- Mar 9, 2018
- 147
- 151
You're welcome.uuuuuuuh... that's quite a lot.
Understandable.I don't want to stretch the game development more than necessary.
And we all love it, you're developing a lovely style. Why not put in some more side-characters, to practice some more (hehe)? But not too much practice, you need to keep some of that wonkyness, which is super charming.For context, this game is something I started as a practice game, to teach myself how to draw. For example, the NPCs are just an excuse to practice character design.
Well, that's just how things go. Success often comes totally unexpected. Why not take the opportunity and really polish this? That is also an important part of game development, and the final 10% are always the worst... Just imagine half-assing HPMF, only to put all your heart (and polish) in the next game that flops spectacularly for some unholy reason. That would break my heart.I honestly never expected to get this much eyes on it.
HPMF - on the other hand - is beloved, you can easily tell, and there are a lot more anons out there that are absolutely going to love the shit out of it as well, if your discord shills would put in a bit more effort, that is (just kidding; then again, some shilling will be needed, that's just how things work, I guess...).
I did read, you already have plans for another game, smaller in scope, so sure, you wanna finally move on and do that. And I'm certainly not going to hold you hostage, or anything. Still, I'd suggest you at least reconsider, with a new look on HPMF and regard it not as almost finished, but as a very successful prototype. And then you duke it out... or don't. I say: it would be totally worth it.
Is your new game going to have a proper RPGM chibi world? If so, why not use HPMF to already get used to it?
And while I'm talking out of my ass now, but couldn't HPMF also be a great success on the japanese market? Use the rewrite opportunity to properly localize the game, and MTL the shit out of it. I do believe there are some english games out there that did that, offered a japanese version and sold it on DLsite or what not. Maybe try to contact one of those devs that went this route, to see how that worked out for them? There may be some good money to be made this way? Well, maybe not. I don't know.
Anyways, it's nice you've showed up again, have a good time and all the best.
Speed isn't important. Good things need to be pondered about, and slept a night or two over it. Or maybe I'm just getting old... hehe.I find forums as a slow way to exchange ideas, I started to prefer DMs or discord as it's fast and efficient.
Anyways...
And if you're still with me, some more ramblings:
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