Jul 24, 2017
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Bellamy Escher said:
Nope! She's not bad in bed though. I had him play with Remy and me, he broke that little boytoy into a well-behaved puppy in just a few days~!
This line doesn't use pronoun variables.

You decide to head with Gyaruo to meet his teacher.
Gyaruo is Bellamy's name under the hood, I assume.

PC said:
And every single thrust just makes you feel more and more like you belong, like the only thing you deserve to be used by me.
"like the only thing you deserve is to be used by me."

Mary Williams said:
This is a petunia, it was a gift from dad. She'd give me fresh ones I'd clip onto my bag. This one's getting a bit old, but...
Not sure if "she" is correct in this context. It can be difficult to tell in games like this, lol.
 
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TFFBZ

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is there any list of mods from outside the online version? Also is there a back button to go back a scene?
 
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loliwitch29

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Margaret's connected to Mary, have you progressed with her?
Hi, I talked to Mary to the point that the game told me to go talk to Margaret, but she's not on Vintage street, and no one is sellling the flower in the shopping district.....

*Edit: never mind, I think I found the flower........
 
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BlackDahliaStudios

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I'm glad the thread was updated, ty to whoever handled that. If subscribestar links are giving some uploaders trouble I'll include the links directly in the posts from now on as well.

In unrelated news I'm still working on that alt artstyle for Syrup, still just testing the waters to see how people feel about it. Here's some more:

Veggie stuff (No dicks)
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Carnivore stuff (Dicks)
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I haven't looked up any data on this but a few black people I spoke to told me they aren't really into BBC stuff. I have no idea if they're exceptions to the general norm, it'd be interesting to view data on this. A lot of BBC content is aimed at white viewers (especially sissy hypno stuff), maybe ugly bastard has a similar appeal?

Either way, I appreciate BobCarter giving insight into their taste. While I'm not into it, I like learning about this kinda stuff.



Only for other girls, sorry.





Aw geez sorry, I have the post set to be public and thought it'd let people view the cheat codes without any kind of login or anything, here's the list directly:

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Noodle!

"Version release" and "thread update" are both outdated on this game thread. I didn't realize v33 was a new version because those dates are always my singular points of reference (I don't mentally recall version numbers as a player).

I'll give v33 a play now that I see it's a newer version.

On a separate note, do you mind divulging your de-censor tooling? I assume it's probably some StableDiffusion model, but I figured I'd ask directly anyway. Same question for adding transparency layers to game sprites (removing backgrounds). The AI tools I tried were bad and my manual attempts in GIMP are slow and generally leave obviously pixelated edges because I'm bad.
 

BobCarter

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View attachment 4601701 View attachment 4601702 View attachment 4601703 View attachment 4601705 View attachment 4601711

Maybe that's the way to go? But for now, the idea of another super massive project makes my head spin. It'd be nice if I could partner with someone, my partnership with CryptoGreek definitely helped keep Hentai University afloat.
I think an RPG like that could be fun, even more so if you embraced those medias even if that might be extra taxing. You know with mini-games, maybe a card based sex combat system or something, etc.

That said I do follow you and have been following you as a creator for the gay and femdom, and "gross" stuff like HAA had. Having a futa-route would be enough to get me interested at least. (as in main character as one)

Not sure why I only just now saw this post randomly, sorry for necroing if it is.
 
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NoodleJacuzzi

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is there any list of mods from outside the online version? Also is there a back button to go back a scene?
Well there's no list currently, a user on the discord named Cap made some mod characters. I added them to the online version, offline players can download this:

preview.png



Extract in the hentai university folder, then go to game console to enable them all at once
Talia's first appearance is in the shopping district, Zara only appears after a certain point in Jacqueline's story.

Some people have had bugs and they may keep adding on to their character roster, I think that'd be neat. There's a number of things that make modding this game difficult, like my evolving spaghetti code, javascript's inability to look in the game folder, and the need for transparent elements like in the logbook. Still, I hope there'll be more mods in the future. They're more likely to be posted in the discord though in case I can help them out with anything they need.

Noodle!


"Version release" and "thread update" are both outdated on this game thread. I didn't realize v33 was a new version because those dates are always my singular points of reference (I don't mentally recall version numbers as a player).


I'll give v33 a play now that I see it's a newer version.


On a separate note, do you mind divulging your de-censor tooling? I assume it's probably some StableDiffusion model, but I figured I'd ask directly anyway. Same question for adding transparency layers to game sprites (removing backgrounds). The AI tools I tried were bad and my manual attempts in GIMP are slow and generally leave obviously pixelated edges because I'm bad.
It seems like there was an error with the dates where the release date was updated instead of the thread update, I fixed that, ty!

Sorry that I took so long to respond. I found an older post where I go through the process here:
https://f95zone.to/threads/the-wreck-of-the-spaceship-todoroki-v1-03-natyusyo.104874/post-13161321

That outlines the general workflow, but with newer tools it's even easier. Honestly, it's pretty impossible for me to keep up with how fast AI models come out for me to keep all my guides up to date, but here's an older guide that goes step by step in installing:



Right now I'm currently using this checkpoint:


It's based off a checkpoint called an Illustrious model, so we call it an Illustrious Checkpoint. As compared to PrefectPony from the guide, which is a Pony Diffusion Checkpoint. The differences, thankfully, are very minor, aside from LoRa models made for one not playing nicely with the other.

The biggest issue you'll face is getting the uncensored material to visually match, it's something I found hard when trying to decensor the gyarus and some of the Silver Radish sets, it's easier to create new stuff generally than it is to try and style-match older things.

As for transparency, I use a tool called RemBG, specifically the isnet-anime model. I was having a lot of trouble recently that it wasn't running, but I fixed that by running it via a python script instead of through the command line.

It's not perfect, and may fail to erase bits (especially in the small corners between hair strands), and may erase unintentional bits like the whites of eyes and hats, but overall it's a lot faster for me than a magic wand tool. It's overzealous, but against dark backgrounds that white pixel outline is thankfully (mostly) removed.

I think an RPG like that could be fun, even more so if you embraced those medias even if that might be extra taxing. You know with mini-games, maybe a card based sex combat system or something, etc.


That said I do follow you and have been following you as a creator for the gay and femdom, and "gross" stuff like HAA had. Having a futa-route would be enough to get me interested at least. (as in main character as one)


Not sure why I only just now saw this post randomly, sorry for necroing if it is.
It definitely is taxing to add the mini-games, thankfully Syrup Town is a good sandbox to play around with ideas in. I can prototype ideas faster in there since the engine is newer, like the digging minigame from the gen 4 pokemon games, or even trying out RTS mechanics.

Then I can re-use those elements for future projects, like how I re-used the card code from HU for a bunch of syrup-town things.

I do think it's strange that not as many creators target the gay/femboy lover audience as much as I do, surely it's not that niche... And by femdom do you mean futadom? I'm only just now dabbling with femdom in Syrup Town, I can't think of any hentai university girls who dom you.

And no worries about necro-ing, if I'm busy I'll just leave the post for responding to later. I'll come back to university at some point, though that'll probably be for some final update where I wrap up everything I want finished. Ideally it'll have slacker finish his volleyball girls, that'd be a great sendoff to my longest-running game.
 
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BobCarter

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I do think it's strange that not as many creators target the gay/femboy lover audience as much as I do, surely it's not that niche... And by femdom do you mean futadom? I'm only just now dabbling with femdom in Syrup Town, I can't think of any hentai university girls who dom you.

And no worries about necro-ing, if I'm busy I'll just leave the post for responding to later. I'll come back to university at some point, though that'll probably be for some final update where I wrap up everything I want finished. Ideally it'll have slacker finish his volleyball girls, that'd be a great sendoff to my longest-running game.
Yeah, Futa-dom would be nice, but I can see playing as a femdom character being an interesting twist as well. A reverse of the sissy route from HAA where you play as the sister basically. I assume HAA is still dead?
 
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TFFBZ

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Well there's no list currently, a user on the discord named Cap made some mod characters. I added them to the online version, offline players can download this:

View attachment 5101389

Mega

Extract in the hentai university folder, then go to game console to enable them all at once
Talia's first appearance is in the shopping district, Zara only appears after a certain point in Jacqueline's story.

Some people have had bugs and they may keep adding on to their character roster, I think that'd be neat. There's a number of things that make modding this game difficult, like my evolving spaghetti code, javascript's inability to look in the game folder, and the need for transparent elements like in the logbook. Still, I hope there'll be more mods in the future. They're more likely to be posted in the discord though in case I can help them out with anything they need.



It seems like there was an error with the dates where the release date was updated instead of the thread update, I fixed that, ty!

Sorry that I took so long to respond. I found an older post where I go through the process here:
https://f95zone.to/threads/the-wreck-of-the-spaceship-todoroki-v1-03-natyusyo.104874/post-13161321

That outlines the general workflow, but with newer tools it's even easier. Honestly, it's pretty impossible for me to keep up with how fast AI models come out for me to keep all my guides up to date, but here's an older guide that goes step by step in installing:



Right now I'm currently using this checkpoint:


It's based off a checkpoint called an Illustrious model, so we call it an Illustrious Checkpoint. As compared to PrefectPony from the guide, which is a Pony Diffusion Checkpoint. The differences, thankfully, are very minor, aside from LoRa models made for one not playing nicely with the other.

The biggest issue you'll face is getting the uncensored material to visually match, it's something I found hard when trying to decensor the gyarus and some of the Silver Radish sets, it's easier to create new stuff generally than it is to try and style-match older things.

As for transparency, I use a tool called RemBG, specifically the isnet-anime model. I was having a lot of trouble recently that it wasn't running, but I fixed that by running it via a python script instead of through the command line.

It's not perfect, and may fail to erase bits (especially in the small corners between hair strands), and may erase unintentional bits like the whites of eyes and hats, but overall it's a lot faster for me than a magic wand tool. It's overzealous, but against dark backgrounds that white pixel outline is thankfully (mostly) removed.



It definitely is taxing to add the mini-games, thankfully Syrup Town is a good sandbox to play around with ideas in. I can prototype ideas faster in there since the engine is newer, like the digging minigame from the gen 4 pokemon games, or even trying out RTS mechanics.

Then I can re-use those elements for future projects, like how I re-used the card code from HU for a bunch of syrup-town things.

I do think it's strange that not as many creators target the gay/femboy lover audience as much as I do, surely it's not that niche... And by femdom do you mean futadom? I'm only just now dabbling with femdom in Syrup Town, I can't think of any hentai university girls who dom you.

And no worries about necro-ing, if I'm busy I'll just leave the post for responding to later. I'll come back to university at some point, though that'll probably be for some final update where I wrap up everything I want finished. Ideally it'll have slacker finish his volleyball girls, that'd be a great sendoff to my longest-running game.
Cool for the online version any idea on adding a backwards button to be able to go back some scenes instead of having to constantly save?
 

Master of Puppets

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Cool for the online version any idea on adding a backwards button to be able to go back some scenes instead of having to constantly save?
As good as that would be to have, it would probably require a total rewrite of the entire engine. I don't see it happening. Closest you're likely to get is for future games to be made in a well developed engine that has that feature like Renpy rather than it being added to a custom engine job like this.
 
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BobCarter

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As good as that would be to have, it would probably require a total rewrite of the entire engine. I don't see it happening. Closest you're likely to get is for future games to be made in a well developed engine that has that feature like Renpy rather than it being added to a custom engine job like this.
There other game has a recollection room, I think HU does as well via the computer if I recall.
 

BobCarter

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No it isn't, where did you get that idea from?
Is this your first HTML game you've played? Go boot any up, or look at any of the coding options. What made you think this isn't? Also even other unrelated systems that have it, Renpy lets you disable it.
 

Master of Puppets

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Twine ships with a back button
Is this your first HTML game you've played? Go boot any up, or look at any of the coding options. What made you think this isn't? Also even other unrelated systems that have it, Renpy lets you disable it.
This isn't Twine. It's a custom engine the dev wrote himself. I ought to know, I helped a little with the save/load function. What made you think it was Twine? It doesn't have any of the Twine data structures in the console. If it did you could enable the back button with a simple config.history.controls = true. But you can't do that here, because it isn't Twine.
 

BlackDahliaStudios

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This isn't Twine. It's a custom engine the dev wrote himself. I ought to know, I helped a little with the save/load function. What made you think it was Twine? It doesn't have any of the Twine data structures in the console. If it did you could enable the back button with a simple config.history.controls = true. But you can't do that here, because it isn't Twine.
I thought he customized whatever JS Twine has on the back end.
 
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