hun hunter , thanks for the information , btw do you know how to... make the mod character use what they are supposed to ? Like , I saw marie rose with short hair on author page and I download it , it's fine , everything is fine , but when I open her up , she is supposed to have short hair but instead of that she use a long hair , I think my item list is messed up but I dont know hot to organize it nor clean it up
it is hard to tell, does this happen to cards other than this one? can you attach the card you mentioned?
it could be something as simple as that a hair mod is missing, a message will pop up in the top left corner mentioning the missing mod's name. also i don't think that your item list is broken unless you actually edited list files in abdata folder and changed item list IDs? i am not even sure if it possible with the whole softmod method we currently have for illusion games.
looks like i used old version of kkmanager 10.0 i update it to .14 but i think honey select_data broke it can someone upload HoneySelect2_Data and StudioNeov2_data with 1127y8s5 patched i think old kkmanager broke streaming asset.
i never done game data compression before i also don't think it is a good idea unless you make a back up (which will require you to have even more space ^^). the game data folders are too big to upload (1GB), best option to do is to refer to your DX game .7z, unzip it then copy those folders back to your current game file. if you don't have the required disk space to perform this, at least find a way/place to back up of your current "userdata", "mods" folders and any personally edited files then delete everything else and create a new game folder using the original 7z files, then copy back your back up to it.
I'm looking for a wrestling ring map or something like it. I could spend hours making it but if someone's already done it send me a link.
i didn't see one but there is a mini boxing ring in a studio gym map called "[AiLegend] Gym".
if the environment is bothering you, you can patch the surrounding and the ring floor with simple objects like a "cube" then even change the objects texture using material editor or renderer plugins if you want to put audience images. here is a simple example of the method:
go to "ADD>item>models>general>cube (general)", transform, color and position on of them to the ring's side, then create multiple copies of it from the workspace and form a box around the ring. create one more for the rings floor and give it a white color or else.
the created box will block the lighting of your scene and it will be too dark inside the box, so select each cube item and deactivate cast and receive shadows properties using material editor so they will allow lighting to pass through. also lower glosseness to 0 so they wont reflect lights as well.
next, use item masking to create masks for the walls so they wont block your vision while moving around.
with more suitable lighting, light settings, fog and DHH than mine you should achieve something better than this.
i also uploaded the scene for you to use or to take a better view of the method for future reference
can anyone show me where to find the cheat tool for state change? like broken or mx affection, etc... the cheat tool board look so confusing and i have no idea where it is
Please I need the cheat tool too.
press (F12) while in the H-scene, the small menu to the left is the one you are looking for.