- Oct 9, 2017
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- 3,174
If it's a pre-made map you're stuck with it. If you make the maps your self with a LOT of work you can export the textures for each item and retexture/upscale them yourself but that only goes so far. In the end it's illusion we're talking about they put very little effort into most of their games. Some maps by modders are leagues above others though, you just need to look around.Hey guys! I'm using HS2 studio specifically to make hi res movie scenes (regular scenes like how in gameplay trailers/CGI trailers). But despite cranking everything to the max in terms of visual fidelity, I see that the environment models look low poly. Can someone help me with details on how to increase the visual quality of maps?
Here's one rendition I made to showcase the glaring visual disparity between the character model (with next gen shaders) and the rather low visual quality of the surrounding
View attachment 3835387 map