msstic

New Member
Oct 25, 2019
5
5
Try this code U3NUB5H
Works for me

if not go to the home page of the thread and look for content key, go to your game press "unlock patreon content" and look at what number it say. Go back to the content keys page and try every code that has the same number like for me it say number 6 so i tried all of the codes beside "6" and it works.

https://f95zone.to/threads/home-together-v0-19-0-home-together-dev.130383/post-11264789

sorry for my bad english
 
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hoborg

Active Member
Jul 8, 2017
654
816
if not go to the home page of the thread and look for content key, go to your game press "unlock patreon content" and look at what number it say. Go back to the content keys page and try every code that has the same number like for me it say number 6 so i tried all of the codes beside "6" and it works.

https://f95zone.to/threads/home-together-v0-19-0-home-together-dev.130383/post-11264789

sorry for my bad english
This is what I had to do. Thanks.
For some reason though, could not get it to be in VR, just a flat screen.
 

Lolwut365

Member
Jun 5, 2020
218
331
This is what I had to do. Thanks.
For some reason though, could not get it to be in VR, just a flat screen.
you have to use the launcher and click "experimental VR mode". its pretty broken and poorly implemented though. I dont think the dev playtests it, or they've got lower standards for acceptability than i do lol.
 

IggydB

New Member
Oct 14, 2017
11
9
I wonder if they have any interest in adding buttplug.io/intiface integration so interactive toys can connect to it
 
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xspirit13

New Member
Jul 31, 2021
9
1
man, the experimental VR mode is jaaaaaank. game menu loads in and the girl is in blackface, and when she walks in the door, i think it gets fixed when you pick a sex scene but i'm not sure because controllers arent located correctly and my POV spawned on the wrong side of a wall, no access to the in game controls until you've selected a sex scene either and that big graphics slider crashed the game lol. second attempt was slightly more successful, blackface persisted. visual representation of the controls moves around if you point at the scene triggers, desktop view from vr is also fucked up, basically only shows the top left quarter of the screen. clicking on choose character makes part of a dialog box show up that you cant get rid of and because the desktop render window seems to set its own resolution you cant actually interact with any of the 2d mode UI. i'm using a reverb G2 atm, i can text it with an index later but if my experience with wild life is any indication it'll be just as bad, just a different variety of jank. i'm starting to notice a trend of UE5 porn games not really being able to pull off functional VR, its a shame.

one positive i can say though is when its not screwed up it seems to run better than wild life, i get 60-80+fps with the g2 at the default render scale (5800x, 32gb ddr4-3600, rtx3080)
View attachment 3370996 View attachment 3370998 View attachment 3371069
 

Lolwut365

Member
Jun 5, 2020
218
331
man can't make this shit up. Idk how some of you manage to navigate the internet at all, because clearly you can't read lol. Also, as a follow up to my previous post about the VR mode, did some additional testing with v0.19.0 and its sliiiightly less jank, but still pretty broken. Dont know if the devs read this thread like Adeptus Steve does for the wild life thread but i'll list some of the notable issues

1. there is a texture/lighting/normal/UV (idk which lol) issue with the girls face in VR mode. if you can manage to navigate the character selection menu and load a different character they do load in without blackface, but the opaque background for the dialog sticks. exiting to the menu and then loading back in makes them load correctly.

2. Menu and dialog issues. when doing the above navigating some of the menus while not impossible is nearly so. some UI elements load in what i assume is 2d mode, so as a result you only see the upper left quarter of the screen elements when looking at the desktop window, in VR you can only see the UI elements at the edges of the visible area in each eye, and not enough to be actually useful. you can interact with the visible UI elements in some instances using the arrow keys and enter, and the cursor is visible and you can click stuff but not consistantly.

3. I wasnt able to figure out if there is a way to get the UI to come back if you click the hide UI icon in the top right of the VR controls.

4. posession/first person view is broken in 2 ways. first thing,male POV the POV camera is fixed to the males head and moves along with the animations. this is bad practice for VR because its nausea inducing and just looks bad, either add some kind of modifier to dampen the movements or make it so the pov camera is a fixed point not tied to the character model. 2nd, female POV is broken entirely. toggling to it just makes her face and most of her head disappear but camera position doesnt change.

5. camera movement. the whole click and drag to move the camera thing is fine, but please add the ability to rotate/tilt the camera too. also there isnt much difference between the "free cam" setting and "cinematic cam" settings, afaik it just changes the point of rotation from around the focal point sphere to the camera?

Thats all I can think of off the top of my head, fix that shit and i'd consider VR mode worth using, as it stands now its not even a good gimmick lol. for reference i'm using an HP Reverb G2, computer is windows 10 22h2 with a 5800x, 32gb ddr4-3600, and an rtx3080 and loading off an m.2 NVME ssd. performance in VR mode at the default render scale was 45-60fps iirc.

1708635629238.png
 
Last edited:

reigan

Member
Sep 21, 2018
367
1,202
I'm running into errors after a few mins

LowLevelFatalError [File D:\build\++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 873]
CurrentQueue.Fence.D3DFence->GetCompletedValue() failed
at D:\build\++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Submission.cpp:939
with error DXGI_ERROR_DEVICE_REMOVED with Reason: DXGI_ERROR_DEVICE_HUNG


All my side monitors turn full white and the game crashes.
 
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