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RPGM Henteria Chronicles Ch. 3 : The Peacekeepers [Update 16] [N_taii]

4.50 star(s) 36 Votes

Twyfor

Newbie
Dec 18, 2022
22
34
Hello, I enjoyed HC2 and after playing HC3 a little, decided to support it. As far as portraits are concerned, this game already has a lot of characters and for what it's worth I think some things are best left to the imagination, the four heroines should remain centre stage.

I would like to comment on the game's sound - it was nice to learn the girls each have their own VAs (Cyanna stands out the most so far) and the sound design is already good, but it would also be nice to have more variety in the soundscape overall. Some walls are thicker than others and the monopoly of the Creaky Bed Company furnishing all RPGM games must be broken, thumps, rattles etc. are fine in my opinion. Location matters too, one of the reasons church roofs are built the way they are is for the acoustics. The sound of speech, chanting and singing are made to reverberate within, Leto should be able to hear Haylen's voice bouncing around the church before he gets all that close to her. (As an aside, Leto waking up in "the shed" was a nice touch) Voices will echo down stone corridoors, and even in a busy tavern you should be able to hear things going on upstairs.

The new barmaid character was cute, as was her introduction, I hope Lily doesn't lose her sense of humour. Looking forward to seeing more of her, or perhaps less.
 

Oriandu

Engaged Member
Sep 1, 2017
2,816
5,240
Some things you are better off without, you might think that you do indeed want them for yourselves but you just don't know any better yet. If it can be turned on and off in the menu then i guess it's fine, otherwise it's a hard no. Just imagine that it's May, you just downloaded the latest Update and you can't wait to play because you heard that this feature of yours is finally implemented, your quest is to meet the Duke but and as soon as you start the conversation you spot in the bottom left corner of the screen the least threatening motherfucker on the face of this planet, you're trying to read but this fat bald guy with a mustache who looks like he has a brother called Luigi is staring you in the face and you just simply can't play the game anymore because your immersion is ruined for life, after all how can you believe that you got cucked by Uncle Steve who can only tell jokes at his own expense. Not to mention Jazon has a MULLET, do you really wanna see the portrait of the guy who's fucking your stepmom with a MULLET ?
(Also i bet it would be quite expensive for N_Taii to commission 4 completly new faces with different emotions for each)
I'd prefer character art I regret seeing than none at all.
 

Ion.TemUS

Active Member
Jun 8, 2017
905
942
I'd prefer character art I regret seeing than none at all.
I mean there could be a turn on/off option (like many NTR games have with the MC's eyes/face). Although one has to ask themselves in that case if it is actually worth making portraits if a part of your players do not want to see one and would rather opt out of seeing them.
 

Funman619

Newbie
Dec 12, 2019
80
145
Looks great dude, it would be interesting to see it used a little bit on some games and retouched in specific cases
Yeah, this was a rough once over, but you can get perfect results if you're skilled at using prompts, though the AI has a rough time with the eyes, so a touch up is needed.
 
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LordFrz

Engaged Member
Oct 21, 2022
2,168
3,146
Hey folks I did a bit of AI with the FMCs of HC3! Here are the results
Noice, mind posting the model/promt/setting for one of those? (Im sure anyone on an AI forum gets tired of that question, lol) Im assuming the image names are the truncated version.
 

Funman619

Newbie
Dec 12, 2019
80
145
Noice, mind posting the model/promt/setting for one of those? (Im sure anyone on an AI forum gets tired of that question, lol) Im assuming the image names are the truncated version.
Hey, I used the image of the girls on the main page, also the images does have some of the prompts I used, but I forgot the rest though all I did was use the tags based on the image to get it as close to the original as possible, here are the image settings I used.
 
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Ion.TemUS

Active Member
Jun 8, 2017
905
942
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Cyanna is a bit too thick and and not muscular enough imo, but the rest are really good. The Rose picture is the best.
 

RossoX

Active Member
Jun 3, 2021
858
1,168
I would like to comment on the game's sound
Big plus for having moans in the game, but my main gripe is that the moans are too quiet. The muffled effect that that the dev is going for is cool (hearing through doors/walls etc), but right now it is tuned way too low, like really really low and the overall sound balance is way off.

I have both the BGM and SE set to 40% and even then, the music and sfx are still much louder than the voices and I can barely hear the moans.

Actually, it being so low has the opposite effect and is in fact immersion breaking, because if you've ever been to a brothel then you'll know that you can hear the sex in nearby rooms quite clearly. In general, irl you can hear sex sounds behinds doors and stuff much louder and clear than what the game currently depicts. Rising the base volume of the voice files would fix this issue.
 

N_taii

The world needs a little bit more Pixel Porn
Game Developer
Dec 4, 2017
1,394
4,104
Big plus for having moans in the game, but my main gripe is that the moans are too quiet. The muffled effect that that the dev is going for is cool (hearing through doors/walls etc), but right now it is tuned way too low, like really really low and the overall sound balance is way off.

I have both the BGM and SE set to 40% and even then, the music and sfx are still much louder than the voices and I can barely hear the moans.

Actually, it being so low has the opposite effect and is in fact immersion breaking, because if you've ever been to a brothel then you'll know that you can hear the sex in nearby rooms quite clearly. In general, irl you can hear sex sounds behinds doors and stuff much louder and clear than what the game currently depicts. Rising the base volume of the voice files would fix this issue.
Yes, that's a recurring issue (mainly with old BGS from HC2 I'm reusing for non-important characters of HC3) I've noticed recently. I've been upping the volume for all the new muffled BGS I'm adding, but I'll have to do it to for the old ones as well.

Did you notice the same issue with main characters (Rose, Cyanna, Lily, Haylen)?
 

RossoX

Active Member
Jun 3, 2021
858
1,168
Yes, that's a recurring issue (mainly with old BGS from HC2 I'm reusing for non-important characters of HC3) I've noticed recently. I've been upping the volume for all the new muffled BGS I'm adding, but I'll have to do it to for the old ones as well.

Did you notice the same issue with main characters (Rose, Cyanna, Lily, Haylen)?
Yep it happens pretty much on all instances for NPC's and the main cast, specially all of the window/shadow voyeur areas, from the start of the prologue all the way into the current end. But there are some inconsistences as well so it is hard to pin point an exact sound level.

A good example is after the ant-queen fight, when Brutus is on his tent banging the sergeant. As we all know cloth tents aren't the best at soundproofing, but it is funny because when the tent door is open, the moans are loud and clear, but when the doors close suddenly the moans are super low muffled, as if the tent suddenly became this magical underwater soundproof chamber.
 

N_taii

The world needs a little bit more Pixel Porn
Game Developer
Dec 4, 2017
1,394
4,104
You assume they are not using any sound insulating material. But I'm sure they carry mineral wool rolls in their carts as well.
Yeah, mineral wool, exactly... or, you know, magic? Just like why the eagles couldn't take the hobbits to mordor, the nice thing with fantasy worlds is that there's always an explanation for everything^^
 

N_taii

The world needs a little bit more Pixel Porn
Game Developer
Dec 4, 2017
1,394
4,104
Yep it happens pretty much on all instances for NPC's and the main cast, specially all of the window/shadow voyeur areas, from the start of the prologue all the way into the current end. But there are some inconsistences as well so it is hard to pin point an exact sound level.

A good example is after the ant-queen fight, when Brutus is on his tent banging the sergeant. As we all know cloth tents aren't the best at soundproofing, but it is funny because when the tent door is open, the moans are loud and clear, but when the doors close suddenly the moans are super low muffled, as if the tent suddenly became this magical underwater soundproof chamber.
Btw, I adjusted the sound for all the muffled BGS in the game and homogenized them, some are twice as loud now. I'm not going to change them based on the materials, whether they're stone walls or tents, because that's going to take too much time, but at least they should be more audible then.^^
 
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4.50 star(s) 36 Votes