Theofrad is aware of the issue and at the top of the previous page he ponders the idea of changing her attack pattern from every 20 weeks to reaching a threshold in threat level, plus, this is essentially an Alpha version, he knew there were to be problems so us reporting how unbalanced Lumine is right now is goodHonestly every comment here makes me actively wonder what’s the entire point of Lumine at all.
The game is all about building yourself up and making good defenses in every aspect except Lumine, which puts a 40 turn limit to your run: you fail to capute her, you are bogged down in an completely unfunny and annoying set up for an impossible fight later.
Literally every other “boss” character spawns in respose of you crossing a line, literally everything in the game is balanced to go your own pace, EXCEPT Lumine and “just capture her” feels like she’s a big more than a gimmick.
Also if the scaling continues, and seeing how bug the map will be, is she just gonna become impossible to beat when you reach week 80-100?
Seriously can’t she be reworked so she attacks your base when you cross a line like everyone else, for example if you conquer certain points or get to a certain threat level?
Edit: At least Lumine new breeding potential is worth the battle, girl can breed almost anything right out the gate even with basic churls
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