- Nov 1, 2023
- 2
- 2
Change log:
- Added Held Strap-On item purchasable in Shop
- Added Strap-On WAIST outfit in Dresser
- Added new (experimental) mechanic - Grab Encore: press Attack button when joining an existing grab to keep the existing grab animation but resets the escape progress
- Note: may be buggy and may cause crashes during grabs.
- Fixed HAT slot outfit not appearing on the unit portrait
- Fixed dropped items erratic bouncing behavior (most notable in Neon Club)
- Fixed PUNISH throws not dealing finishing damage to targets
- Fixed the enemy AI ends grab instantly after the perk "auto reverse grab" triggers
- Fixed importing old char cards with only outfit and slider via loadout causes characters to bug out
- Fixed equipping certain outfits can reset the apparent body sliders
- Fixed learning new ability icon in level up window placed incorrectly
- Fixed data loading issue with json file .requiredFiles requiring in a different folder that .requiredFiles requiring another file
- Added following dialogue triggers for customization:
- START_GRAB_ON_SELF, // starts selfie grab
- GRAB_TARGET_CLIMAXING,
- GRAB_TARGET_SURRENDERING,
- IN_PINCH_RESTRAINTED, // when targetted by a RESTRAINT grab
- VICTORY_IN_CRITICAL_STATE // victory while < 25% health
- OUTFIT_DESTROYED,
- TARGET_OUTFIT_DESTROYED
- In custom dialogues, can use {SELF.name} to refer to own character name and {TARGET.name} to refer to target character name (when applicable)
- Can now block weak attacks on 0 stamina (if attack doesn't require stam to block)
- Dash base cooldown is now 2.0 sec (from 0.5sec)
- Damage dealt to characters in a grab reduced to 1/4 (from 1)
- Increased base lust and climax regeneration speed
- Grabs with 2+ attackers now deals 30% more damage
- AI will now try to pickup items when target is grabbed by an ally
- AI may use attacks that hits ground enemies instead of always prioritizing grabs
- AI may vary attack distance instead of being fixed
- AI may use carry-throws when facing groups of enemies
- AI will now be more willing to fight while restrainted instead of always going for restraint removal
- AI will now wait for solo grabs to progress instead of always going for interrupt asap
- AI will now go for ~5 grabs (from ~2) on defeated enemies before going for pin (if AI goes for pin ASAP not selected)
- Added the following levelup options:
- Lust Control: Lust meter size + 50%
- O**** Control: O**** meter size + 50%
- Body Control: Lust + O***** degeneration rate + 50%
- Tease Expert: TEASE, STRIP and INDULGE grabs are 30% more powerful
- Punish Expert: PUNISH and THROWs are 30% more powerful
- Pleasure Expert: PLEASURE and FINISHER grabs are 30% more powerful
- Bondage Expert: Applied restraints durability + 100%, grabs are 20% more powerful against target per restraint applied
- Block Expert: Stamina cost of blocking reduced by at least half
- Parry Expert: Stamina damage of successful parries x2
- Evade Expert: Increase evade distance and reduce evade cooldown
- Iron Grip: chance to drop held items in hand x0.1, grab damage +15%
- Iron Will: AI will not surrender, stamina + 15%
- Modding:
- Characters placed onto maps are invulnerable (for now)
Thank you, good man ))Haven't tried yet but looks like an exciting upgrade. There ya go:You must be registered to see the links
if I'm not confused, it was in the first part, there is no such thing in the secondwhere can i find the mode where you have to fight from stage to stage ? with chests an boss
Small patch with the main goal of fixing various AI problems in previous patch. We currently got a kickass community hosted custom AI character vs custom AI character league going on called HRSL, and fixing the AI is pretty important.
You can find (some) of the matches here:You must be registered to see the links
The other improvement is that the Dresser and HLab now has a text filter for easier searching of the desired grab/outfit. Should help when there are a lot of options, such as from using all the mods.
Changelog:
- Upgraded HLab grab filter to include a "Name Filter" and a "Target Part" option, and removed "Has Device" option
- Added filter to Dresser
- Randomized characters can now spawn with strap_ons
- Fixed character with custom voice pack voiceId not exported properly
- Fixed using signature move on enemy placed on device and then release the grab causes target to be invulnerable forever
- Fixed AI treated solo characters placed onto a device the same as self-grabbing
- Fixed AI using Carry-Throw too often
- Fixed one case of AI may get stuck and do nothing
- Fixed AI doing a side dash towards enemy when it need to do a forward facing dash
- Fixed AI let go time resetting on transitions (causing problem such as vibrator grab never ending)
- AI is taught on how to put strap-ons on
- Reduced the power of PUNISH grabs by ~35%
- PUNISH grabs start building up lust sooner
- PUNISH grabs deal significantly less outfit damage
- Added new DialogueTrigger: IN_PINCH_DEFEATED, triggered when grabbed while defeated/surrendered
This fixes randomized character can spawn with unwanted weapons and AI having derping behavior after placing target onto an device.
Installation:Can someone provide a version that has most the mods from the community? I couldnt find how to mod the game.