KawakazeEkaze
Newbie
- Jun 23, 2022
- 15
- 15
- 62
If anyone wondering how different Graphics API in this game , I have tested with my HP Omen 15 (Ryzen 5 4600H with GTX 1660 Ti)
OpenGL/Vulkan = The Game instantly Crashes (Since the game is not cooked for Vulkan/OGL)
DirectX 11 FL 10.1 = FPS is fine (running around 100+FPS) but there is Missing Texture
DirectX 11 FL 11 = The game is designed in this API , It run normally around 100+FPS
DirectX 11 FL 11.1 = Its the Same as DirectX 11 Fl 11 , but if you enable "Wet" the water reflection is too shiny
DirectX 12 = Game run with Less FPS (Around 80+ FPS) but i got lower Temperature in the CPU (Since its using Multi Core now) Some of Texture is Missing and When you go to Female Room , its like 50/50 (Sometime Crash Sometime Not)
OpenGL/Vulkan = The Game instantly Crashes (Since the game is not cooked for Vulkan/OGL)
DirectX 11 FL 10.1 = FPS is fine (running around 100+FPS) but there is Missing Texture
DirectX 11 FL 11 = The game is designed in this API , It run normally around 100+FPS
DirectX 11 FL 11.1 = Its the Same as DirectX 11 Fl 11 , but if you enable "Wet" the water reflection is too shiny
DirectX 12 = Game run with Less FPS (Around 80+ FPS) but i got lower Temperature in the CPU (Since its using Multi Core now) Some of Texture is Missing and When you go to Female Room , its like 50/50 (Sometime Crash Sometime Not)
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