Hidroxy

Newbie
Feb 28, 2021
17
1
I think that would be all of them. Do you remember how you got the Nycto Mitachurl (bottom row, second from left). I thought it would just be any corrupted girl and any mitachurl, but that doesn't result in it for me. Is it only with Lumine?
I seem to have gotten it from corrupted alice

Edit: maybe corrupted too early can cause a reduced chance to get hili elements or other unit element and increase the chance to nycto hili? better to use mask if want to use in battle
 
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flannan

Engaged Member
Dec 15, 2022
2,807
2,824
flannan
If i could add my 2cent to the guide in "Staying out of trouble" part
- Collei spawns only after Amber is defeated. Not a big threat, but worth mentioning. Takes her about 7 turns to reach you
- Noelle spawns after 1st successful attack on Mondstadt. 80% runs are ended at this point. Lore accurate Noelle should make it 99%
Thank you. I added this to the guide.

The game desperately needs to explain its mechanics. Even after a full playthrough on Easy I still don't know practically anything about how the Altar works, when you should do what to which girl, what's optimal, etc.
...
Anyway hope the dev actually works on it, this game could be really excellent. Explain mechanics, add more scenes (esp animated), and some QoL stuff that I've already seen other people mention. So, good start, and good luck dev.
The dev said he's bad at explaining things. But I'm sure this is something that comes with practice.
For now, feel free to use the guide in my signature. Just don't expect any end-game content there, because I'm actually pretty bad at this game (or at least too busy playing Genshin Impact and Warframe at the same time).
While I'm at it, the dev has my formal permission to use any text from my guide in the game or its documentation.
 
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Deimos8787

Newbie
Sep 29, 2021
51
27
Finally got Mondstadt conquered, but now I have this. What am I missing to colonize Mondstadt? I have every camp/location in Mondstadt with my units (No "blue arrows" - not enough units to hold/occupy anywhere). I have 8 units in Mondstadt itself if that matters. And I do have the 1000 hilis and 500 Mineral too. Springvale I did colonize once so far (now I can develop/renovate it)

So what do I need to do to get Mondstadt colonized?
 

dekeche

Member
Aug 5, 2018
219
104
Finally got Mondstadt conquered, but now I have this. What am I missing to colonize Mondstadt? I have every camp/location in Mondstadt with my units (No "blue arrows" - not enough units to hold/occupy anywhere). I have 8 units in Mondstadt itself if that matters. And I do have the 1000 hilis and 500 Mineral too. Springvale I did colonize once so far (now I can develop/renovate it)

So what do I need to do to get Mondstadt colonized?
You need to fully conquer the city first before you can colonize it.
 

Gekonius1

Newbie
Dec 21, 2024
19
10
Another thing i noticed - once vision power drops bellow 50% of its maximum value it wont recover over 50% and the heroine will be in "Obedient" state.
Keep this in mind if you wanna breed stronger elemental goblins hilichurls
 

l2ailgun

New Member
Apr 3, 2019
10
4
How do you take over mondstant, I can't take the city because of those eyes and venti
I use corrupt mona to stealth takedown one by one.
Mona burst can use to stop human like in genshin too ,perfect for stop jean from healing herself

the bad thing is mona can be stand in same tile with big monster(like Eye) make you unable to control her that turn
 

T4t0rt

Active Member
Feb 22, 2023
822
372
are these all the troops that can be obtained in this version?
I went through about 300 turns to get a lot of units without using CE, then used it to increase the number units that were previously only under 15 units for lawachurl (T4) electro, dendro, cryo, geo and nycto

*this is possible offspring from lumine
View attachment 4728110
How is possible that you have all this much?
 

dekeche

Member
Aug 5, 2018
219
104
Just managed to re-capture Lumine day 20 on hard mode. Basic strategy:
Day 1; use careful positioning so you can swarm her and take her down without any losses, quite easy to do if you stay just outside her attack range. Make sure to start crafting a Dark Wedge at the alter.
Day 2; Make 4 new Hilichurl teams, use your 4 existing units to attack Falcon Coast, then swap out teams as needed so you have 6 full teams in Falcon Coast.
Day 3; Fischl spawns in, and should move to Thousand Winds Temple. I've also seen her not move, or move to Forgotten Sword Cemetery. It's doable to get her in a sweep, but it's better to attack her so your units are grouped together. In any case, with careful positioning and a little luck it's actually possible to surround and capture her before she can get off her elemental burst. Kind of worth restarting the battle if you don't manage to do so, as it'll save a lot of casualties. After catching her, immediately start corrupting her at the alter. It's very expensive, but you should be able to finish before day 12. Which means you can start breeding her for Nycto Hilichurl, and should be able to get 6+ of them by day 20. Finally, Evacuate your forces from Thousand Winds Temple and Forgotten Sword Cemetary. With the amount of threat you just generated, both locations will likely fall under attack, and you won't be able to defend them with your limited forces.


And that's the basic strategy. Some additional points;

If you capture any vision wielders besides Fischl, before you corrupt her, you won't have enough Abyss Power to finish the process on time. As such, you'll need to capture Windrise and destroy the nearby goddess statue for the bonus Abyss Power in order to finish on time. If this happens, you'll want to evacuate Windrise immedately afterwards. Knights are very tough to fight with just basic Hilichurls, and with how much threat destroying a statue generates, one will likely spawn immedately to retake Windrise. And with your forces likely depleated after taking the camp? That's not a wining battle. Evacuating will let you replenish your forces and retake the province next week, while decreasing your threat below the knight threashold in the meantime.

Amber will probably appear fairly quickly, likely on week 5. This is a fairly aggressive strategy, and we'll probably reach her threashold for spawning after retaking the Forgotten Sword Cemetary on week 4 after Anna comes to play after week 3 (which is why we evacuated). She's a fairly simple fight all things considered. She's a fairly simple fight all things considered, as she's a solo fighter. So just avoid the bombs, avoid clumping too many teams together so she can get 3 at the same time with one bomb, and she'll go down easy. Collei, on the other hand, is a much more puzzling challange. It's actually possible to beat her with just 4 standard Hilichurls, but it requires very careful posiitioning to actually do so. See, if you can get her to end her second turn next to one Hilichurl, and within the range of 3 others, you have enough damage output between all 4 to switch her AI to retreating, instead of using her elemental burst to kill all your units. But in order to set that up, we need to exploit the AI a bit. Namely; the AI prioritizes hitting as many units as possible instead of dealing lots of damage to a single unit, and tries to target the furthest unit possible. And her main attack is an AOE that deals a lot of damage to the center, but not much to the outside edges. So, you'll want to line up 3 hilichurls in a verticle line with one space in between, then one two rows back from the others, forming a triangle with 2 of the front row hilichurls. Do it right, and close enough to her attack range, and she'll move right next to the middle Hilichurl so she can hit the one in the back with her basic attack. The perfect position to hit her with 5 regular attacks, and 4 squad captures. If you don't do this and force her to retreat, then you'd be dealing with her elemental burst - which is a bit of a menace. Zone of Damage effect that hits all teams within the field, whenever a team ends thier turn in the field. two hits are enough to kill a basic Hilichurl team, and one hit will be delivered when setting up. It's a really OP menace in the early game if you don't bring ranged units.

As for the Lumine fight itself, 6 Nycto Hilichurls are the minimumn requirments. But you don't necessarially need them at full strength. I was able to do it with just 5 full strenght, and one with 3 Hilichurls in support. The more improtant aspect is being able to consistantly hit her with 4-5 Nycto arrows between her movements. Enough to re-apply the Nycto status condition on her. Which should prevent her from just wiping the field. Which is easy enough if you just bunch all your teams together in a tight 2x3 formation.
 
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Pauloco

Newbie
Dec 28, 2018
39
11
how do I get rid of excess hilichurl population? i have too many and not enough food production o_O
Sacrifice the girls in the altar this way you will lower hilichurls production and troops outside the cave will consume less food ,so you can spam troops while killing your girls. You can do trainings as it kill your units but do not forget to get you food farm full of girls as they die after some 7X0 work schedule.
 
Nov 17, 2018
17
23
Okay so i am 100% atm except i cant seem to figure out how to get the black butplug/seed looking things. in a battle they are top left by the auto button. and when you are doing missions for colonies you need them to complete 'friendly territories'

anyone know where to find them?
 
Apr 25, 2022
40
46
Gods, this game. Saying I have a minor obsession with the thing is a bloody understatement.

It's incredibly addicting, and I wasn't expecting the whole "Lead hilichurls in a siege on humanity" part to be so appealing. Not just from the standpoint of it being a porn game, but I honestly loved the combat aspect of building up an army to attack the genshin cast.

Having just finished an easy playthrough, and seriously considering going a second round on hard (I want to actually make use of lawachurls, you don't actually need them on easy) I noted several things:

1: Trying to press the buttons on the hilichurls to do things is a little annoying. The UI was incredibly finicky, and more than once I actively had issues getting my hilichurls to do what I wanted them to do instead of moving around.

2: Sometimes the hilichurls would want to move while attacking instead of standing still so I could attack twice. There needs to be a way to get them to stay put, especially when using slime builds for artillery purposes.

3: Trying to use the burst was annoying, because the button didn't always register that I clicked it. Same goes for movement. Both need work.

4: This is mostly a quirk of the fact that we are only in two nations right now, but the fact that by the time I was ready to aim for stuff like lawachurls, people who would have had the required visions for breeding were already broken was a bit annoying. I basically had to have Lumine on Hydro Lawachurl breeding duty because Yelan and Mona were already long expired by the time I realized those existed. I'm also still not sure what breaking visions actually does, and would love it if someone could clarify the point of the system.

5: We could use a few more backgrounds for the combat. At the very least a city one for sieging the big cities.

6: As others have stated, we need a way to get rid of hilichurls other than having that one girl who turns them into unusual hilichurls to eat thousands at a time. It's annoying when your food runs out because the plain hilichurls are scarfing down all of your shit.

Those are the objective issues I noted. The rest of this is going to fall under 'hopes for the future', 'Questions for the dev', and 'feature requests'. So if you aren't partial to that, you can skip this section.

1: Nodes should have an explanation for what hostiles will spawn there if you leave them unoccupied. I had to play a bit of whack a mole in order to get enough milileth troops to upgrade Liyue harbor up to where it requires unfinished content, and would appreciate being able to harvest them more efficiently. Alternatively, perhaps you could work in a human breeding program, or possibly have that third katheryn upgrade be a way to summon human troops you are looking for?

2: Mondstadt could use something akin to the chasm where you can repeatedly challenge something to farm elements/women. Perhaps toss a node over in the lake beside mondstadt city? I enjoyed having access to the chasm in the late game, and I'm hoping that was an intended feature.

3: Are there any intentions to give the special npcs some active scenes, like the main girls? It feels like a lost opportunity to have the mirror maiden and cicin mages be reduced to just bodies in the breeding chamber. It's alright if that isn't the plan, but I think there is some potential here.

4: Are there any plans for playable abyssals (rifthounds notwithstanding, I'm aware of the plans for those) at some point? It feels kinda funny to have Katheryn talking about prepping colonys for the abyss yet having to beat the shit out of the lectors/abyss mages.

5: I noticed that Nahida was the silhouette for the "leader" position of Sumeru, and I have a bit of a suggestion on that part. Since the game has thus far avoided loli, perhaps you could make use of Nahida's fantastic alter ego, Rukkadehvatta? I'm extremely fond of that design, and I still find it criminal that Genshin made such a good looking character to then go and not use it in any playable capacity. Considering how you handled Alice (which I found hilarious by the way, looking forward to you finishing her full animation set.), it wouldn't be out of place.

6: This is just a preference thing, but there could be more oral art. I was dissapointed that only Ganyu and Yun'jin actually get it in the mouth. A few characters are in the right position, but otherwise never actually do the deed.

7: Since some people have suggested having a "MC" of sorts, might I suggest using an Abyssal for that purpose? Given that lorewise, they are the ones pushing hilichurls to do stuff, it would make a lot of sense. Having us be represented by a Lector or something sounds rather cool.

8: The entrace to the gorge is kinda barren. I'd like it if we could put stuff there. Maybe be able to construct some defensive towers?

9: I'm really fond of the brothel idea, and I hope you continue down that avenue. Both as a source of alternate animations/images, and because the mental image of a hilichurl running a brothel is so damn amusing to me that I really want to see it in action.

10: I found the bossfight against Morax to be a rather neat detail, given we only see that dragon for like, ten minutes tops? Being able to go churlo-a-drago(Ganyu's annoying cryo procs notwithstanding) was incredibly fun.

As my last notes, I'm so incredibly hyped for the eventual release of Inazuma and Fontaine due to their cast, given what you were capable of just with the first two nations worth of characters. I also apprecated the fact that you managed to even fit Ping in. I'm also looking forward for the vishap update, for both Kokomi and Clorinde.

What you have done here is incredible, both with what you managed to do with your resources, and the fact that as a Genshin fan, I noticed a lot of little details that would only make sense to someone who had played the game before. I wish you the best luck I possibly can in getting the rest of the nations ready for hilichurl domination. Thank you for releasing this much, as I am actively having a blast.
 

flannan

Engaged Member
Dec 15, 2022
2,807
2,824
2: Mondstadt could use something akin to the chasm where you can repeatedly challenge something to farm elements/women. Perhaps toss a node over in the lake beside mondstadt city? I enjoyed having access to the chasm in the late game, and I'm hoping that was an intended feature.
I suggest using Spiral Abyss, on the island near your starting base, as that place.

9: I'm really fond of the brothel idea, and I hope you continue down that avenue. Both as a source of alternate animations/images, and because the mental image of a hilichurl running a brothel is so damn amusing to me that I really want to see it in action.
Maybe have hilichurls run a brothel just for the hell of it, instead of for making money?
Or for the sake of breeding women, as in Monster Black Market.
 
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dekeche

Member
Aug 5, 2018
219
104
Small suggestion - for lingering AOE attacks, maybe the tiles effected should have a border added to them? It's a little hard to tell what tiles exactly are effected around the border of the effect. One of Ellin's Elemental Bursts in particular come to mind as an issue.
 

T4t0rt

Active Member
Feb 22, 2023
822
372
Finally i'm able to attack Monstadt, but....

Anyone could tell me which units are better for face 2900 atk points?

Btw now i have Sucrose and Lumine
 
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