- Aug 24, 2017
- 43
- 40
torrent anyone? pretty please?
They are from the same devs, which I will assume they use the same engine (Unity).Okay, you said that I was right. Thank you.
But the thing is... I still don't understand how it will help you with the game in THIS THREAD.
well... nothing to elaborate lol.macadam , do you care to elaborate?
I think there are some games that do a simple version of this- for example, taking screenshots from Honey Select to build a visual novel. I think the reason more people don't do it is that HS/HS2 dont' really support doing this kind of thing. If HS2 had the ability to act fully as a "model engine" for other games, though, it would be badass. Maybe someday?Is there something I'm missing here? Perhaps it is already possible to, for instance, re-program a game like Lab Rats II as a HS2 mod, but then why aren't devs doing that?
mostly because HS wasnt available AT ALL outside of japan for a long time and only recently open his door to the rest of the world. resume that using HS tod o a game before that was totally illegal as unless you are japanese, you cant have access to the game AT ALL and so make something out of it.I think there are some games that do a simple version of this- for example, taking screenshots from Honey Select to build a visual novel. I think the reason more people don't do it is that HS/HS2 dont' really support doing this kind of thing. If HS2 had the ability to act fully as a "model engine" for other games, though, it would be badass. Maybe someday?
Game devs use the Studio function to create scenes. Illusion cracked down on the for-profit side of developers using Illusion assets. (The author of Harem Hotel spoke about this previously.)snip
Getting royalties from devs would be a nightmare.Not a dev, but it seems like most games simply takes a bunch of pics/animations from HS scenes, a 3D generator or use pre-made content. The dev then needs new files for each attribute and position combo a character might have which results in games that are either extremely bloated in size, limited in content or both.
If they could instead integrate the model generation with the game itself, it opens up a lot more options. A few games do exactly that. Stationmaster and 90 Seconds Slave, for instance, but their animations look like shit (and I'm way too vanilla for them).
Were I Illusion, I'd build the new HS2 as a platform for exactly that. It could by done by modding the game which would require the user to purchase HS2 (a win for them, unless ...well, the users find it here), or they could let the dev export it as a stand-alone executable in return for a cut of the profits.
Is there something I'm missing here? Perhaps it is already possible to, for instance, re-program a game like Lab Rats II as a HS2 mod, but then why aren't devs doing that?
yo actually though, I thought I had pretty good computer specs and running Koikatsu makes me literally want to die. How does that game take so darn long to load??Might wait a while after people made enough mods for it.
While bloating the game size into Call of Duty, and run a tenth as smooth.
I bought a SSD, the fastest available I can get, for Koikatsu...and it still takes like 30 seconds to load.
Except it still is, from 3 minutes load time to 30 seconds is an improvement, a good one, but not good enough.Then you are probably bottlenecking your data transfer with either too much of RAM missing or your CPU simply being not good enough for it.
Just a "I slap on an SSD and everything will go smooth" isn't true after all.
It was released today in Japan. And yes it's MTL.I never knew they released a sequel to this game. Might go back to the first game to relive the game before diving into what I'm assuming to be a MTL mess. Might wait for a ScrewThisNoise pack of it instead.
The repack version is bloated with mods and every custom accessory you can imagine, maybe Party (Steam) version or unmodded version run better.yo actually though, I thought I had pretty good computer specs and running Koikatsu makes me literally want to die. How does that game take so darn long to load??
On topic though, I never knew they released a sequel to this game. Might go back to the first game to relive the game before diving into what I'm assuming to be a MTL mess. Might wait for a ScrewThisNoise pack of it instead.
You might have a point there, but wouldn't it be easy to get them kicked off patreon then?Getting royalties from devs would be a nightmare.
Plus I doubt they're worrying that much about making platforms for random amateur dev's awful projects.
cries in intel HD graphics with like 2 -3 fpsYou must be on energy saving mode or something because i have rtx 2060 aswell with a ryzen 7 2700x and getting well over 60fps