Maybe I'm misunderstanding your post but if this is an issue of too many assets being loaded and tracked globally, why does it only occur when specific bodies are selected in the character creator? Just to be clear, I'm referring to the selection in Body > Body Shape > Overall > Uncensor Selector Body.The less assets, less items the faster, fluid, smoother and less demanding on your system it will be...
To reiterate - the file explorer issue when browsing overlays only occurs when certain HP bodies are selected. It does not occur when any other type of body is selected. If it were related to the amount of assets that need to be refreshed when the game tabs out irrespective of what's actually "in use", wouldn't we expect it to occur across the board?
I did try disabling 'Watch for Overlay Changes', it had no effect.
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