Deleted member 5117808
Newbie
- Jul 16, 2022
- 18
- 31
that..is exactly what i was looking forYes of course.
thanks a lot
that..is exactly what i was looking forYes of course.
That sucks. Had the same happen to me a while back and I lost loads of cards that I had worked on. I now back up more often to try and avoid the pain.Dammit my external drive died, and I lost 9 and 10!!!! Will have to start on R11, hope it is amazing!!! Thanks so much perfect timing. Any new features?
That sucks. Had the same happen to me a while back and I lost loads of cards that I had worked on. I now back up more often to try and avoid the pain.
Best of luck with R11. I downloaded R11 via Torrent, then copied all my stuff from R10 over and added all the extra Studio Mods. All worked smoothly in less than a day. Hope you have same experience.
The pain is then trying to recreate what you lost.![]()
I only do that now after learning the hard wayWish I had thought of that, I didn’t create a lot, a lot of mine were from others cards, I luckily found them again, but it took a lot of searching. Between illusion cards and here, I can get most of them back, are there any other sites for cards? It’s been awhile
Look here https://f95zone.to/threads/honey-select-2-dx-r10-illusion.53457/post-9320247, not really tested all changes yet.Dammit my external drive died, and I lost 9 and 10!!!! Will have to start on R11, hope it is amazing!!! Thanks so much perfect timing. Any new features?
Oh oh - that´s looking bad, you´re missing a lot of files and folders.another stupid question >_<
I download the game + mods , but we would say that it lacks almost all the other stuff , censor , bonnus sliders and mod to modify the animations
I have to download all the other game mods separately to another site?
look at the game file I didn’t , StudioNEOV2.exe
the game is only = the Honey select 2 / or the other Honey select libido ?
[Warning:XUnity.Common] Could not load an in-memory asset bundle (Unnamed) likely due to conflicting CAB-string. Retrying with randomized CAB-string.
[Debug :Sideloader] Loading card [HS2ChaM_20221114002519491]
[Debug :Sideloader] Sideloader marker found, external info count: 11
[Debug :Sideloader] Loading card [HS2ChaM_20221114002519491]
[Debug :Sideloader] Sideloader marker found, external info count: 11
UpdateAnimation: chaF_001 h2_mf2_f1_06 Idle
currentAnimationType: FeetUpward None None
UpdateAnimation: chaF_002 h2_mf2_f2_06 Idle
currentAnimationType: FeetUpward None None
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Transform.set_localPosition_Injected(UnityEngine.Transform,UnityEngine.Vector3&)
at UnityEngine.Transform.set_localPosition (UnityEngine.Vector3 value) [0x00000] in <a43c47796b1b4dc78509dc74aec2356b>:0
at Heels.Handler.HeelsHandler.HoverBody (System.Boolean hover) [0x00042] in <445875f7d4684c8d8124adba4d857b21>:0
at Heels.Handler.HeelsHandler.UpdateStatus () [0x00051] in <445875f7d4684c8d8124adba4d857b21>:0
at Heels.Handler.HeelsHandler.UpdateAnimation (System.String animationName) [0x00288] in <445875f7d4684c8d8124adba4d857b21>:0
at Heels.Controller.HeelsController.UpdateAnimation (System.String animationName) [0x00006] in <445875f7d4684c8d8124adba4d857b21>:0
at Heelz.HeelzPlugin.UpdateAnimation (AIChara.ChaControl chaControl, System.String stateName) [0x00011] in <445875f7d4684c8d8124adba4d857b21>:0
at Heelz.HeelzPlugin.ActorAnimation_runtimeAnimatorController (UnityEngine.Animator __instance) [0x00032] in <445875f7d4684c8d8124adba4d857b21>:0
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.NativeDetour_Wrapper<UnityEngine.Animator::set_runtimeAnimatorController>?27(UnityEngine.Animator,UnityEngine.RuntimeAnimatorController)
at HScene+<ChangeAnimation>d__101.MoveNext () [0x020e7] in <f4b3ed4e035748eda610b0642947f317>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <a43c47796b1b4dc78509dc74aec2356b>:0
(Filename: <a43c47796b1b4dc78509dc74aec2356b> Line: 0)
Regarding conflicting CAB-string. It's similar to a serial number that identifies a specific unity3d file. For instance when anyone creates a new zipmod they need to make a new unique CAB-string to avoid conflicts. So either there are 2 unity3d files with the same CAB-string that cause a conflict or an asset bundle file could be missing, I'm just guessing here. It would be if the game has stored a CAB-string it is "expecting" and this file is missing. It could happen if for some reason this file is getting deleted by the update manager because the mod creator didn't update his stuff or perhaps mr betterrepack. I'm doing some "wild" guessing here. Mostly because I don't know exactly how everything works yet. The solution would be to first update the game, second to use manager to delete dupes. Start manager from initSetting.exeAnyone else get this bug / crash in R10? Whenever I call Fur to my room and chose the sex option, Sitri shows up and offers to join and "help" and then the game crashes (infinite white loading screen).
I don't have any other crashing issues during sex scenes. I even tried having a 3 way with Fur and Sitri by adding them to a group and no issues. Only crashes during that event. Here is the error message I get everytime.
Code:[Warning:XUnity.Common] Could not load an in-memory asset bundle (Unnamed) likely due to conflicting CAB-string. Retrying with randomized CAB-string. [Debug :Sideloader] Loading card [HS2ChaM_20221114002519491] [Debug :Sideloader] Sideloader marker found, external info count: 11 [Debug :Sideloader] Loading card [HS2ChaM_20221114002519491] [Debug :Sideloader] Sideloader marker found, external info count: 11 UpdateAnimation: chaF_001 h2_mf2_f1_06 Idle currentAnimationType: FeetUpward None None UpdateAnimation: chaF_002 h2_mf2_f2_06 Idle currentAnimationType: FeetUpward None None NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform.set_localPosition_Injected(UnityEngine.Transform,UnityEngine.Vector3&) at UnityEngine.Transform.set_localPosition (UnityEngine.Vector3 value) [0x00000] in <a43c47796b1b4dc78509dc74aec2356b>:0 at Heels.Handler.HeelsHandler.HoverBody (System.Boolean hover) [0x00042] in <445875f7d4684c8d8124adba4d857b21>:0 at Heels.Handler.HeelsHandler.UpdateStatus () [0x00051] in <445875f7d4684c8d8124adba4d857b21>:0 at Heels.Handler.HeelsHandler.UpdateAnimation (System.String animationName) [0x00288] in <445875f7d4684c8d8124adba4d857b21>:0 at Heels.Controller.HeelsController.UpdateAnimation (System.String animationName) [0x00006] in <445875f7d4684c8d8124adba4d857b21>:0 at Heelz.HeelzPlugin.UpdateAnimation (AIChara.ChaControl chaControl, System.String stateName) [0x00011] in <445875f7d4684c8d8124adba4d857b21>:0 at Heelz.HeelzPlugin.ActorAnimation_runtimeAnimatorController (UnityEngine.Animator __instance) [0x00032] in <445875f7d4684c8d8124adba4d857b21>:0 at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.NativeDetour_Wrapper<UnityEngine.Animator::set_runtimeAnimatorController>?27(UnityEngine.Animator,UnityEngine.RuntimeAnimatorController) at HScene+<ChangeAnimation>d__101.MoveNext () [0x020e7] in <f4b3ed4e035748eda610b0642947f317>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <a43c47796b1b4dc78509dc74aec2356b>:0 (Filename: <a43c47796b1b4dc78509dc74aec2356b> Line: 0)
Did u join Discord for all Illusion game Mod? its actually free for every mod, like Roy21, Etc.Wish I had thought of that, I didn’t create a lot, a lot of mine were from others cards, I luckily found them again, but it took a lot of searching. Between illusion cards and here, I can get most of them back, are there any other sites for cards? It’s been awhile
Interesting theory into the depth of the game engine - I see you´re busy with itRegarding conflicting CAB-string. It's similar to a serial number that identifies a specific unity3d file. For instance when anyone creates a new zipmod they need to make a new unique CAB-string to avoid conflicts. So either there are 2 unity3d files with the same CAB-string that cause a conflict or an asset bundle file could be missing, I'm just guessing here. It would be if the game has stored a CAB-string it is "expecting" and this file is missing. It could happen if for some reason this file is getting deleted by the update manager because the mod creator didn't update his stuff or perhaps mr betterrepack. I'm doing some "wild" guessing here. Mostly because I don't know exactly how everything works yet. The solution would be to first update the game, second to use manager to delete dupes. Start manager from initSetting.exe
View attachment 2171930
WARNING: Before trying the next step, backup any zipmod you don't wish to lose.
In tools tab select "clean up duplicate zipmods".
View attachment 2171943
If this doesn't solve it then you might need to do a reinstall.
I hope this helped, just be careful and backup your stuff.
I don't take any responsibility for anything getting lost or broken..
hey Joe I'm full of theories, just name the subject...Interesting theory into the depth of the game engine - I see you´re busy with it.
I´m waiting curious if this works![]()
Is this any good?Howdy, humble denizens of the internet.
I would like to use Don Corneo from FF7 as the male character, but would honestly settle for a kind of fat guy. The default guy is too childish and pretty, and the dude I downloaded has a 6+2 pack that I can't seem to get rid of. When I try to make a fat guy, it looks very strange and misshapen.
Any help with a Don Corneo card, or just a fat otaku lookin' dude would be much appreciated. I seek representation![]()
I suggest looking at the Studio (and Chara Maker) help guide threadCan Someone point me to a good guide to how animate scenes in HS2? i have all mods but i have no idea how to animate character doing something or else in Studio Neo. Can please someone help me? in PM also.
Thanks for the links to the cardsLook here https://f95zone.to/threads/honey-select-2-dx-r10-illusion.53457/post-9320247, not really tested all changes yet.
ChubbyCheek listed here https://f95zone.to/threads/honey-select-2-dx-r10-illusion.53457/post-9210312 links to card sites