- Mar 31, 2022
- 3,396
- 6,556
GeppettoPossum after talking about Max on here loads of times, and considering her long reign as best girl on the poll, and given how early into development the game still is, I think you might want to consider retconning her into being unavoidable.
I know a different game that was much further into development that had to retcon a few characters into being unavoidable and I think it was the fact is was so late that is was done that caused a lot of the issues.
I honestly think it was a mistake, however well intended, to make her the only avoidable girl in the entire family. Having her avoidable but the rest not, is going to be very limiting of your writing and require extra work in terms of doubling or more the number of renders needed to account for her being present or not, and later pregnant or not.
The whole family are supposed to be irresistible to each other, and they are all except Max. Yea she's unique, but even so it feels like a plot whole.
Any fears of Max using her dick on the other girls could easily be avoided by having it be optional. So much is already gifted to us like that.
I think, how I would do this, is, change the scenes where Max can be rejected so going forward she can't be rejected, and for those who already rejected her, prepare a bottleneck at some point in the game. An example "because playing with her dick is optional, have a scene where MC comes across a recently used dildo that Max used to fuck her pussy, MC smells the intoxicating scent of her pussy much as he would with any of the other girls, and goes to taste it thinking its one of the other girls toy, have Max walk in and catch him. It's revealed that it's Max's pussy that MC wants to taste, Max offers a taste from the source, the player would be unable to reject this advance. This would lead into Max and MC developing a relationship in a similar way to how it happens when she's accepted when available in the current build. Once this happens, have the when and how largely ignored, as sooner or later, once all the relationships are established and public none of it's going to matter.
I know a different game that was much further into development that had to retcon a few characters into being unavoidable and I think it was the fact is was so late that is was done that caused a lot of the issues.
I honestly think it was a mistake, however well intended, to make her the only avoidable girl in the entire family. Having her avoidable but the rest not, is going to be very limiting of your writing and require extra work in terms of doubling or more the number of renders needed to account for her being present or not, and later pregnant or not.
The whole family are supposed to be irresistible to each other, and they are all except Max. Yea she's unique, but even so it feels like a plot whole.
Any fears of Max using her dick on the other girls could easily be avoided by having it be optional. So much is already gifted to us like that.
I think, how I would do this, is, change the scenes where Max can be rejected so going forward she can't be rejected, and for those who already rejected her, prepare a bottleneck at some point in the game. An example "because playing with her dick is optional, have a scene where MC comes across a recently used dildo that Max used to fuck her pussy, MC smells the intoxicating scent of her pussy much as he would with any of the other girls, and goes to taste it thinking its one of the other girls toy, have Max walk in and catch him. It's revealed that it's Max's pussy that MC wants to taste, Max offers a taste from the source, the player would be unable to reject this advance. This would lead into Max and MC developing a relationship in a similar way to how it happens when she's accepted when available in the current build. Once this happens, have the when and how largely ignored, as sooner or later, once all the relationships are established and public none of it's going to matter.