aesir150

Active Member
Jul 5, 2017
619
1,111
307
Anyone else get this bug / crash in R10? Whenever I call Fur to my room and chose the sex option, Sitri shows up and offers to join and "help" and then the game crashes (infinite white loading screen).

I don't have any other crashing issues during sex scenes. I even tried having a 3 way with Fur and Sitri by adding them to a group and no issues. Only crashes during that event. Here is the error message I get everytime.

Code:
[Warning:XUnity.Common] Could not load an in-memory asset bundle (Unnamed) likely due to conflicting CAB-string. Retrying with randomized CAB-string.
[Debug  :Sideloader] Loading card [HS2ChaM_20221114002519491]
[Debug  :Sideloader] Sideloader marker found, external info count: 11
[Debug  :Sideloader] Loading card [HS2ChaM_20221114002519491]
[Debug  :Sideloader] Sideloader marker found, external info count: 11
UpdateAnimation: chaF_001 h2_mf2_f1_06 Idle
currentAnimationType: FeetUpward None None
UpdateAnimation: chaF_002 h2_mf2_f2_06 Idle
currentAnimationType: FeetUpward None None
NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Transform.set_localPosition_Injected(UnityEngine.Transform,UnityEngine.Vector3&)
  at UnityEngine.Transform.set_localPosition (UnityEngine.Vector3 value) [0x00000] in <a43c47796b1b4dc78509dc74aec2356b>:0
  at Heels.Handler.HeelsHandler.HoverBody (System.Boolean hover) [0x00042] in <445875f7d4684c8d8124adba4d857b21>:0
  at Heels.Handler.HeelsHandler.UpdateStatus () [0x00051] in <445875f7d4684c8d8124adba4d857b21>:0
  at Heels.Handler.HeelsHandler.UpdateAnimation (System.String animationName) [0x00288] in <445875f7d4684c8d8124adba4d857b21>:0
  at Heels.Controller.HeelsController.UpdateAnimation (System.String animationName) [0x00006] in <445875f7d4684c8d8124adba4d857b21>:0
  at Heelz.HeelzPlugin.UpdateAnimation (AIChara.ChaControl chaControl, System.String stateName) [0x00011] in <445875f7d4684c8d8124adba4d857b21>:0
  at Heelz.HeelzPlugin.ActorAnimation_runtimeAnimatorController (UnityEngine.Animator __instance) [0x00032] in <445875f7d4684c8d8124adba4d857b21>:0
  at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.NativeDetour_Wrapper<UnityEngine.Animator::set_runtimeAnimatorController>?27(UnityEngine.Animator,UnityEngine.RuntimeAnimatorController)
  at HScene+<ChangeAnimation>d__101.MoveNext () [0x020e7] in <f4b3ed4e035748eda610b0642947f317>:0
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <a43c47796b1b4dc78509dc74aec2356b>:0
 
(Filename: <a43c47796b1b4dc78509dc74aec2356b> Line: 0)
 
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Mr-Fox

Well-Known Member
Jan 24, 2020
1,401
3,811
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Anyone else get this bug / crash in R10? Whenever I call Fur to my room and chose the sex option, Sitri shows up and offers to join and "help" and then the game crashes (infinite white loading screen).

I don't have any other crashing issues during sex scenes. I even tried having a 3 way with Fur and Sitri by adding them to a group and no issues. Only crashes during that event. Here is the error message I get everytime.

Code:
[Warning:XUnity.Common] Could not load an in-memory asset bundle (Unnamed) likely due to conflicting CAB-string. Retrying with randomized CAB-string.
[Debug  :Sideloader] Loading card [HS2ChaM_20221114002519491]
[Debug  :Sideloader] Sideloader marker found, external info count: 11
[Debug  :Sideloader] Loading card [HS2ChaM_20221114002519491]
[Debug  :Sideloader] Sideloader marker found, external info count: 11
UpdateAnimation: chaF_001 h2_mf2_f1_06 Idle
currentAnimationType: FeetUpward None None
UpdateAnimation: chaF_002 h2_mf2_f2_06 Idle
currentAnimationType: FeetUpward None None
NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Transform.set_localPosition_Injected(UnityEngine.Transform,UnityEngine.Vector3&)
  at UnityEngine.Transform.set_localPosition (UnityEngine.Vector3 value) [0x00000] in <a43c47796b1b4dc78509dc74aec2356b>:0
  at Heels.Handler.HeelsHandler.HoverBody (System.Boolean hover) [0x00042] in <445875f7d4684c8d8124adba4d857b21>:0
  at Heels.Handler.HeelsHandler.UpdateStatus () [0x00051] in <445875f7d4684c8d8124adba4d857b21>:0
  at Heels.Handler.HeelsHandler.UpdateAnimation (System.String animationName) [0x00288] in <445875f7d4684c8d8124adba4d857b21>:0
  at Heels.Controller.HeelsController.UpdateAnimation (System.String animationName) [0x00006] in <445875f7d4684c8d8124adba4d857b21>:0
  at Heelz.HeelzPlugin.UpdateAnimation (AIChara.ChaControl chaControl, System.String stateName) [0x00011] in <445875f7d4684c8d8124adba4d857b21>:0
  at Heelz.HeelzPlugin.ActorAnimation_runtimeAnimatorController (UnityEngine.Animator __instance) [0x00032] in <445875f7d4684c8d8124adba4d857b21>:0
  at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.NativeDetour_Wrapper<UnityEngine.Animator::set_runtimeAnimatorController>?27(UnityEngine.Animator,UnityEngine.RuntimeAnimatorController)
  at HScene+<ChangeAnimation>d__101.MoveNext () [0x020e7] in <f4b3ed4e035748eda610b0642947f317>:0
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <a43c47796b1b4dc78509dc74aec2356b>:0

(Filename: <a43c47796b1b4dc78509dc74aec2356b> Line: 0)
Regarding conflicting CAB-string. It's similar to a serial number that identifies a specific unity3d file. For instance when anyone creates a new zipmod they need to make a new unique CAB-string to avoid conflicts. So either there are 2 unity3d files with the same CAB-string that cause a conflict or an asset bundle file could be missing, I'm just guessing here. It would be if the game has stored a CAB-string it is "expecting" and this file is missing. It could happen if for some reason this file is getting deleted by the update manager because the mod creator didn't update his stuff or perhaps mr betterrepack. I'm doing some "wild" guessing here. Mostly because I don't know exactly how everything works yet. The solution would be to first update the game, second to use manager to delete dupes. Start manager from initSetting.exe
Manager.png

WARNING: Before trying the next step, backup any zipmod you don't wish to lose.

In tools tab select "clean up duplicate zipmods".

Clean duplicate zipmods.png

If this doesn't solve it then you might need to do a reinstall.

I hope this helped, just be careful and backup your stuff.
I don't take any responsibility for anything getting lost or broken..
 

Chef Lazarus

Newbie
Jan 2, 2020
49
30
203
Wish I had thought of that, I didn’t create a lot, a lot of mine were from others cards, I luckily found them again, but it took a lot of searching. Between illusion cards and here, I can get most of them back, are there any other sites for cards? It’s been awhile
Did u join Discord for all Illusion game Mod? its actually free for every mod, like Roy21, Etc.
 
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turbojoe

Forum Fanatic
Sep 27, 2021
4,346
4,675
321
Regarding conflicting CAB-string. It's similar to a serial number that identifies a specific unity3d file. For instance when anyone creates a new zipmod they need to make a new unique CAB-string to avoid conflicts. So either there are 2 unity3d files with the same CAB-string that cause a conflict or an asset bundle file could be missing, I'm just guessing here. It would be if the game has stored a CAB-string it is "expecting" and this file is missing. It could happen if for some reason this file is getting deleted by the update manager because the mod creator didn't update his stuff or perhaps mr betterrepack. I'm doing some "wild" guessing here. Mostly because I don't know exactly how everything works yet. The solution would be to first update the game, second to use manager to delete dupes. Start manager from initSetting.exe
View attachment 2171930

WARNING: Before trying the next step, backup any zipmod you don't wish to lose.

In tools tab select "clean up duplicate zipmods".

View attachment 2171943

If this doesn't solve it then you might need to do a reinstall.

I hope this helped, just be careful and backup your stuff.
I don't take any responsibility for anything getting lost or broken..
Interesting theory into the depth of the game engine - I see you´re busy with it :D.

I´m waiting curious if this works :p
 
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OtakuSwift

New Member
Jan 20, 2022
5
1
13
Howdy, humble denizens of the internet.

I would like to use Don Corneo from FF7 as the male character, but would honestly settle for a kind of fat guy. The default guy is too childish and pretty, and the dude I downloaded has a 6+2 pack that I can't seem to get rid of. When I try to make a fat guy, it looks very strange and misshapen.

Any help with a Don Corneo card, or just a fat otaku lookin' dude would be much appreciated. I seek representation :)
 

Jamadison826

New Member
Oct 14, 2022
1
0
11
Hi! So far almost everything has worked fine for me but I've encountered an unexpected issue. When entering events with two girls, either the camera or positioning of the two girls is off, or the girls models are on top of each other. If I try to initiate a threesome during these events, the game continues to run properly but I'm met with a white screen regardless. Does anyone have any idea what the cause could be?
 

Velcrofly

Active Member
Jan 25, 2021
825
1,274
233
Howdy, humble denizens of the internet.

I would like to use Don Corneo from FF7 as the male character, but would honestly settle for a kind of fat guy. The default guy is too childish and pretty, and the dude I downloaded has a 6+2 pack that I can't seem to get rid of. When I try to make a fat guy, it looks very strange and misshapen.

Any help with a Don Corneo card, or just a fat otaku lookin' dude would be much appreciated. I seek representation :)
Is this any good?
 

Fbbfun

Newbie
Oct 10, 2019
41
132
197
Can Someone point me to a good guide to how animate scenes in HS2? i have all mods but i have no idea how to animate character doing something or else in Studio Neo. Can please someone help me? in PM also.
 

Velcrofly

Active Member
Jan 25, 2021
825
1,274
233
Can Someone point me to a good guide to how animate scenes in HS2? i have all mods but i have no idea how to animate character doing something or else in Studio Neo. Can please someone help me? in PM also.
I suggest looking at the Studio (and Chara Maker) help guide thread
https://f95zone.to/threads/illusion-hs2-studio-neo-chara-maker-help-guides-thread.66252/

That has a lot of useful information.

I've also found that examining other people's animated Scenes can help.
 
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DrWho345

Newbie
Apr 7, 2020
33
5
19
I only do that now after learning the hard way :(

Some suggested places to find crads etc
Discord Illusion server and Bepis db are the best ones in my mind
Both cover various Illusion games but split them. They have Cards and Scenes. Discord also has Mods.
Kenzato Booru has a lot of cards & scenes. It is pretty slow and I can't find how to limit searches to particular games. Still useful though.
Yuki Portal (Japanese) has cards, scenes, Mods, etc some of which don't feature elsewhere.
Arca Live (Korean) has a combined thread for HS2, HS1, AI and RG which can be a bit confusing, but it also has items that don't appear elsehwere
Illusion Booru also has cards but doesn't separate by game. It is normally possible to search with +HS2 or +AI to find the relevant ones though.
Thanks for all the help. Is there any program/way that exists that can change cards from older versions of the game to the new version? I found a bunch of old one’s but they are from I think the Fakku version like HS2, don’t think DX existed at the time.

Also is there anything in R11, that potentially improves the cumflation part? I know in 9 and 10 you could turn that on, and modify it as you play by assigning keys, is there an easier way, or a better mod?
 

OtakuSwift

New Member
Jan 20, 2022
5
1
13
Is this any good?
Hell yeah, quite excellent. Much more hair than I was expecting, but not a bad thing, was hoping for an ugly bastard vibe anyhow.

Many thanks, good sir.

This alternate timeline is about to get Donned on.
 

HardcoreCuddler

Engaged Member
Aug 4, 2020
2,822
3,783
372
I found a comment on here that helped me animate Blend Shapes, link
But, they are not interpolating. As in, the blend shapes snap into place the instant the keyframe is passed in the timeline while playing the clip, even though it says what I'm assuming is a typo of "interpolable" in this screenshot.
1668614084838.png
Do any of you know what I'm missing to get this to work properly?
Will reply with an answer if I get one on the discord.
On this note...is there a better way to find out things like this without bothering other people?? Google is reeeeaaally unhelpful when it comes to HS2 animation

EDIT: Answer here: https://f95zone.to/threads/honey-select-2-dx-r10-illusion.53457/post-9447034
 
Last edited:
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turbojoe

Forum Fanatic
Sep 27, 2021
4,346
4,675
321
Thanks for all the help. Is there any program/way that exists that can change cards from older versions of the game to the new version? I found a bunch of old one’s but they are from I think the Fakku version like HS2, don’t think DX existed at the time.

Also is there anything in R11, that potentially improves the cumflation part? I know in 9 and 10 you could turn that on, and modify it as you play by assigning keys, is there an easier way, or a better mod?
Maybe you mean HS1 cards, unfortunately they aren´t compatible with HS2 / AIShoujo.

There is a Plugin named "Cum On", but I lost the original link.
View attachment CumOn.7z
 
Last edited:
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2tyco

New Member
Nov 16, 2022
1
0
1
I will appreciate if some one can help me answering the below questions:

Any way or mod to replace the HS2 VR controllers by a hand to be able to touch? (similar Koikatsu)
Also when I play on HS2 VR, girls skins are way too bright if the map have a window or is getting sunlight, any recommendations?

1668617030362.png
I'm a new user and this site is awesome.
 
Feb 3, 2022
65
47
29
The skin being wet and dirty is inevitable process from changing shader. Just save the change and reload it.
If the card looks like the example below, probably bcs that card is using Hanmen's next gen skin shader and Graphic Mod.
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All of my cards that using Hanmen's next gen skin shader using brighter color in the color pallet, so in the basic graphic configuration, they looks almost like shining.
So you might need to configure the graphic setting using Graphic Mod or DHH, depending your preference.



Unfortunately I'm not really playing the main game and lacking in knowledge of clothing modification/manipulation, I'm more into studio so I cant help you in this matter.

FYI, Hanmen's next gen skin shader requires Graphic Mod and it taxes your graphic card quite alot. So if you dont need or cant use it, use DHH and change the body shader at Material Editor.
I know it's been a long time since i posted, but I would just like to thank you for the reply. I will skip the Texture mod you mentioned as my computer wouldn't be able to handle it.

I appreciate the help. cheers! :)
 
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