mutad

Newbie
Mar 25, 2020
30
49
This is such a great game an with an interesting plot. I didn't expect the story to be so deep. I thought it would be your average netori game but it's not. There is substance, a story to this game that compels you to read through it even when some of the scenes are really f'd up.

The MC of this game in particular (i think his default name is Mars) is probably the most complex and interesting character i've read in a while certainly in this genre of games (adult/VNs). You don't know whether he is a bad guy disguised as a good guy or the other way around. It seems like he is conflicted about what he is doing. It will be interesting to see how he will solve all the issues he is facing.

So kudos to the author, he did a splendid job with this game and i'll be looking forward to his future updates.

Oh... one more thing btw.
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Nov 17, 2018
204
472
As the story unfolds and all of the characters are in more and more dire predicaments, Mars is becomes more and more black.

Perhaps the peculiar juxtaposition between MC's physical appearance and the foreshadowing of impending doom is purely coincidental, but I believe it cleverly serves to illustrate that as the game progresses, so too does the 'game' between the goddesses. In this scenario, the world becomes a chessboard, the heroes mere pawns, and the future nothing but darkness. :coffee::unsure:

My second theory is that Mars learned Armament Haki from One Piece.

My third theory is that Nitrolith's digital white paint is running out so they have to paint using darker and darker colors.


But it's just a theory. A game theory! Please don't forget to subscribe and share this post with your friends and family. Also comment down below what are your thoughts and opinions about this topic.
 
Last edited:

iWoodys

Newbie
Jul 5, 2023
34
16
I get the following error and I don't know how to move forward.

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script.rpy", line 1789, in script call
    $ renpy.call(l)
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 581, in script call
    call screen k_command_menu
  File "game/script.rpy", line 581, in script call
    call screen k_command_menu
  File "game/script.rpy", line 1789, in script call
    $ renpy.call(l)
  File "game/script.rpy", line 2251, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1789, in script call
    $ renpy.call(l)
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 1789, in script call
    $ renpy.call(l)
  File "game/script.rpy", line 1789, in script call
    $ renpy.call(l)
  File "game/script.rpy", line 1789, in script call
    $ renpy.call(l)
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1789, in script call
    $ renpy.call(l)
  File "game/script.rpy", line 1789, in script call
    $ renpy.call(l)
  File "game/script.rpy", line 2251, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1789, in script call
    $ renpy.call(l)
  File "game/script.rpy", line 2251, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 2251, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 2251, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 486, in script call
    call screen p_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 2325, in script
    $ renpy.show("dmm " + str(dmm_level) + " " + str(dmm_action) + " " + str(spot))
  File "game/script.rpy", line 2325, in <module>
    $ renpy.show("dmm " + str(dmm_level) + " " + str(dmm_action) + " " + str(spot))
Exception: Showing 'dmm 1 5 2' is ambiguous, possible images include: dmm 1 1 2, dmm 1 2 2, dmm 1 2 1

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script.rpy", line 1789, in script call
    $ renpy.call(l)
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 581, in script call
    call screen k_command_menu
  File "game/script.rpy", line 581, in script call
    call screen k_command_menu
  File "game/script.rpy", line 1789, in script call
    $ renpy.call(l)
  File "game/script.rpy", line 2251, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1789, in script call
    $ renpy.call(l)
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 1789, in script call
    $ renpy.call(l)
  File "game/script.rpy", line 1789, in script call
    $ renpy.call(l)
  File "game/script.rpy", line 1789, in script call
    $ renpy.call(l)
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1789, in script call
    $ renpy.call(l)
  File "game/script.rpy", line 1789, in script call
    $ renpy.call(l)
  File "game/script.rpy", line 2251, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1789, in script call
    $ renpy.call(l)
  File "game/script.rpy", line 2251, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 2251, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 2251, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 486, in script call
    call screen p_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 2325, in script
    $ renpy.show("dmm " + str(dmm_level) + " " + str(dmm_action) + " " + str(spot))
  File "C:\Users\jorge\Desktop\Photoshop CS6 Portable\VARIOS\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\renpy\ast.py", line 914, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "C:\Users\jorge\Desktop\Photoshop CS6 Portable\VARIOS\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\renpy\python.py", line 2028, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/script.rpy", line 2325, in <module>
    $ renpy.show("dmm " + str(dmm_level) + " " + str(dmm_action) + " " + str(spot))
  File "C:\Users\jorge\Desktop\Photoshop CS6 Portable\VARIOS\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\renpy\exports.py", line 684, in show
    new_what = renpy.game.context().images.apply_attributes(layer, key, name)
  File "C:\Users\jorge\Desktop\Photoshop CS6 Portable\VARIOS\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\renpy\display\image.py", line 934, in apply_attributes
    return self.choose_image(nametag, required, optional, name)
  File "C:\Users\jorge\Desktop\Photoshop CS6 Portable\VARIOS\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\renpy\display\image.py", line 994, in choose_image
    raise Exception("Showing '" + " ".join(exception_name) + "' is ambiguous, possible images include: " + ", ".join(" ".join(i) for i in matches))
Exception: Showing 'dmm 1 5 2' is ambiguous, possible images include: dmm 1 1 2, dmm 1 2 2, dmm 1 2 1

Windows-8-6.2.9200
Ren'Py 7.3.5.606
Hero Party Must Fall 0.4.7-Bugfixes-2
Mon Sep 25 03:08:07 2023
 

Deathstar1200

Member
Aug 4, 2021
128
257
I get the following error and I don't know how to move forward.

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script.rpy", line 1789, in script call
    $ renpy.call(l)
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 581, in script call
    call screen k_command_menu
  File "game/script.rpy", line 581, in script call
    call screen k_command_menu
  File "game/script.rpy", line 1789, in script call
    $ renpy.call(l)
  File "game/script.rpy", line 2251, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1789, in script call
    $ renpy.call(l)
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 1789, in script call
    $ renpy.call(l)
  File "game/script.rpy", line 1789, in script call
    $ renpy.call(l)
  File "game/script.rpy", line 1789, in script call
    $ renpy.call(l)
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1789, in script call
    $ renpy.call(l)
  File "game/script.rpy", line 1789, in script call
    $ renpy.call(l)
  File "game/script.rpy", line 2251, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1789, in script call
    $ renpy.call(l)
  File "game/script.rpy", line 2251, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 2251, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 2251, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 486, in script call
    call screen p_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 2325, in script
    $ renpy.show("dmm " + str(dmm_level) + " " + str(dmm_action) + " " + str(spot))
  File "game/script.rpy", line 2325, in <module>
    $ renpy.show("dmm " + str(dmm_level) + " " + str(dmm_action) + " " + str(spot))
Exception: Showing 'dmm 1 5 2' is ambiguous, possible images include: dmm 1 1 2, dmm 1 2 2, dmm 1 2 1

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script.rpy", line 1789, in script call
    $ renpy.call(l)
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 581, in script call
    call screen k_command_menu
  File "game/script.rpy", line 581, in script call
    call screen k_command_menu
  File "game/script.rpy", line 1789, in script call
    $ renpy.call(l)
  File "game/script.rpy", line 2251, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1789, in script call
    $ renpy.call(l)
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 1789, in script call
    $ renpy.call(l)
  File "game/script.rpy", line 1789, in script call
    $ renpy.call(l)
  File "game/script.rpy", line 1789, in script call
    $ renpy.call(l)
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1789, in script call
    $ renpy.call(l)
  File "game/script.rpy", line 1789, in script call
    $ renpy.call(l)
  File "game/script.rpy", line 2251, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1789, in script call
    $ renpy.call(l)
  File "game/script.rpy", line 2251, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 2251, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 2251, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 486, in script call
    call screen p_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 1795, in script call
    $ renpy.call(ev)
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 654, in script call
    call screen a_command_menu
  File "game/script.rpy", line 2325, in script
    $ renpy.show("dmm " + str(dmm_level) + " " + str(dmm_action) + " " + str(spot))
  File "C:\Users\jorge\Desktop\Photoshop CS6 Portable\VARIOS\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\renpy\ast.py", line 914, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "C:\Users\jorge\Desktop\Photoshop CS6 Portable\VARIOS\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\renpy\python.py", line 2028, in py_exec_bytecode
    exec bytecode in globals, locals
  File "game/script.rpy", line 2325, in <module>
    $ renpy.show("dmm " + str(dmm_level) + " " + str(dmm_action) + " " + str(spot))
  File "C:\Users\jorge\Desktop\Photoshop CS6 Portable\VARIOS\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\renpy\exports.py", line 684, in show
    new_what = renpy.game.context().images.apply_attributes(layer, key, name)
  File "C:\Users\jorge\Desktop\Photoshop CS6 Portable\VARIOS\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\renpy\display\image.py", line 934, in apply_attributes
    return self.choose_image(nametag, required, optional, name)
  File "C:\Users\jorge\Desktop\Photoshop CS6 Portable\VARIOS\HeroPartyMustFall-0.4.7-Bugfixes-2-pc\renpy\display\image.py", line 994, in choose_image
    raise Exception("Showing '" + " ".join(exception_name) + "' is ambiguous, possible images include: " + ", ".join(" ".join(i) for i in matches))
Exception: Showing 'dmm 1 5 2' is ambiguous, possible images include: dmm 1 1 2, dmm 1 2 2, dmm 1 2 1

Windows-8-6.2.9200
Ren'Py 7.3.5.606
Hero Party Must Fall 0.4.7-Bugfixes-2
Mon Sep 25 03:08:07 2023
Have you loaded old path 0.4.3?
 

SaurianSavior

New Member
Mar 24, 2020
12
6
So if specks are limited by the curse and you can't get any from pleasure over the cap, how do you reconcile people that want to unlock everything with the fact that you seem to plan on requiring people to spend specks on potions to continue training a certain character later? And what'll you do for people that max that character's curse but then can't keep fighting them to finish unlocking their scenes?
 
4.70 star(s) 330 Votes