Looking at the screenshots it looks a bit ambitious, Would be great to have a Mad Max themed version where you drive around looking for dog food, petrol and crap to keep alive while taking slaves that you happen to come across, I mean you already have the vehicles implemented.
I'm not sure about adding things like hunger bars or the need of petrol. It wouldn't take an hour to implement that, but in my opinion it's really irritating to manage these things while playing. For example I am sure that I won't ever add a stamina bar while running, it's the most annoying thing I experienced in other games. But since the game is in early stage, some things might change along the way. Maybe adding a hardcore option before starting the game would enable the mentioned features, so at least people could decide on how they want to play the game. I don't think that it would change much, but it would add some more busy work.
I agree the footsteps sound is annoying but not only because it's loud. It doesn't seem real in this context (sounds too metalic, like high heels).
I recommend replacing it with a soft sound like stepping bare-feet on the grass. A tchi! tchi! something
Even if the PC wears boots, a soldier would prefer to sneak and step softly.
For the next build I will re-implement the old footsteps sounds that were used up to 0.0.5 version. There will be ~8 types of surface sounds (wood, metal, gravel, grass, dirt, etc..) and each surface has at least 6 types of sounds that are picked randomly. I would love to have different sounds for beer feet and wearing shoes, but for that I would have to put all the other stuff at halt so maybe when the game progresses a bit further I will put more effort into that feature.
Are companions implemented? I need one to read the map and answer my cellphone while I'm driving. I got out of the car to check the map in the middle of nowhere and the car just disappeared.
Btw, escaping to menu during dialog or sex makes the cursor disappear, so the only way to exit is save/reload.
There is one companion currently available as a placeholder, which can be obtained using the cheat menu. It's not available while playing the game regularly, because it still needs to be improved a lot. Currently all it can do is follow you and shoot enemies on sight. It also has level system which will improve its damage with each level and unlock new skills, but since the whole thing is still experimental you will have to wait for 1-2 new versions.
I am aware that you can't open the map while driving. I wanted to add that feature to the current build, but on the last day I figured out that the whole UI interaction needs to be redone to accommodate that system. You can expect it to be fixed with the next release.
Thanks for noticing this bug, I haven't slept few full days before releasing this build so it's not a surprise that some things slipped through my fingers. I've added to my bug list and it will be fixed.