- Nov 28, 2017
- 1,608
- 10,052
Screw the Hero, we need a Mars!
... Playtests aren't really worth it usually, since they are riddled with bugs including save corrupting ones ...so we just need to wait for the updated version?
got it
We do not care... Playtests aren't really worth it usually, since they are riddled with bugs including save corrupting ones ...
... So I wait for actual release, which is usually public one ...
Best option is getting a virtual machine.I hope there is a mac version this time. Pls
... His Party Must Fall ...
the main thing you learn on this site is that most devs will find a way to go from big update every month to tiny update every 6 months and then abandon it so these kind of predictions are usually impossible to make roflHow far is this project done? is there any possibility that the full game might release any time soon maybe 1-2 years?
The dev claims the story is done in the next 2-3 updates, the touch ups and extra side stuff comes afterwards. It's up to you when the game is "done" but it seems the dev does want to flush it out with more stuff.How far is this project done? is there any possibility that the full game might release any time soon maybe 1-2 years?
i love you man (no homo)I must've felt a disturbance in the force or some shit since I randomly checked on this game. I'll grab it asap
Seguilo en Discord, tira updates de lo que va haciendo. El ultimo update fue justamente ayer, parece que el proximo update va a estar centrado en la jugabilidad de los minigames del dungeonAún no han sacado otra versión. ¿Alguien sabe algo?
It's the name of a song from an anime fighting game (Guilty Gear), and in this update, we also have some anime-style fighting action?..Here's the update
PC: Mega
Mac: Mega
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That's like asking why do devs put "useless" npcs in their game that do not progress the story. It's content, we like it, it is extra shit to look at and like.Why do devs love adding these useless minigames? Literally no one likes them or asked for them.
Yeah, I imagine the writing and art was the easiest part, where the actual mechanics took way more time to actually design and implement. This would need way more playtesting than a normal update so it's surprising they didn't release them publicallyLooking forward to that new hotfix to have those extra scenes to bloat out the update. The coding would've been a pain in the ass but this update...very minimal content tbh. The garden is the equivalent of one scene and the dungeon is just cgs, a very small amount to be quite frank even when you go back to older paths.