Regarding conflicting CAB-string. It's similar to a serial number that identifies a specific unity3d file. For instance when anyone creates a new zipmod they need to make a new unique CAB-string to avoid conflicts. So either there are 2 unity3d files with the same CAB-string that cause a conflict or an asset bundle file could be missing, I'm just guessing here. It would be if the game has stored a CAB-string it is "expecting" and this file is missing. It could happen if for some reason this file is getting deleted by the update manager because the mod creator didn't update his stuff or perhaps mr betterrepack. I'm doing some "wild" guessing here. Mostly because I don't know exactly how everything works yet. The solution would be to first update the game, second to use manager to delete dupes. Start manager from initSetting.exe
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WARNING: Before trying the next step, backup any zipmod you don't wish to lose.
In tools tab select "clean up duplicate zipmods".
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If this doesn't solve it then you might need to do a reinstall.
I hope this helped, just be careful and backup your stuff.
I don't take any responsibility for anything getting lost or broken..