HardcoreCuddler

Engaged Member
Aug 4, 2020
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Hey Guys. I`m new around here. Usually I don`t ask stupid questions about various problems since they can be resolved by simply searching said problem with a very high probability finding a fix. Anyway, today is the day I can`t find a fix so I ask you guys for some help, ideas, workarounds...
As you can see in the gifs I posted, Test1 is a card that I downloaded from the web and Test2 is something that I started form scratch. Thing is that, apart form the head, anything else is just copy/paste between this cards. I just what to replicate the same effect form Test1 to Test2, ze boobz physics. I`m using R11, everything is updated. Played around with Jiggle mods values, fairbear`s Boob settings values, checked/rechecked installed mods etc... Nada, ziltch. I simply can`t pinpoint the issue.. A few hours ago I reinstalled the hole damn thing.
Anything that can help would be much appreciated.
Cheers!!
man I have no fucking clue but I've seen other people have this problem.
best bet would be to turn on the console (tick the checkbox in the initSetting.exe in game root folder) and see what it says
 
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HardcoreCuddler

Engaged Member
Aug 4, 2020
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Line of Sight is now how you define what the Eyes are looking at. Can't remember what it was called before but obviously made more sense.
it was called Gaze...and that is literaly defined as what the eyes are looking at, whereas LOS defines what something can see and how far / wide they can see
 

barricadeOne

New Member
Aug 26, 2020
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man I have no fucking clue but I've seen other people have this problem.
best bet would be to turn on the console (tick the checkbox in the initSetting.exe in game root folder) and see what it says
Yeah.. Fuck it!
So, i finally found the problem. After activating the console, it turns out that the problem is HarmonyX which requires an update. The issue is that HarmonyXInterop is found in BepinEx core folder and since it`s updated(BepInEx) there is nothing that can be done for now at least, until BepInEx 6.0.0 is fully ready. Until then I found a fix for my original characters. Just work on something we downloaded form the web and then change the name, traits etc with CharEdit. Easy!

Edit. Actually CharEdit lets you modify almost anything apart from the name. Another workaround is to replace default character in the Character Replacer plugin.
 
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turbojoe

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Sep 27, 2021
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Followed what was in the txt file, aint workin
View attachment 2248554
Looks like the skin is the wrong one too.
Is the body skin really loading fine ?
3dgamer55 body doesnt look as "veiny" as the one i get:
View attachment 2251515

What about this then, the face loads fine but not the body:
View attachment 2251517

You can see in both screenshot they got the right "shaders", changed for another shader back to the Hammen one with no succes.

And i have only this in Mods/My mods:
View attachment 2251520
Ok - I tried your cards on my laptop where I have a parallel original R11 installation for testing without any of my extra mods.
The result is, that these cards indeed don´t work well with the Repack included old Hanmen Shader 1.8.5.

So best advise is as 3Dgamer answered you here https://f95zone.to/threads/honey-select-2-dx-r11-illusion.53457/post-9659727
These downloaded zipmods should be stored in mods/MyMods.

Belonging veins visibility look here https://f95zone.to/threads/illusion...lect-2-card-sharing-thread.44248/post-7427205
 

Mtkkiller27

Newbie
Feb 19, 2021
15
3
79
alright quick recap:
1.delete hanmen next gen skin 1.8.5 from AI.Shoujo\mods\Sideloader Modpack\Hanmen (this caused me problems)
2.download these files




3.copy the contents in your game folder , it should look like this in the mods folder
View attachment 2252428
4.you should be good now
Ok - I tried your cards on my laptop where I have a parallel original R11 installation for testing without any of my extra mods.
The result is, that these cards indeed don´t work well with the Repack included old Hanmen Shader 1.8.5.

So best advise is as 3Dgamer answered you here https://f95zone.to/threads/honey-select-2-dx-r11-illusion.53457/post-9659727
These downloaded zipmods should be stored in mods/MyMods.

Belonging veins visibility look here https://f95zone.to/threads/illusion...lect-2-card-sharing-thread.44248/post-7427205
Doing this did work, thx for the help.
Now that this is taken care of, does the game have genital sliders for female ? I know male don't but what about female, and is there a way to "fix" animation alignement with big character ?
 

khamphetlao

Newbie
Jul 28, 2017
83
63
161
1671727608921.png
my option i cant find item+ Studio item entended menu
1671727738070.png
1671727716801.png
i crop icon and menu box from hooh tutorial
all hooh dll i input to BepInEx\plugins
all hooh item dick i input to mods\MyMods
where did i miss
 

Kaseijin

Active Member
Jul 9, 2022
711
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View attachment 2255163
my option i cant find item+ Studio item entended menu
View attachment 2255168
View attachment 2255167
i crop icon and menu box from hooh tutorial
all hooh dll i input to BepInEx\plugins
all hooh item dick i input to mods\MyMods
where did i miss
Do you have the Hooa Utillity dll? and the Aura2_core.dll in Bepinex\plugins?
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Mine works fine, I have this setup:
 
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bigcover22

New Member
Oct 13, 2022
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4
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i have a question about card subfolders.

so in my chara/female/ folder there is the repack folder and another folder i made with cards i download. i had noticed that when "activating" a card and assigning her a group, the card is (maybe) copied to the main /female/ folder. some other times though, it doesn't seem to do that and just keeps the original card in it's subfolder. what exactly makes it either copy the card or not?

perhaps i'm overthinking it? maybe the game makes a backup somehow? idk. any insights?
For me it depends if saved in main folder or subfolder. Auto save may go to main.
 
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keiisho

New Member
Dec 22, 2022
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3
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When I try to open the graphics plugin (F5) it does not let me. The past few days it opened perfectly and I have not changed anything, although, last time, when moving around the window of the plugin, I put it far to the left but it should not be an issue, right?

Within the plugin/mods manager, the option of "Window Position Offset X" is adjustable but when editing it, it just automatically reverse back to a negative number

In the output log file, the following message appears when pressing F5 to open the plugin:
[Error :Configuration Manager] Failed to draw setting Window Position Offset X - System.FormatException: Input string was not in a correct format.

In a previous log file, which I couldn’t recover the next message also appeared when trying to open the plugin:
"You are trying to create a SelectionGrid with zero or less elements to be displayed in the horizontal direction. Set xCount to a positive value."
1671781948033.png

Does anyone know a possible solution or what can be the issue here?
I am new to HS2 so I really have no idea what anything really means, so... yeah, pls help :)
 
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turbojoe

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Sep 27, 2021
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When I try to open the graphics plugin (F5) it does not let me. The past few days it opened perfectly and I have not changed anything, although, last time, when moving around the window of the plugin, I put it far to the left but it should not be an issue, right?

Within the plugin/mods manager, the option of "Window Position Offset X" is adjustable but when editing it, it just automatically reverse back to a negative number

In the output log file, the following message appears when pressing F5 to open the plugin:
[Error :Configuration Manager] Failed to draw setting Window Position Offset X - System.FormatException: Input string was not in a correct format.

In a previous log file, which I couldn’t recover the next message also appeared when trying to open the plugin:
"You are trying to create a SelectionGrid with zero or less elements to be displayed in the horizontal direction. Set xCount to a positive value."
View attachment 2256905

Does anyone know a possible solution or what can be the issue here?
I am new to HS2 so I really have no idea what anything really means, so... yeah, pls help :)
I never had seen somebody posting this issue since I´m "working" here, so I´m thinking we have to look for a new solution.
At the moment I only can ask you to look if Graphics Mode is still activated in the InitSetting window.
If activated - deactivate it, start the game, close it, start again and reactivate Graphics Mode.

I repeated your moving the Graphics window to the left, but it loaded fine at the same place. So this can´t cause the problem.

On the other hand I see that your Graphic Plugin is not the recent version - I´m having now 0.5.2.
Or is Steam using an older version? Don´t know, I´m playing the BetterRepack.
 

turbojoe

Forum Fanatic
Sep 27, 2021
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i have a question about card subfolders.

so in my chara/female/ folder there is the repack folder and another folder i made with cards i download. i had noticed that when "activating" a card and assigning her a group, the card is (maybe) copied to the main /female/ folder. some other times though, it doesn't seem to do that and just keeps the original card in it's subfolder. what exactly makes it either copy the card or not?

perhaps i'm overthinking it? maybe the game makes a backup somehow? idk. any insights?
I can't give any insight on this one, other than to say that I have noticed the same and been meaning to ask.
For me it depends if saved in main folder or subfolder. Auto save may go to main.
Well, I can confirm bigcover.
I myself have the most cards directly in chara/female, but some subfolders of special creators, and some for testing. Every card of these subfolders stay remaining in the subfolder I´ve put them, whether I assign it to a group or not.

If you rework a card in creator and save it thereafter normally it goes into the subfolder from where you loaded it.
 

keiisho

New Member
Dec 22, 2022
2
3
13
Ok, finally got it back to work and man, It took some time.
So it turns out the problem was not the graphics plugin, it was the plugin manager lol.
But I had to erase the Configmanager dll, restart pc, reupload plugin into BepInEx and before opening character creation or similar, modify the "Window Position Offset X" with the reset button, otherwise, it didnt work properly

Thx :D
 
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turbojoe

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Sep 27, 2021
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Ok, finally got it back to work and man, It took some time.
So it turns out the problem was not the graphics plugin, it was the plugin manager lol.
But I had to erase the Configmanager dll, restart pc, reupload plugin into BepInEx and before opening character creation or similar, modify the "Window Position Offset X" with the reset button, otherwise, it didnt work properly

Thx :D
Thanks for the enlightenment (y)
So I think a clean new install should also has been solved this issue (in my experience this is mostly the last solution for weird behaviour of this game :cool:)
 
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shadowbane456

Newbie
Dec 2, 2018
79
66
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I noticed (in the main game) that the personality and traits you assign a character decides what animations are available. Is there a guide or list somewhere that covers this? Or better yet, is there a combo that makes all animations available?
 
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Kaseijin

Active Member
Jul 9, 2022
711
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Thanks for the enlightenment (y)
So I think a clean new install should also has been solved this issue (in my experience this is mostly the last solution for weird behaviour of this game :cool:)
Hi!
Hey Turbojoe, Do you know if this HF Patch can solve those kinda problems?

My game runs perfectly, it is only I am curious if this really helps and how this works.
 
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