- Jun 12, 2017
- 75
- 193
I was stuck there a long time too, not sure what I did exactly that triggered it to continue. I know at one point talking to the girl under the pavilion finally did something other than (dont bother them).Is there any walkthrough for this game? I got to the second part of the curse with Cecile and I just keep getting the same event after the nightly training. The last event I got was her and Mars writing stuff on each other and I'm seeing that there is content with the Hero's Mom and wondering how that is triggered?
Yes, I always did that too. I don't know what happened either, but it seems I have progressed and now am training both Sera and Cecile.I was stuck there a long time too, not sure what I did exactly that triggered it to continue. I know at one point talking to the girl under the pavilion finally did something other than (dont bother them).
And also check with VI, and see if you can go to breakfast in the morning, that did somthing too when I finally found it.
Press shift+o to open the console and put this command in:Can anybody help me with this, nothing was progressing in the story and I had no leads whatsoever so I rolled back to the last major event where I reached 17 affection with Cecille just after the (final?) date with Lavinia and now nothing is progressing.
I talked to all the NPCs and still no events are firing while getting the same repeat response after night training.
I think I could skip with path timelines (v0.2.6) but I don't want to miss any content and I'm not sure it keeps the same +1 choices I made earlier.
Could anybody share what they did or at least give me something to use on the console, thanks.
View attachment 2471166 View attachment 2471167
Iris is next update. Elena also gets an event next update.I personally can't wait for the Elena update! When do you intend to do that one? or the scenes that tell us whatever happened to Iris?
also, hope you saw my message!
https://f95zone.to/threads/hero-party-must-fall-v0-4-3-nitrolith.100153/post-10276424
PS: It is also worth noting that the shop currently doesn't show at all when using old saves, so it isn't just the crash.
Yeah, I'm aware of this bug. It will be fixed in the public version.Started a fresh save since I didn't play since 0.3.6. The "breakfast" event seems to be available from the very start and has character developments I know shouldn't be available at this point in the story (the hero's mother is present, for example). Probably not intended that it's available as an option this early.
So i wanted to know how do i fuck the extra girls like the inn girl, the milf outside the villiage etc and how do i unlock other actions that i get when i talk with Vi"This game is centered around Netori. The protagonist will be romantically involved with a heroine already in a relationship."
this sounds promising
more netori please , lots more
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 632, in script call
call screen a_command_menu
File "game/script.rpy", line 559, in script call
call screen k_command_menu
File "game/script.rpy", line 559, in script call
call screen k_command_menu
File "game/script.rpy", line 471, in script call
call screen p_command_menu
File "game/script.rpy", line 559, in script call
call screen k_command_menu
File "game/script.rpy", line 471, in script call
call screen p_command_menu
File "game/script.rpy", line 559, in script call
call screen k_command_menu
File "game/script.rpy", line 559, in script call
call screen k_command_menu
File "game/script.rpy", line 559, in script call
call screen k_command_menu
File "game/script.rpy", line 471, in script call
call screen p_command_menu
File "game/script.rpy", line 559, in script call
call screen k_command_menu
File "game/script.rpy", line 632, in script call
call screen a_command_menu
File "game/script.rpy", line 559, in script call
call screen k_command_menu
File "game/script.rpy", line 632, in script call
call screen a_command_menu
File "game/script.rpy", line 632, in script call
call screen a_command_menu
File "game/script.rpy", line 559, in script call
call screen k_command_menu
File "game/script.rpy", line 632, in script call
call screen a_command_menu
File "game/script.rpy", line 439, in script call
call screen w_command_menu
File "game/script.rpy", line 632, in script call
call screen a_command_menu
File "game/script.rpy", line 559, in script call
call screen k_command_menu
File "game/script.rpy", line 471, in script call
call screen p_command_menu
File "game/script.rpy", line 471, in script call
call screen p_command_menu
File "game/script.rpy", line 439, in script call
call screen w_command_menu
File "game/script.rpy", line 471, in script call
call screen p_command_menu
File "game/script.rpy", line 439, in script call
call screen w_command_menu
File "game/script.rpy", line 559, in script call
call screen k_command_menu
File "game/script.rpy", line 632, in script call
call screen a_command_menu
File "game/script.rpy", line 2065, in script call
$ renpy.call(ev)
File "game/npcs/avg.rpy", line 55, in script call
call screen npc_command_menu()
File "game/npcs/avg.rpy", line 22, in script call
call screen npc_command_menu()
File "game/npcs/avg.rpy", line 22, in script call
call screen npc_command_menu()
File "game/npcs/avg.rpy", line 22, in script call
call screen npc_command_menu()
File "game/script.rpy", line 632, in script call
call screen a_command_menu
File "game/script.rpy", line 632, in script call
call screen a_command_menu
File "game/script.rpy", line 632, in script call
call screen a_command_menu
File "game/script.rpy", line 877, in script
$ renpy.pause(.01)
File "game/script.rpy", line 877, in <module>
$ renpy.pause(.01)
File "game/scripts/ui.rpy", line 536, in execute
screen sprite_positions(positions = 0):
File "game/scripts/ui.rpy", line 536, in execute
screen sprite_positions(positions = 0):
File "game/scripts/ui.rpy", line 537, in execute
fixed:
File "game/scripts/ui.rpy", line 538, in execute
hbox:
File "game/scripts/ui.rpy", line 541, in execute
for pos in positions:
File "game/scripts/ui.rpy", line 544, in execute
if pos.h and heroine.id == 0:
AttributeError: 'EroPosition' object has no attribute 'h'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 632, in script call
call screen a_command_menu
File "game/script.rpy", line 559, in script call
call screen k_command_menu
File "game/script.rpy", line 559, in script call
call screen k_command_menu
File "game/script.rpy", line 471, in script call
call screen p_command_menu
File "game/script.rpy", line 559, in script call
call screen k_command_menu
File "game/script.rpy", line 471, in script call
call screen p_command_menu
File "game/script.rpy", line 559, in script call
call screen k_command_menu
File "game/script.rpy", line 559, in script call
call screen k_command_menu
File "game/script.rpy", line 559, in script call
call screen k_command_menu
File "game/script.rpy", line 471, in script call
call screen p_command_menu
File "game/script.rpy", line 559, in script call
call screen k_command_menu
File "game/script.rpy", line 632, in script call
call screen a_command_menu
File "game/script.rpy", line 559, in script call
call screen k_command_menu
File "game/script.rpy", line 632, in script call
call screen a_command_menu
File "game/script.rpy", line 632, in script call
call screen a_command_menu
File "game/script.rpy", line 559, in script call
call screen k_command_menu
File "game/script.rpy", line 632, in script call
call screen a_command_menu
File "game/script.rpy", line 439, in script call
call screen w_command_menu
File "game/script.rpy", line 632, in script call
call screen a_command_menu
File "game/script.rpy", line 559, in script call
call screen k_command_menu
File "game/script.rpy", line 471, in script call
call screen p_command_menu
File "game/script.rpy", line 471, in script call
call screen p_command_menu
File "game/script.rpy", line 439, in script call
call screen w_command_menu
File "game/script.rpy", line 471, in script call
call screen p_command_menu
File "game/script.rpy", line 439, in script call
call screen w_command_menu
File "game/script.rpy", line 559, in script call
call screen k_command_menu
File "game/script.rpy", line 632, in script call
call screen a_command_menu
File "game/script.rpy", line 2065, in script call
$ renpy.call(ev)
File "game/npcs/avg.rpy", line 55, in script call
call screen npc_command_menu()
File "game/npcs/avg.rpy", line 22, in script call
call screen npc_command_menu()
File "game/npcs/avg.rpy", line 22, in script call
call screen npc_command_menu()
File "game/npcs/avg.rpy", line 22, in script call
call screen npc_command_menu()
File "game/script.rpy", line 632, in script call
call screen a_command_menu
File "game/script.rpy", line 632, in script call
call screen a_command_menu
File "game/script.rpy", line 632, in script call
call screen a_command_menu
File "game/script.rpy", line 877, in script
$ renpy.pause(.01)
File "C:\Users\User\Downloads\HeroPartyMustFall-0.4.3-pc\HeroPartyMustFall-0.4.3-pc\renpy\ast.py", line 914, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Users\User\Downloads\HeroPartyMustFall-0.4.3-pc\HeroPartyMustFall-0.4.3-pc\renpy\python.py", line 2028, in py_exec_bytecode
exec bytecode in globals, locals
File "game/script.rpy", line 877, in <module>
$ renpy.pause(.01)
File "C:\Users\User\Downloads\HeroPartyMustFall-0.4.3-pc\HeroPartyMustFall-0.4.3-pc\renpy\exports.py", line 1480, in pause
rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward)
File "C:\Users\User\Downloads\HeroPartyMustFall-0.4.3-pc\HeroPartyMustFall-0.4.3-pc\renpy\ui.py", line 297, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\Users\User\Downloads\HeroPartyMustFall-0.4.3-pc\HeroPartyMustFall-0.4.3-pc\renpy\display\core.py", line 2702, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "C:\Users\User\Downloads\HeroPartyMustFall-0.4.3-pc\HeroPartyMustFall-0.4.3-pc\renpy\display\core.py", line 3094, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "C:\Users\User\Downloads\HeroPartyMustFall-0.4.3-pc\HeroPartyMustFall-0.4.3-pc\renpy\display\core.py", line 541, in visit_all
d.visit_all(callback, seen)
File "C:\Users\User\Downloads\HeroPartyMustFall-0.4.3-pc\HeroPartyMustFall-0.4.3-pc\renpy\display\core.py", line 541, in visit_all
d.visit_all(callback, seen)
File "C:\Users\User\Downloads\HeroPartyMustFall-0.4.3-pc\HeroPartyMustFall-0.4.3-pc\renpy\display\core.py", line 541, in visit_all
d.visit_all(callback, seen)
File "C:\Users\User\Downloads\HeroPartyMustFall-0.4.3-pc\HeroPartyMustFall-0.4.3-pc\renpy\display\screen.py", line 430, in visit_all
callback(self)
File "C:\Users\User\Downloads\HeroPartyMustFall-0.4.3-pc\HeroPartyMustFall-0.4.3-pc\renpy\display\core.py", line 3094, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "C:\Users\User\Downloads\HeroPartyMustFall-0.4.3-pc\HeroPartyMustFall-0.4.3-pc\renpy\display\screen.py", line 440, in per_interact
self.update()
File "C:\Users\User\Downloads\HeroPartyMustFall-0.4.3-pc\HeroPartyMustFall-0.4.3-pc\renpy\display\screen.py", line 625, in update
self.screen.function(**self.scope)
File "game/scripts/ui.rpy", line 536, in execute
screen sprite_positions(positions = 0):
File "game/scripts/ui.rpy", line 536, in execute
screen sprite_positions(positions = 0):
File "game/scripts/ui.rpy", line 537, in execute
fixed:
File "game/scripts/ui.rpy", line 538, in execute
hbox:
File "game/scripts/ui.rpy", line 541, in execute
for pos in positions:
File "game/scripts/ui.rpy", line 544, in execute
if pos.h and heroine.id == 0:
File "<screen language>", line 544, in <module>
AttributeError: 'EroPosition' object has no attribute 'h'
Windows-8-6.2.9200
Ren'Py 7.3.5.606
Hero Party Must Fall 0.4.3
Fri Mar 17 16:11:04 2023
That's for using old saves. Use the Paths option and make a new game for the last patch.After the second fight with sera
Code:I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 632, in script call call screen a_command_menu File "game/script.rpy", line 559, in script call call screen k_command_menu File "game/script.rpy", line 559, in script call call screen k_command_menu File "game/script.rpy", line 471, in script call call screen p_command_menu File "game/script.rpy", line 559, in script call call screen k_command_menu File "game/script.rpy", line 471, in script call call screen p_command_menu File "game/script.rpy", line 559, in script call call screen k_command_menu File "game/script.rpy", line 559, in script call call screen k_command_menu File "game/script.rpy", line 559, in script call call screen k_command_menu File "game/script.rpy", line 471, in script call call screen p_command_menu File "game/script.rpy", line 559, in script call call screen k_command_menu File "game/script.rpy", line 632, in script call call screen a_command_menu File "game/script.rpy", line 559, in script call call screen k_command_menu File "game/script.rpy", line 632, in script call call screen a_command_menu File "game/script.rpy", line 632, in script call call screen a_command_menu File "game/script.rpy", line 559, in script call call screen k_command_menu File "game/script.rpy", line 632, in script call call screen a_command_menu File "game/script.rpy", line 439, in script call call screen w_command_menu File "game/script.rpy", line 632, in script call call screen a_command_menu File "game/script.rpy", line 559, in script call call screen k_command_menu File "game/script.rpy", line 471, in script call call screen p_command_menu File "game/script.rpy", line 471, in script call call screen p_command_menu File "game/script.rpy", line 439, in script call call screen w_command_menu File "game/script.rpy", line 471, in script call call screen p_command_menu File "game/script.rpy", line 439, in script call call screen w_command_menu File "game/script.rpy", line 559, in script call call screen k_command_menu File "game/script.rpy", line 632, in script call call screen a_command_menu File "game/script.rpy", line 2065, in script call $ renpy.call(ev) File "game/npcs/avg.rpy", line 55, in script call call screen npc_command_menu() File "game/npcs/avg.rpy", line 22, in script call call screen npc_command_menu() File "game/npcs/avg.rpy", line 22, in script call call screen npc_command_menu() File "game/npcs/avg.rpy", line 22, in script call call screen npc_command_menu() File "game/script.rpy", line 632, in script call call screen a_command_menu File "game/script.rpy", line 632, in script call call screen a_command_menu File "game/script.rpy", line 632, in script call call screen a_command_menu File "game/script.rpy", line 877, in script $ renpy.pause(.01) File "game/script.rpy", line 877, in <module> $ renpy.pause(.01) File "game/scripts/ui.rpy", line 536, in execute screen sprite_positions(positions = 0): File "game/scripts/ui.rpy", line 536, in execute screen sprite_positions(positions = 0): File "game/scripts/ui.rpy", line 537, in execute fixed: File "game/scripts/ui.rpy", line 538, in execute hbox: File "game/scripts/ui.rpy", line 541, in execute for pos in positions: File "game/scripts/ui.rpy", line 544, in execute if pos.h and heroine.id == 0: AttributeError: 'EroPosition' object has no attribute 'h' -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script.rpy", line 632, in script call call screen a_command_menu File "game/script.rpy", line 559, in script call call screen k_command_menu File "game/script.rpy", line 559, in script call call screen k_command_menu File "game/script.rpy", line 471, in script call call screen p_command_menu File "game/script.rpy", line 559, in script call call screen k_command_menu File "game/script.rpy", line 471, in script call call screen p_command_menu File "game/script.rpy", line 559, in script call call screen k_command_menu File "game/script.rpy", line 559, in script call call screen k_command_menu File "game/script.rpy", line 559, in script call call screen k_command_menu File "game/script.rpy", line 471, in script call call screen p_command_menu File "game/script.rpy", line 559, in script call call screen k_command_menu File "game/script.rpy", line 632, in script call call screen a_command_menu File "game/script.rpy", line 559, in script call call screen k_command_menu File "game/script.rpy", line 632, in script call call screen a_command_menu File "game/script.rpy", line 632, in script call call screen a_command_menu File "game/script.rpy", line 559, in script call call screen k_command_menu File "game/script.rpy", line 632, in script call call screen a_command_menu File "game/script.rpy", line 439, in script call call screen w_command_menu File "game/script.rpy", line 632, in script call call screen a_command_menu File "game/script.rpy", line 559, in script call call screen k_command_menu File "game/script.rpy", line 471, in script call call screen p_command_menu File "game/script.rpy", line 471, in script call call screen p_command_menu File "game/script.rpy", line 439, in script call call screen w_command_menu File "game/script.rpy", line 471, in script call call screen p_command_menu File "game/script.rpy", line 439, in script call call screen w_command_menu File "game/script.rpy", line 559, in script call call screen k_command_menu File "game/script.rpy", line 632, in script call call screen a_command_menu File "game/script.rpy", line 2065, in script call $ renpy.call(ev) File "game/npcs/avg.rpy", line 55, in script call call screen npc_command_menu() File "game/npcs/avg.rpy", line 22, in script call call screen npc_command_menu() File "game/npcs/avg.rpy", line 22, in script call call screen npc_command_menu() File "game/npcs/avg.rpy", line 22, in script call call screen npc_command_menu() File "game/script.rpy", line 632, in script call call screen a_command_menu File "game/script.rpy", line 632, in script call call screen a_command_menu File "game/script.rpy", line 632, in script call call screen a_command_menu File "game/script.rpy", line 877, in script $ renpy.pause(.01) File "C:\Users\User\Downloads\HeroPartyMustFall-0.4.3-pc\HeroPartyMustFall-0.4.3-pc\renpy\ast.py", line 914, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "C:\Users\User\Downloads\HeroPartyMustFall-0.4.3-pc\HeroPartyMustFall-0.4.3-pc\renpy\python.py", line 2028, in py_exec_bytecode exec bytecode in globals, locals File "game/script.rpy", line 877, in <module> $ renpy.pause(.01) File "C:\Users\User\Downloads\HeroPartyMustFall-0.4.3-pc\HeroPartyMustFall-0.4.3-pc\renpy\exports.py", line 1480, in pause rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward) File "C:\Users\User\Downloads\HeroPartyMustFall-0.4.3-pc\HeroPartyMustFall-0.4.3-pc\renpy\ui.py", line 297, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "C:\Users\User\Downloads\HeroPartyMustFall-0.4.3-pc\HeroPartyMustFall-0.4.3-pc\renpy\display\core.py", line 2702, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs) File "C:\Users\User\Downloads\HeroPartyMustFall-0.4.3-pc\HeroPartyMustFall-0.4.3-pc\renpy\display\core.py", line 3094, in interact_core root_widget.visit_all(lambda i : i.per_interact()) File "C:\Users\User\Downloads\HeroPartyMustFall-0.4.3-pc\HeroPartyMustFall-0.4.3-pc\renpy\display\core.py", line 541, in visit_all d.visit_all(callback, seen) File "C:\Users\User\Downloads\HeroPartyMustFall-0.4.3-pc\HeroPartyMustFall-0.4.3-pc\renpy\display\core.py", line 541, in visit_all d.visit_all(callback, seen) File "C:\Users\User\Downloads\HeroPartyMustFall-0.4.3-pc\HeroPartyMustFall-0.4.3-pc\renpy\display\core.py", line 541, in visit_all d.visit_all(callback, seen) File "C:\Users\User\Downloads\HeroPartyMustFall-0.4.3-pc\HeroPartyMustFall-0.4.3-pc\renpy\display\screen.py", line 430, in visit_all callback(self) File "C:\Users\User\Downloads\HeroPartyMustFall-0.4.3-pc\HeroPartyMustFall-0.4.3-pc\renpy\display\core.py", line 3094, in <lambda> root_widget.visit_all(lambda i : i.per_interact()) File "C:\Users\User\Downloads\HeroPartyMustFall-0.4.3-pc\HeroPartyMustFall-0.4.3-pc\renpy\display\screen.py", line 440, in per_interact self.update() File "C:\Users\User\Downloads\HeroPartyMustFall-0.4.3-pc\HeroPartyMustFall-0.4.3-pc\renpy\display\screen.py", line 625, in update self.screen.function(**self.scope) File "game/scripts/ui.rpy", line 536, in execute screen sprite_positions(positions = 0): File "game/scripts/ui.rpy", line 536, in execute screen sprite_positions(positions = 0): File "game/scripts/ui.rpy", line 537, in execute fixed: File "game/scripts/ui.rpy", line 538, in execute hbox: File "game/scripts/ui.rpy", line 541, in execute for pos in positions: File "game/scripts/ui.rpy", line 544, in execute if pos.h and heroine.id == 0: File "<screen language>", line 544, in <module> AttributeError: 'EroPosition' object has no attribute 'h' Windows-8-6.2.9200 Ren'Py 7.3.5.606 Hero Party Must Fall 0.4.3 Fri Mar 17 16:11:04 2023
Not sure which one but I believe it's neither of the two, Iirc I think this is close to last part of her 2nd time training before she becomes a Fallen Priestess and Elena comes which is weird since this scene seems like her first time touching Mar's D but the action for handjob and blowjob is already unlocked even before this scene lel.My old file crash and last saved was during cecile first bj so should I click 0.2.3 on patch or 0.2?
Edit: it's this scene
View attachment 2476226