I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/000statements.rpy", line 570, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/script.rpy", line 1431, in execute
File "game/script.rpy", line 1431, in execute
File "game/script.rpy", line 1434, in execute
File "game/script.rpy", line 1435, in execute
File "game/gui_screens.rpy", line 2606, in execute
File "game/gui_screens.rpy", line 2606, in execute
File "game/gui_screens.rpy", line 2608, in execute
File "game/gui_screens.rpy", line 2611, in execute
File "game/gui_screens.rpy", line 2614, in execute
File "game/gui_screens_new_ui.rpy", line 461, in execute
File "game/gui_screens_new_ui.rpy", line 461, in execute
File "game/gui_screens_new_ui.rpy", line 463, in execute
File "game/gui_screens_new_ui.rpy", line 465, in execute
File "game/gui_screens_new_ui.rpy", line 646, in execute
File "game/gui_screens_new_ui.rpy", line 932, in execute
File "game/gui_screens_new_ui.rpy", line 932, in execute
File "game/gui_screens_new_ui.rpy", line 933, in execute
File "game/gui_screens_new_ui.rpy", line 935, in execute
File "game/gui_screens_new_ui.rpy", line 987, in execute
File "game/gui_screens_new_ui.rpy", line 988, in execute
File "game/gui_screens_new_ui.rpy", line 989, in execute
Exception: Imagebutton does not have a idle image. (auto=u'gui/loc_beach_bar_%s.png').
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/bootstrap.py", line 326, in bootstrap
renpy.main.main()
File "renpy/main.py", line 617, in main
run(restart)
File "renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 922, in run_context
context.run()
File "game/script.rpyc", line 388, in script
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File "game/script.rpyc", line 388, in script
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File "renpy/ast.py", line 1969, in execute
self.call("execute")
File "renpy/ast.py", line 1957, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 278, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 570, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 2983, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3101, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3512, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 432, in visit_all
callback(self)
File "renpy/display/core.py", line 3512, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 443, in per_interact
self.update()
File "renpy/display/screen.py", line 631, in update
self.screen.function(**self.scope)
File "game/script.rpy", line 1431, in execute
File "game/script.rpy", line 1431, in execute
File "game/script.rpy", line 1434, in execute
File "game/script.rpy", line 1435, in execute
File "game/gui_screens.rpy", line 2606, in execute
File "game/gui_screens.rpy", line 2606, in execute
File "game/gui_screens.rpy", line 2608, in execute
File "game/gui_screens.rpy", line 2611, in execute
File "game/gui_screens.rpy", line 2614, in execute
File "game/gui_screens_new_ui.rpy", line 461, in execute
File "game/gui_screens_new_ui.rpy", line 461, in execute
File "game/gui_screens_new_ui.rpy", line 463, in execute
File "game/gui_screens_new_ui.rpy", line 465, in execute
File "game/gui_screens_new_ui.rpy", line 646, in execute
File "game/gui_screens_new_ui.rpy", line 932, in execute
File "game/gui_screens_new_ui.rpy", line 932, in execute
File "game/gui_screens_new_ui.rpy", line 933, in execute
File "game/gui_screens_new_ui.rpy", line 935, in execute
File "game/gui_screens_new_ui.rpy", line 987, in execute
File "game/gui_screens_new_ui.rpy", line 988, in execute
File "game/gui_screens_new_ui.rpy", line 989, in execute
File "renpy/ui.py", line 952, in _imagebutton
idle = choice(idle, idle_image, "idle", required=True)
File "renpy/ui.py", line 946, in choice
raise Exception("Imagebutton does not have a %s image. (auto=%r)." % (name, auto))
Exception: Imagebutton does not have a idle image. (auto=u'gui/loc_beach_bar_%s.png').
Windows-10-10.0.19041
Ren'Py 7.4.4.1439
Holiday Island 0.3.1.1
Tue Jan 25 14:09:32 2022
Any one know how to fix this i updated the game from 3.0.0 to 3.1.0 and now this error popup when i click on beach