Deimos8787

Newbie
Sep 29, 2021
51
27
I have to say I'm honestly a bit confused on how it's intended to corrupt a heroine. The readme states that using one of those shard things to break the vision might be a waste and torture/breeding them to lower the stats and slowly wear the girl down until she and the vision breaks and then you place her on the altar might be better way.
But lowering that by breeding (if that even works?) is super slow and getting a weird hilichurl depends a lot on luck (I played like 10 hours and never got one) and getting to liyue harbor for that special NPC would also take a while.
So what is the intended path then? Hope for some luck with the weird hilichurl? Wait until you grind/play 40 hours to get that special NPC? For me the only reasonable way is to just break the vision early by getting that abyss shard thing for 100 abyss power. Unlocks the Nycto units early, but also removes the mitachurls from the possible breeding results (but breeding the girls with samachurls can then give mitachurls again. Bit of a complicated way to those units, but better than nothing)
 

Pauloco

Newbie
Dec 28, 2018
39
11
I have to say I'm honestly a bit confused on how it's intended to corrupt a heroine. The readme states that using one of those shard things to break the vision might be a waste and torture/breeding them to lower the stats and slowly wear the girl down until she and the vision breaks and then you place her on the altar might be better way.
But lowering that by breeding (if that even works?) is super slow and getting a weird hilichurl depends a lot on luck (I played like 10 hours and never got one) and getting to liyue harbor for that special NPC would also take a while.
So what is the intended path then? Hope for some luck with the weird hilichurl? Wait until you grind/play 40 hours to get that special NPC? For me the only reasonable way is to just break the vision early by getting that abyss shard thing for 100 abyss power. Unlocks the Nycto units early, but also removes the mitachurls from the possible breeding results (but breeding the girls with samachurls can then give mitachurls again. Bit of a complicated way to those units, but better than nothing)
To get the girl the corrupted status you just need to put her in the altar and select to corrupt, the amount of Corruption she get for a day is based on the amount remaing that you can see at the top bar (you can sacrifice girls o rise the limit). Removing her vision drops the required amount but you can corrupt girls even if she haven't breed once.
 

dekeche

Member
Aug 5, 2018
219
105
I have to say I'm honestly a bit confused on how it's intended to corrupt a heroine. The readme states that using one of those shard things to break the vision might be a waste and torture/breeding them to lower the stats and slowly wear the girl down until she and the vision breaks and then you place her on the altar might be better way.
But lowering that by breeding (if that even works?) is super slow and getting a weird hilichurl depends a lot on luck (I played like 10 hours and never got one) and getting to liyue harbor for that special NPC would also take a while.
So what is the intended path then? Hope for some luck with the weird hilichurl? Wait until you grind/play 40 hours to get that special NPC? For me the only reasonable way is to just break the vision early by getting that abyss shard thing for 100 abyss power. Unlocks the Nycto units early, but also removes the mitachurls from the possible breeding results (but breeding the girls with samachurls can then give mitachurls again. Bit of a complicated way to those units, but better than nothing)
The simplest way to corrupt without just breaking them with the Dark Wedge, is to drag them over to the alter. Importantly - the alter can't already be charging up for a crafted item to do this. But you'll want to break them down a little first before doing so, it can be quite expensive to corrupt them using this method if they aren't at least submissive.

But what I'm wondering - is if there's a difference in stats between the various corruption methods. The guide suggests that corrupting someone at 0 resistance results in a pawn with lowered stats, so I assume that using the wedge, or breading/torturing them until they break results in this. But is there any difference between corrupting with the alter vs torture? Or, what about with the mask?
 

Arctic_Wolf

New Member
Oct 27, 2024
9
0
Someone please make a guide on how to do everything. The readme file isn't particularly helpful for example how did use the altar properly and collect masks.
 

rendooo

New Member
Sep 26, 2021
9
7
What a really nice game with a lot of potential. I may have a few suggestions of how to improve it.

Add the ability to equip and create equipment. What those things do is up to you.

Add mora as third resource needed for the equipement creation and upgrade. Mora can be obtained from raids or by killing (not capturing).

Add ability to build outposts. You should be able to add different things to the outpost to change its behaviour.

Add ability to build brothels on the map. This will be the main source of mora income later in the game. You should unlock this by capturing receptionis from Mondstad or Liune.
You should be able to build brothel in the outpost and send heroine there. There will be a chance that an enemy will try to recapture the heroine so there is need for guards.
The receptionist will manage all brothels.
The saying goes if there is a will there is a way. Rich perverts are keen to throw mora just to have sex with someone famous as heroines.
The amount of mora earned is dependent on the sex abilities of the heroine, the amount of elemental energy, the level of obedience, the requested service and the mental state of the heroine. Not everyone wants to have a sucubus. Some want to have obedient bitch that hates what she is forced to do.
You should be able to request multiple services at once but it will cost more than single service. A wealthy guest once a week is a good compromise.
You have already predicted the childbirth of a human as you added a placeholder so I will leave the rest of it to you.

Change how the obedience works. How I see this is that every heroine has their achievemnets. For example amount of births or children produced. The info about killed enemies on the heroine just begs to add achievement for it like "eye for an eye" when the two amounts equal. The rest I will leave it to your imagination. Obedience should not be correlated with elemental energy. The elemental energy system on itself is good but right now it restricts what is possible. What I suggest is to add a willingness or will of a heroine. The stronger the will the stronger elemental energy.
This comes in combination with brothel as to what heroine can do and what services to perform. The more achievements the heroine has the more obedient she is as this marks her milestones of acceptance.

My personal kink is to add the ability to milk and have bigger breasts. The milk will drain elemental energy of the heroine. You can obtain more milk by enchanting the heroine breasts to be bigger but the elemental drain per session will remain the same. You can do it similar to the game where you need specific items and mora to level it up.
Milk can be sold for mora or nurse the young. Lactation should be able to start due to childbirth and then diminish after some time or induced by some drugs.

Also you could add the ability for hilicurls to be in an infant stage. Depending of the quality of the milk consumed (elemental energy) the young could become stronger. It should consume 1 liter of milk per week after which the hilicurl will become an adult. The heroine will start lactating one week before birth so it can be collected.

Maybe there is a model for interpolation of frames between two key frames. This way you can add smooth animation.

I know this is a lot but hey, it is your game and you can do whatever you want. The amount of images variation will be huge but this is why you use AI for it.
 
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Pauloco

Newbie
Dec 28, 2018
39
11
What a really nice game with a lot of potential. I may have a few suggestions of how to improve it.

Add the ability to equip and create equipment. What those things do is up to you.

Add mora as third resource needed for the equipement creation and upgrade. Mora can be obtained from raids or by killing (not capturing).

Add ability to build outposts. You should be able to add different things to the outpost to change its behaviour.

Add ability to build brothels on the map. This will be the main source of mora income later in the game. You should unlock this by capturing receptionis from Mondstad or Liune.
You should be able to build brothel in the outpost and send heroine there. There will be a chance that an enemy will try to recapture the heroine so there is need for guards.
The receptionist will manage all brothels.
The saying goes if there is a will there is a way. Rich perverts are keen to throw mora just to have sex with someone famous as heroines.
The amount of mora earned is dependent on the sex abilities of the heroine, the amount of elemental energy, the level of obedience, the requested service and the mental state of the heroine. Not everyone wants to have a sucubus. Some want to have obedient bitch that hates what she is forced to do.
You should be able to request multiple services at once but it will cost more than single service. A wealthy guest once a week is a good compromise.
You have already predicted the childbirth of a human as you added a placeholder so I will leave the rest of it to you.

Change how the obedience works. How I see this is that every heroine has their achievemnets. For example amount of births or children produced. The info about killed enemies on the heroine just begs to add achievement for it like "eye for an eye" when the two amounts equal. The rest I will leave it to your imagination. Obedience should not be correlated with elemental energy. The elemental energy system on itself is good but right now it restricts what is possible. What I suggest is to add a willingness or will of a heroine. The stronger the will the stronger elemental energy.
This comes in combination with brothel as to what heroine can do and what services to perform. The more achievements the heroine has the more obedient she is as this marks her milestones of acceptance.

My personal kink is to add the ability to milk and have bigger breasts. The milk will drain elemental energy of the heroine. You can obtain more milk by enchanting the heroine breasts to be bigger but the elemental drain per session will remain the same. You can do it similar to the game where you need specific items and mora to level it up.
Milk can be sold for mora or nurse the young. Lactation should be able to start due to childbirth and then diminish after some time or induced by some drugs.

Also you could add the ability for hilicurls to be in an infant stage. Depending of the quality of the milk consumed (elemental energy) the young could become stronger. It should consume 1 liter of milk per week after which the hilicurl will become an adult. The heroine will start lactating one week before birth so it can be collected.

Maybe there is a model for interpolation of frames between two key frames. This way you can add smooth animation.

I know this is a lot but hey, it is your game and you can do whatever you want. The amount of images variation will be huge but this is why you use AI for it.
Mora doens't make sense as a currency cause we already have one used to build things, and brothel doesn't work in this game cause the Ideia of it is conquer everything just like in goblins burrow so there is no space for negotiations from other races. As means to make your units stronger he said he would add dungeons so probably we will gain status after completing it, but the way you did it would mean that every mob would have a different stat so would be hell for him to rework how the game works now to add a 1 by 1 stats. While I agree that in begining the elemental resistence can be bothersome (Barbara broke after 2 rounds) it makes sense since it is your resistence to corruption if you lost it you are broken and can easily be corrupted.
 

flannan

Engaged Member
Dec 15, 2022
2,822
2,837
SO... I clicked on everything but nothing works what should i do when i win?

View attachment 4721033
Either right-click on the picture, or click on the arrow at the top-right.

Someone please make a guide on how to do everything. The readme file isn't particularly helpful for example how did use the altar properly and collect masks.
I'd write one, but I still don't understand the game well enough. But I suppose I should at least share what I know.
 
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T4t0rt

Active Member
Feb 22, 2023
830
380
Ok, so, i don't have to raise threath until i'll get elementals. Got it. But still some thinghs unclear:

-How i can use the elemental ability once it's charged;
-How i can create advanced outposts;
-How i can check my level threat;
-How far i can reach in territory without rising the level threat;

Any hint is more than welcome.
 

Pauloco

Newbie
Dec 28, 2018
39
11
Ok, so, i don't have to raise threath until i'll get elementals. Got it. But still some thinghs unclear:

-How i can use the elemental ability once it's charged;
-How i can create advanced outposts;
-How i can check my level threat;
-How far i can reach in territory without rising the level threat;

Any hint is more than welcome.
-Once charge you can click on then it is the element icon;
-Conquer a village and get catherine (defeat barbara);
-The bar on the left while in the map;
-The bar descreases after a week.

*Extra tip there is Camps on the map where the enemy will not attack so you can leave the minimum amount of troops and focus on others.
 

T4t0rt

Active Member
Feb 22, 2023
830
380
-Once charge you can click on then it is the element icon;
-Conquer a village and get catherine (defeat barbara);
-The bar on the left while in the map;
-The bar descreases after a week.

*Extra tip there is Camps on the map where the enemy will not attack so you can leave the minimum amount of troops and focus on others.
So i have to do:
-One week attack and one week reinforcing;
-Position of the camp?
 

dbomb

Member
Jul 22, 2017
338
458
Sorry to say it, but Noelle is almost close to cheating: her barrier is almost impossible to be destroyed, and her initiave is too high. And the rate of appearing of the special npcs for unlock new skills for my units is incredibly low.
Do you have any elemental hillichurls, leaders (especially noctyl ones like mitachurl or samachurl or even regular hillichurl nocytls who can lead elemental hillichurls), or corrupted girls? Fischl and elemental crossbow dudes have enough damage to take out Noelle.

Ok, so I should be able to survive if I update?
Probably. If you have 5 AP unspent you can just setup meatshield teams to tank her rampage.
 

Theofrad

Newbie
Game Developer
Jan 29, 2025
48
183
Powerful elemental abilities need you to obtain energy (orange bar) for them first. Energy is obtained from fighting - both hitting and being hit. This means that if you swarm a Vision-user with a bunch of lesser enemies, her elemental power will recharge very quickly, and she'll be able to spam her most powerful abilities.
Also, Noelle is one of the most armored and self-sufficient units in Genshin Impact. But in this game, destroying her shield with elemental attacks might help.
Well actually being hit won't change any energy unless there is an unknown bug. Usually if you see being hit charges energy, this is because the charge-energy function doesn't update the energy bar, but being hit will update the icon and all bars. It is a minor bug.
It turns out that for me it is even harder to writing a guidance than making the game. So I would be appreciate if you can write a guidance of this game. If you want to know the algorithm behind anything, just ask me.
 
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Theofrad

Newbie
Game Developer
Jan 29, 2025
48
183
What a really nice game with a lot of potential. I may have a few suggestions of how to improve it.

Add the ability to equip and create equipment. What those things do is up to you.

Add mora as third resource needed for the equipement creation and upgrade. Mora can be obtained from raids or by killing (not capturing).

Add ability to build outposts. You should be able to add different things to the outpost to change its behaviour.

Add ability to build brothels on the map. This will be the main source of mora income later in the game. You should unlock this by capturing receptionis from Mondstad or Liune.
You should be able to build brothel in the outpost and send heroine there. There will be a chance that an enemy will try to recapture the heroine so there is need for guards.
The receptionist will manage all brothels.
The saying goes if there is a will there is a way. Rich perverts are keen to throw mora just to have sex with someone famous as heroines.
The amount of mora earned is dependent on the sex abilities of the heroine, the amount of elemental energy, the level of obedience, the requested service and the mental state of the heroine. Not everyone wants to have a sucubus. Some want to have obedient bitch that hates what she is forced to do.
You should be able to request multiple services at once but it will cost more than single service. A wealthy guest once a week is a good compromise.
You have already predicted the childbirth of a human as you added a placeholder so I will leave the rest of it to you.

Change how the obedience works. How I see this is that every heroine has their achievemnets. For example amount of births or children produced. The info about killed enemies on the heroine just begs to add achievement for it like "eye for an eye" when the two amounts equal. The rest I will leave it to your imagination. Obedience should not be correlated with elemental energy. The elemental energy system on itself is good but right now it restricts what is possible. What I suggest is to add a willingness or will of a heroine. The stronger the will the stronger elemental energy.
This comes in combination with brothel as to what heroine can do and what services to perform. The more achievements the heroine has the more obedient she is as this marks her milestones of acceptance.

My personal kink is to add the ability to milk and have bigger breasts. The milk will drain elemental energy of the heroine. You can obtain more milk by enchanting the heroine breasts to be bigger but the elemental drain per session will remain the same. You can do it similar to the game where you need specific items and mora to level it up.
Milk can be sold for mora or nurse the young. Lactation should be able to start due to childbirth and then diminish after some time or induced by some drugs.

Also you could add the ability for hilicurls to be in an infant stage. Depending of the quality of the milk consumed (elemental energy) the young could become stronger. It should consume 1 liter of milk per week after which the hilicurl will become an adult. The heroine will start lactating one week before birth so it can be collected.

Maybe there is a model for interpolation of frames between two key frames. This way you can add smooth animation.

I know this is a lot but hey, it is your game and you can do whatever you want. The amount of images variation will be huge but this is why you use AI for it.
Thank you for the suggestions.

Actually I have considered mora and you can find them in "golden house", a hidden place. And in my plan, mora was related to a brothel, which will be built after you beat the ship outside Liyue Harbor. There are several reasons why this system has not been implemented. First, I don't know how to spend mora. If it is to exchange ore and food it looks redundant. Second, just as Pauloco mentioned a brothel seems weird in this game. This also ruled out the idea of hiring human units like kaigari. Third, I haven't found a way to create genshin-style human male CG. They look too modern to me and I think that's weird.

As for outpost, I will allow constructing defensive buildings once I finish the code for battle terrain.

Cooking will be added in the future and maybe lactation.

Blacksmith will also be added in the future. This may allow you to craft weapons or just upgrade all hilichurls' skills. I haven't decide it yet because the choosing weapons would make the UI even more incomprehensible...

Diversifying the way of obedience is a good idea but this will need lots of in-game text work so it is not considerable now. Or you need to guess the requirement of each girl, which would be a disaster.

I don't want each hilichurl to have it's own attack and defence value, because a lot of code needs to be changed if so. And this will also make the team formation UI more incomprehensible.

I tried several AI interpolation models but somehow none of them worked for pony model.
 
Last edited:

Theofrad

Newbie
Game Developer
Jan 29, 2025
48
183
But what I'm wondering - is if there's a difference in stats between the various corruption methods. The guide suggests that corrupting someone at 0 resistance results in a pawn with lowered stats, so I assume that using the wedge, or breading/torturing them until they break results in this. But is there any difference between corrupting with the alter vs torture? Or, what about with the mask?
The only difference is whether the vision (or core) has broken or not before corruption. If the vision has been broken, it can be fixed but will provide less element inheritance than if it is converted to dark vision directly through alter or chain torture. This means less chance to get powerful nycto offsprings, and less attack in battle.
 

Callandor

Newbie
Jul 13, 2017
42
27
Finally. It is done. I've finished the conquest of everything currently in the game.

Suggestions;
- Can't upgrade cities to final levels, have no source for anything beyond Villagers, Scholars, etc. Need passive sources for Millilith, Knights, Xia, etc.
- It's sad seeing them all break down after a while, I'd love a way to make them enjoy it other than brainwashing. A slow but steady method of bringing the around to enjoying the captivity instead of simply being either rebellious or outright broken.
- Restoring elemental Visions. Another reason I cannot finish the cities. I didn't recruit any Hydro Samachurl's before every Hydro girl's vision broke (I wasn't paying attention) and I'm not waiting hours for Lumine to RNG me enough.
- Surface area upgrades. Training area to give a free recruitment per turn per upgrade without using AP. A farm and mine expansion to provide bigger multipliers to food and ore production.
- Colonised visuals for the cities instead of the permanently burning forever.
- Some QOL changes I'd like to request; In the deepest area, can the spaces to move the girls to lock a little more easier? Can we have a multi-select for moving groups instead of one-by-one?
- Some more variety in troops if possible? A series of tasks in Inazuma to recruit the Abyss Hounds? Natlan allows you to recruit Saurians after corrupting the Night Kingdom, etc?

Otherwise, thank you for the experience, it frustrated me at times, but I love the game.
 

T4t0rt

Active Member
Feb 22, 2023
830
380
1743993489632.png
My situation atm, with my threat bar. I don't dare to attack monstadt until i'll take down the upper part. And this means until the threat bar will come down at knight level. I'm too scared to trigger Noelle. and my bad luck once gain hits hard: not a single mitachurl or yellow mask hilichurl from breeding girls. And i imagine, at turn 38, all of you had some mita/yellow mask hilichurls.
 

dekeche

Member
Aug 5, 2018
219
105
So... Some QOL suggestions;

Settings for the auto-breeder. Currently, it'll force your slaves to keep breeding until they break entirely, but that's not exactly a desired behavior. It'd be nice to have more granularity in how we want it to behave - Keep above 0, keep above half, recharge essence (so you can keep trying for better units). I've found that I'm almost never using the auto-breeder because I need to micro-manage this. Don 't want to miss out on getting early access to important units because I broke someone a little too much accidental. (Also, can characters recover from the submissive state? It doesn't seem like they can recover from that. Which means it permanently decreases their Element Power.)

Auto-construct for the alter (maybe also a queue?). I can't think of any reason why you'd ever want the alter to not be doing something. You can't store Nycto Element. So it'd be nice if the alter would just keep producing Dark Wedges unless I specifically need it for something else.

Exposed variables for the player. More than just missing a guide, there's a number of questions that could be solved by just letting the player see certain values. "How much does this minion cost to breed?" "What's the chance this capture succeeds? (and is it lower/impossible with a barrier in play?)" "What's costing me all this food? And how do I minimize it?" "what exactly caused my threat to spike just now? (Also, does threat cool down over time? And if so, how much per week?)" "How many hilichurl did I just loose because I ran out of food?" "How much health does this barrier have?" I could go on. There's just a lot of information that we, as players, need to be able to make informed choices.

Slave storage. I understand WHY the slave pops need to take casualties. But, it's pretty annoying to be constantly loosing 1-2 knights when you were at 9, just caught another one, and you needed 10. I think either casualties should have a threshold (so no random losses when below x slaves) and/or there should be a mechanic to prevent those casualties. Maybe have a slave storage area? So you'd be able to keep a supply of certain slaves for the training and colonization. But it'd come at the "cost" of no longer contributing to your basic Hilichurl population. Essentually you'd take casuallties when your slaves are actually doing something, be it mining, farming, or breeding. But if you just have them on the bench, then they'd stay there untill you need them (baring famine of course).

Consider adding markings to the threat bar? It's a little hard to tell when certain threats will trigger.
 
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