Hm... what to say about this.
First of all, these are possibly the most beautiful 3D models I've ever seen. The Eleanor is both stunning and adorable, while her best friend Agatha is one of the cutest little things I've ever laid eyes on. If she were a real person I would genuinely let someone surgically remove my right testicle just to shoot a load into that ass.
The story is pretty damn phenomenal so far, although I haven't completed the episode just yet. The writing is fantastic, some of the best I've seen in this genre, and the setup is absolutely perfect (let's hope the execution carries it the rest of the way, setup is nothing without payoff).
Some of the choices are... well, a little confusing to say the least due to being extremely vague. Without even the slightest hint of what said choices may bring, I'm reluctant to pick anything. For example with Ibby? Izzy? Whatever the kids name is. I'm not sure of the significance that comes with stating whether or not I (the MC) likes him, and I know absolutely nothing about this character or the type of relationship they have, so that felt like an odd choice to throw in.
Perhaps it would've been better to give us that choice later after getting to know their dynamic better(?) - (If there even IS a dynamic. If there's not, or the choice holds no relevance, disregard this). Hopefully said choice doesn't have any actual significance because the outcome will be completely random to us. Choices like these are like throwing a dart with a blindfold. But that's just a minor nitpick anyway, it's not a significant criticism or anything and doesn't affect my opinion of the game.
Finally, I found the sister-bathroom scene to be a little painfully exaggerated. The MC was blowing it WAY out of proportion, and I, as the person steering her, just wanted to shake her and be like "JUST STOP TALKING/THINKING ABOUT IT, IT'S NOT A BIG DEAL!" I had to really suspend my faculties to buy her reaction. Sometimes it can be a little annoying when characters are outlandish that way, or react in a way that highly conflicts with the thoughts of the player. But again, a minor nitpick, not a real criticism.
The only *real* feedback I can give is that it would be amazing if we had less photogenic still-poses and more realistic, face-to-face interactions with dynamic facial expressions. Literally, that would completely immerse me in this game and make it a zillion times better than it already is.
Right now, overall, I'd give this game a 4.8 out of 5.0 stars. It's amazing so far. Really hoping that it continues to be amazing, it has a world of potential that should not be wasted. Good job developer(s), I'm definitely a fan.