EdenGenesis
Member
- Jun 6, 2019
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Even if I know you probably won’t come back to read this, I still want to reply because you clearly misunderstood what this kind of game is about. Calling Leto a loser really gets on my nerves, because as N_Taii himself explained, his protagonists aren’t weaklings. Neither Noah nor Leto are pathetic or spineless; they’re victims of circumstance.I just simply hate games like this, let me ask a simple question.... why? just why do we have to play these types of games from the perspective of a looser, spineless, coward, weakass, asking to be bullied, asking to get his girl stolen, never taking charge, piece of weak shit... PROTAGONIST? Why can't we play from the perspective of the guys doing the NTR? The old men... the ugly bastard... the shota.... the rich fat guy.... the commander of guards and shit?
I just know at first sight who my enemies will be, the moment i saw the ship's captain i knew he would put his greasy ass on my girl, the moment i met those 2 brothers.. i just knew they are the motherfuckers... the moment i saw that commander of cynthia i just knew he will try this shit... I JUST KNEW MY ENEMIES
The problem is the fucking WEAK MC EVERYTIME! refusing and having no REAL OPTION to counter act! Just get inside the damn room by breaking the door... confront them and smash their heads with RAW FUCKING POWER! its just that easy. But no! we have to watch the pathetic MC... we have to witess his cowardice.... witness his refusal to act! I JUST HATE THESE TYPES OF GAMES!
At the end at least make the MC go EVIL and destroy all those cucks and have a PROPER REVENGE BUT NO! FUCK THIS SHIT!
PS:- THE LONG ASS NEVER ENDING TUTORIAL IS CANCER! I said what i wanted to say now Goodbye!
They’re young men caught in tragic and complex situations. Their inaction doesn’t come from cowardice, but from emotional burden, responsibility, and a genuine struggle to protect the people they care about in impossible conditions. Both are flawed and human, not stupid or passive for no reason. That’s exactly what makes them believable and relatable.
The whole point of Henteria Chronicles isn’t to make you “suffer” through a weak MC, it’s about psychological realism. The tension comes from helplessness, guilt, and emotional collapse, not from some revenge fantasy where you just burst into a room swinging a sword. If the MC could simply beat everyone up and win, the story would lose its purpose and emotional depth.
And about the “fetish” aspect, it has nothing to do with stupidity. NTR and netorase stories are built around emotional triggers like fear of loss, desire, guilt, and curiosity. The erotic tension comes from seeing how people fall apart, how love gets twisted, and how far someone can go before losing themselves. If you want to play the aggressor, there are other games for that—like Netori Dungeon or Holy Road—but Henteria Chronicles isn’t trying to give you that kind of fantasy. It’s a story-driven series that focuses on tragedy, temptation, and consequence.
As for the “make the MC go evil and destroy everyone” idea, I get it, revenge can be satisfying. But even that kind of ending isn’t just about power or payback. It’s about what happens when a broken man finally gives in to the darkness inside him. In HC3, the revenge route will actually exist, but it won’t magically fix everything. It’ll show what happens when Leto stops caring about morality and lets his hatred consume him, which in itself will be darker than the NTR routes.
Also, your comment about the tutorial is outdated. Since the latest update, you can skip the whole intro and tutorial completely, so there’s no need to sit through that part anymore.
And to clarify, Henteria Chronicles 3 doesn’t just end in despair. The game will include several routes: two NTR endings, a revenge ending, and even a happy one. Whether you prefer tragedy, vengeance, or redemption, all of it is there—you just have to play and find the path that matches what you want.
So yeah, if you hate powerless protagonists, that’s fine. Play something else. But don’t call them losers just because they’re written as human beings instead of fantasy heroes. That emotional weight—the frustration, the heartbreak, the helplessness—that’s exactly what makes N_Taii’s writing stand out from the rest.