Is there a roadmap for this game? Does the developer have any concrete goals to achieve? Ignoring the plot, because obviously, the only difference in 2 years of development was moveset and voicepacks. Both, I assume, fully moddable by people with more tolerance to sound mixing software, dressing dolls and blender.
Combat has been atrocious since the first game, and it doesn't seem like the developer wants it to be played by anything other than AI 4, which itself seems to have dubious scripthooks.
I respect the whale community and the developer for even inventing this sandbox, but I just don't understand what are the people subscribed for. Not just on patreon, but even here, seeing as the developer is probably going to gatekeep from now on.
Is combat ever going to be playable? Will there be engine updates and physics? Will there be fully functional RPG elements and not placeholders? Maybe modding would be somehow more streamlined or expanded? Dynamic moves that aren't dumbed down to grab or throw? Ability to customize\disable types of combat(physical\lewd)? Battles of more than 2v2?(though 2v2 seems to be less playable with every version)
Or is it just a template for other projects, like Scuffed Dungeon now, as a sort of "Heroine Rescue Team 2"?