Sorry, I'm not sure why I didn't get any notifications for the last few messages. By the way, Update 4 is out : )
Do you have a team or are you doing this solo?
I started solo, but for the last few months I've been relying more and more on pixel artists because I want to add more and more custom sprites into the sex scenes and the game in general as well. Of course, any voice acting and illustrations are also done by other artists.
Wel yes but there's also a different side to it.
I love "Project Wolfenstahl". Also not a team but a single person. He quittet developing games because he outsourced the programming stuff for his game "Deathblight" to someone else. He said he can't do everything alone. So he payed like half or more of the money for the commission and the programmer didn't deliver anything but ran away with all the money.
For average guys creating a porn game, money is a big issue but also missing trust/experience/connections. He shouldn't have given so much money before getting anything in return but even so smaller issues remain.
In HC3, N_Taii sometimes has to wait for the next voice actress, the commissioned pixel art or something else to be delivered. All of that delays the development or at least makes it more challenging.
So i think the main point is overestimating what they can do alone. I can fully understand if someone wants to work on his game alone, even if his/her game has so much more potential the more people would work on it.
True, I've been scammed by artists before, but not of huge amounts of money. Believe it or not, I've had more trouble getting some artists and voice actresses to let me pay them for their work. One voice actress did a wonderful work, but she disappeared after finishing the commission, and no matter how many times I try, I can't get her to send me the bill^^ It's been 6 months now. Some artists I pay once per year or so, as per their wish.
More commissioned work does also make the whole ~1 month wait per update more challenging as well, as I have to trust the artists will deliver the stuff on time before the release of the update. With time, I've learned to juggle with their strength and weaknesses. If an artist tends to have trouble respecting deadlines, I won't commission from them before I'm scheduled to release a new update.
For better or worse the Henteria Chronicles series maintains a limited scope. For better it means we get more out of the projects with proper stories, characters, and settings. For worse it means the games are short, don't have much variety, and sometimes suffer from stories and dialogue that needed editing. That said I enjoyed the first two enough to subscribe to N_Taii's patreon, so he has to be doing something right.
Yep, solo game-making is all about compromises. We can't all be making the next Witcher 3 game^^ I'd argue that the "not much variety" is meant that way, as I want players to know what they get into when playing my games. For example, I wouldn't have minded getting another NTRPG that's more or less the same as NTRPG2, and another NTRPG4 after that.
As for the writing, I've tried to get better on my own. Paying an editor would just cost far too much based on the sheer amount of text there is in-game. Lately, I've been listening to narrated creepy-pastas on YT when making maps and such. It helps a bit, although I'm far from being on the level of a native speaker quite yet.