You're the best. Thanks for the reply.All those things you said are possible
You're the best. Thanks for the reply.All those things you said are possible
Definitely , Wack Daddy is One of the Best Ever.You're the best. Thanks for the reply.
Both, but not yet. Depends on what choices you make.m/s incest or m/d incest?
The stats system is a great idea in general. This way we can check at any time what effect our decisions are having, especially when we are aiming for a specific route. I miss that in "being a dik", for example, where we are often lost without the walktrough, also because some decisions only have an effect very late.Personally I really like the stat system because it feels like you're really sculpting the character but you do bring up a good point. One thing I'm glad that has been avoided so far is the character acting as if she wants to jump their bones as soon as they meet. I cant begin to tell you how annoying it is to have that happen when a. it's with a guy and I'm trying to go lesbian only or b. a character that you personally dislike and the point system seems to help in that regard.
Perhaps a good solution would be when you first meet a suitor its in a non sexual situation. That way you tell the game you're interested in them and gain a character point and and the more sexual acts you commit the more communal straight/lesbian points you get.
Do you mean that the choice is greyed out or the necessary stat is highlighted? The choices you cant take are already greyed out.The stats system is a great idea in general. This way we can check at any time what effect our decisions are having, especially when we are aiming for a specific route. I miss that in "being a dik", for example, where we are often lost without the walktrough, also because some decisions only have an effect very late.
Maybe the should be add something to the game:
the decisions that we can't do because the points are missing are highlighted in grey. That´s cool, because at least we can see that there is something more. Now maybe it should be done it like that if we move the mouse over the locked decision, a small window opens and shows us which points we need for this. Then we can plan more specifically later when we play other routes
I mean it would be great if there would be a Hint window, which will open when we move the mouse over a gray decision. And there is displayed what stats we need to be able to choose this option.Do you mean that the choice is greyed out or the necessary stat is highlighted? The choices you cant take are already greyed out.
After the poker party if you don't have enough straight points than you have 2 straight options greyed out.
That does sound like a great tool for choice based games. Not sure it is too necessary here due to character stat gains and the choices do a decent job of signposting the type of content they lead to.I mean it would be great if there would be a Hint window, which will open when we move the mouse over a gray decision. And there is displayed what stats we need to be able to choose this option.
That's why I think it's a good idea. We see all times what effects our decisions have on the stats. And with the hints we could see what we need to do to get the things we're missing at first. That would be a great help if someone of us plans to write their own walkthrough. Then there is less trial and error.That does sound like a great tool for choice based games. Not sure it is too necessary here due to character stat gains and the choices do a decent job of signposting the type of content they lead to.
Don't most people that write guides open the code and take a look at the requirements and change values? I don't actually know, just thought that's how they would do it.That's why I think it's a good idea. We see all times what effects our decisions have on the stats. And with the hints we could see what we need to do to get the things we're missing at first. That would be a great help if someone of us plans to write their own walkthrough. Then there is less trial and error.
However, in the options schaund be add the possibility to switch off the hints. For the people who like to be surprised.
Already with a beta? Are you anticipating a full release then for early March?
That beta is for Chapter 3, then days later the public release of Chapter 3.Already with a beta? Are you anticipating a full release then for early March?
Oh wow. I'm impressed with your update times. Cheers dude.That beta is for Chapter 3, then days later the public release of Chapter 3.
That's how every Chapter will go.
wow so fast.
thanks thats a great deal, so i just signed upYou must be registered to see the linkssubscribers are beta testing as of now:
For this release only, Patron subscribers of any level get immediate access. Starting next month, the release of the beta for the chapter will be staggered based of the tier level.
You must be registered to see the links
This is a pretty fun chapter and believe it or not, I have already started work on Chapter 4
Homie. Wack Daddy is the creator. He just said he released it to his Patrons, you know the ones that are actually paying him. He also said that he'll post it here in a couple of days. Just be patient.Can someone upload the download link of the beta please