NoodleJacuzzi

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Game Developer
May 20, 2019
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Sorry for the slow responses!

There's a sizeable bit of stuff I'll need to do for v33:
1. Sort through my notes on Quinn & the gyaru trio so I can resume where I left off and figure out how much is left to write, which may make the next steps shorter if past Noodle was thorough.

2. Write in more context to allowing you to bypass Quinn's massages for folks who want to keep things really, really exclusive. This'd be a rewrite for all of the post-challenge scenes but rewrites are always shorter than starting from scratch.

3. Once completing Quinn's content things would leave off at a status quo similar to other characters, and from here I should add at least one repeatable scene with him and the two attendants (Bellamy has enough already right?).
After that all that's left I -could- do for him would be his crossdressing club scene, corruption scene, good hotel ending, bad hotel ending, and an ending specific to him.
His image set is actually very limited in non-threesome shots so this is probably all I can do without AI.

4. The plan for the gyaru trio has always been to have them put on disguises so that I can use another image set by Uo Denim, so I'll need to make sprites for them.
5. I'll have to build the system that tracks progress in scenes and displays it in a progressing status bar until you reach maximum popularity, luckily I built a very similar system for syrup town that I can hopefully steal without issue.

Their plotline is based on popularity, the natural way to progress that would be to have the prostitute themselves in the disguises but since I want to have that sort of thing be optional, I have to have the core progression be handled with scenes with the player.

And because I hate grinding mechanics, this means that I want each progression scene to be unique.

As a result basically their new content will be the classic Hentai University 'collect all the scenes and then get a finishing scene as a reward' structure perhaps with one or two scenes each of them prostituting themselves as optional extras if the player enables that. Gomenasorry if you were hoping for something more mechanically unique or complex

6. I need to port over the subscriber wing code from Syrup Town so that I can thank all of the people who've been waiting patiently hanging around while I've been faffing about.
7. I need to finish decensoring the Emily, Sam, and Mary & Margaret sets. I left off about halfway through when I realized I either had to decensor the blocky jpgs currently used in the game, or rebuild the custom shots using higher-res images before decensoring.
8. Hopefully I don't forget this but I also want to remove the text from the images used in Abba's scenes. With AI that should be easy peasy lemon squeezy and not difficult difficult lemon difficult.

In total that comes out to:
About ~5 possible scenes for Quinn, though endings are usually really long
About ~13 scenes for the gyaru trio, some would be pretty short though (mainly the prostitution ones).
~120 images to uncensor (or rebuild + uncensor, rebuilding is mainly mary & margaret since I converted gangbang scenes into just you/them)
2 mechanical changes (sponsor wing and tracking progress) taken from Syrup Town and fit into HU's older engine

That all seems doable, but I'll have to keep you all posted.

I'm missing 4 ghosts at least, but the images for some haven't been loading. I can see the png file image behind "read up on artistic styles" and I'm assuming at least one more is like that. How can I get the pngs to load correctly?
Neocities messes with the ghost PNGs due to not being able to handle spaces in filenames. They work in the local version.
But the ghosts that appear on any given day are based on a random number from 1 to 8 generated at the start of the day. I can confirm you can get enough for the ghosts achievement without needing the broken ones, you just may need to sleep and explore around again.

how do i unlock casino?
R4ggy already mentioned it but the Casino is a thing for Cassandra, you can go back after completing her content.

I must be stupid because I cannot for the life of me find Pamela after the two teachers ask for where she's been. I've tried all the other teachers to no avail. I there anyone who can tell me who I need to talk to to find her?


Talk to cass after finishing all of Emma's events
I didn't write Pam but I can check for you if you send your save data. Most often it's an issue with the time, like morning/evening.
The town map screen also only displays one tab per character, so if her author made two encounters available at the same time but at different locations then only the first would display on the town map. Idk where exactly you are though so I can't be sure.

How do I get Anri's secret ending?
I didn't write Anri but I believe you're referencing the heaven stuff. I believe chatting with Sienna or either Gou/Kay can add the flag allowing you to confront Anri about it. I know for Sienna it's in her small talk discussion topics. I'm not sure exactly what trust or flag check the author used for Gou/Kay though.
 
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Erosynth

Member
Dec 15, 2023
159
228
this is such an amazing game! I finished it for now (The carnivore mode only). And this game has the most femboys content I have ever seen. Although It would be better to have a go "back" button, because sometimes you might end up in a place you didn't want. And I think Futas should honestly be removed from carnivore IMO,

Hopefully next update will add even more boys.
 

RAP20012

Newbie
Dec 1, 2023
34
17
Sucks that they removed the mother NTR scene. I came back after awhile to find it gone. Does anyone know how to go back to older versions so I can play that part again? Where they let you buy something from the shop with NTR mother scene?
 

NoodleJacuzzi

Active Member
Game Developer
May 20, 2019
728
1,731
Sucks that they removed the mother NTR scene. I came back after awhile to find it gone. Does anyone know how to go back to older versions so I can play that part again? Where they let you buy something from the shop with NTR mother scene?
I haven't removed anything of the sort, I assume you're talking about Sofia? She has two routes depending on how you disguise yourself, disguising yourself as her son vs as a muscular dood. Both routes are pretty NTR-esque as you're stealing her away from her son, so I'm not sure which one you mean.

Regardless, there's no other checks required, so I'm not sure what could possibly make the choice unavailable, and Lily gives you the option in her shop to reset Sofia to the point where you make the choice.
 
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RAP20012

Newbie
Dec 1, 2023
34
17
I haven't removed anything of the sort, I assume you're talking about Sofia? She has two routes depending on how you disguise yourself, disguising yourself as her son vs as a muscular dood. Both routes are pretty NTR-esque as you're stealing her away from her son, so I'm not sure which one you mean.

Regardless, there's no other checks required, so I'm not sure what could possibly make the choice unavailable, and Lily gives you the option in her shop to reset Sofia to the point where you make the choice.
I don't see her at all at the vintage street brother.
 
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NoodleJacuzzi

Active Member
Game Developer
May 20, 2019
728
1,731
I don't see her at all at the vintage street brother.
Hem, Sofia only appears after the PTSA storyline has started. To start it you'd talk to Victoria with a counseling stat of 5 or higher. After that she should always appear on vintage street. If she's missing it's probably a bug, but I'd need your save data to know for sure.
 

RAP20012

Newbie
Dec 1, 2023
34
17
Hem, Sofia only appears after the PTSA storyline has started. To start it you'd talk to Victoria with a counseling stat of 5 or higher. After that she should always appear on vintage street. If she's missing it's probably a bug, but I'd need your save data to know for sure.
Ohh, I see let me try that out now then.
 
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hiddenarchive

New Member
Dec 2, 2024
2
1
I know this has probably been answered before, so I apologize for asking again if it has. I am new to the game and have been working my way through (and enjoying every minute of it), trying to get as much as I can in terms of achievements. I just finished Tia's story with the non-hypnotized ending. I don't know if I may have missed this somewhere, but is there a way, without restarting the game or losing a bunch of progress, to go back and get the hypnotized ending as well? I know the achievements say that I can reset the hypnotized path with midnight bliss, but does that work the other way around as well?

Secondly, I know its usually more fun to find things out organically through playing, but with so many options and paths, is there a place I could find like an achievements guide so that I don't mess too much up while I'm still early in the game? Thank you in advance for the help!
 

NoodleJacuzzi

Active Member
Game Developer
May 20, 2019
728
1,731
I know this has probably been answered before, so I apologize for asking again if it has. I am new to the game and have been working my way through (and enjoying every minute of it), trying to get as much as I can in terms of achievements. I just finished Tia's story with the non-hypnotized ending. I don't know if I may have missed this somewhere, but is there a way, without restarting the game or losing a bunch of progress, to go back and get the hypnotized ending as well? I know the achievements say that I can reset the hypnotized path with midnight bliss, but does that work the other way around as well?

Secondly, I know its usually more fun to find things out organically through playing, but with so many options and paths, is there a place I could find like an achievements guide so that I don't mess too much up while I'm still early in the game? Thank you in advance for the help!
Hello!

For Tia's other ending specifically, using midnight bliss will take her right back to the branching point between her two routes, the achievements you've gotten and gallery stuff will all be saved, and you can keep doing this as much as you like.

I actually made the achievements list to serve as the game's guide, you shouldn't need anything else (and if you do get stuck, please let me know so I can add it to that guide!). The achievements are meant to outline any unintuitive steps like needing to use midnight bliss to reset a character, or needing to buy an item to progress.

I tried to design the game specifically to make sure that you can't ever permanently lock yourself out of content, any decision you make is for flavor or just makes obtaining all the content take slightly longer. For example if you choose certain options when talking to Mary you progress right to her hypnosis scene, and if you choose others you have to do an extra counseling scene or even buy a flower to progress with her, but you'll get all the content all the same. Midnight Bliss is an extension of that design, letting you bounce back to any character with a hard branching point so you can see the other side.

There are some exceptions, if you say you don't want to interact with a character (like choosing not to deal with Justine in her first or second scene I can't remember which) they can disappear since I interpreted that as the player not liking a character. But in all cases any "bad" decision you can make is pretty obvious and you can make a save before making them, there's no long-term way to screw yourself so please play however you like and you should see everything eventually.

And if I'm wrong and there's some bit of weird bad design I'm forgetting, you can save to a .noodle file and send it to me and I can flip around any variables I need to to get things fixed.
 

hiddenarchive

New Member
Dec 2, 2024
2
1
Hello!

For Tia's other ending specifically, using midnight bliss will take her right back to the branching point between her two routes, the achievements you've gotten and gallery stuff will all be saved, and you can keep doing this as much as you like.

I actually made the achievements list to serve as the game's guide, you shouldn't need anything else (and if you do get stuck, please let me know so I can add it to that guide!). The achievements are meant to outline any unintuitive steps like needing to use midnight bliss to reset a character, or needing to buy an item to progress.

I tried to design the game specifically to make sure that you can't ever permanently lock yourself out of content, any decision you make is for flavor or just makes obtaining all the content take slightly longer. For example if you choose certain options when talking to Mary you progress right to her hypnosis scene, and if you choose others you have to do an extra counseling scene or even buy a flower to progress with her, but you'll get all the content all the same. Midnight Bliss is an extension of that design, letting you bounce back to any character with a hard branching point so you can see the other side.

There are some exceptions, if you say you don't want to interact with a character (like choosing not to deal with Justine in her first or second scene I can't remember which) they can disappear since I interpreted that as the player not liking a character. But in all cases any "bad" decision you can make is pretty obvious and you can make a save before making them, there's no long-term way to screw yourself so please play however you like and you should see everything eventually.

And if I'm wrong and there's some bit of weird bad design I'm forgetting, you can save to a .noodle file and send it to me and I can flip around any variables I need to to get things fixed.
Thank you so much! I wasn't sure if the midnight bliss would work in that broad manner or if it was meant only for reversing specific routes as I haven't gotten to the point in the game to interact with and be informed of it yet (I like to focus on a few characters at a time and enjoy their stories through to the end before moving on, so its a little slow going, but a fun ride regardless).

I did notice a lot of hints in the achievements, and they have been quite helpful so far, but I am prone to misinterpreting or flat out missing key points and just need a little point in the right direction sometimes. So thank you for the point! I think that clears up any confusion I had and should help me out a lot going forward.

Side note, thank you so much for taking the time to reply and help me out, and thank you for being so dedicated to making such a good game. A friend told me about this game and said I'd enjoy it, but I didn't expect #1 to enjoy it so thoroughly, and #2 for there to be so much well thought out content to explore and have fun with. I look forward to continuing the game and to the additions you make in the future (like more of Ophilea's story ;) ).
 
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