. Anyone know what to do? Is it possible to enable it again via debugger? I cant find the variable for it
 

wombex

Newbie
May 10, 2018
90
24
So, I have like 90 custom paperdoll outfits and I am using the new PD system included in the newer versions. I'm thinking of trying out the lexville mod. I saw it adds some paperdoll outfits itself. Are there potential issues I would run into if I try to add it to my own game?
 
3.60 star(s) 60 Votes