This is a great NTR game.
That beeing said i feel that the endings are cheepend by the fact, that you just make a singular choice. For your next project, that i eagerly await, i would wish for some kind of sierra lee lite type of deal. Another ending variation i would wish for is an ending, where the deamons are defeated, but the FMC is disssatisfied with the sexlife provided by the MC and compulsively searches for other, bigger dick - possibly behind MCs back.
I would have loved some group action but recognise, that this isnt you cup of tea.
Thanks again for creating this great game!
stay safe yall and cheers
Thanks for the comment, and I'm glad you enjoyed the game!
While I would obviously like to make a game with lots of choices and different paths, I'm afraid I'd be overwhelmed by the sheer amount of work and thoughts it might require. I'm already struggling with all of the new elements of HC2 (new mapping technic, quest system, far more characters, 4 different days each with two different timeframe, etc...). I'd really like to keep my schedule of one update (with a decent amount of content) per month going, which is why I have to choose my battles wisely. In this aspect, a linear storyline with different endings sounds like the most doable option, even if said endings are a bit cheapened by the fact that they rely on a single player choice : )
However, it is possible I'll definitely try improve more and more as I develop more games and, maybe, outsource some game-related stuff, and not only the visual aspects of the game. We'll have to see how my Patreon progresses
Once again, thank you for your opinion!