Labubu999555
Newbie
- Feb 7, 2021
- 60
- 119
- 150
A020, B061, B064, B065, A026, B076, B087anyone have milk217 mods:
A020, B061, B064, B065, A026, B076, B087, B099, B101, B106, B110, B115
thank you.
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A020, B061, B064, B065, A026, B076, B087anyone have milk217 mods:
A020, B061, B064, B065, A026, B076, B087, B099, B101, B106, B110, B115
thank you.
Golly... I have always wanted a career in lurking.Thank you so much for this dude. This is the stuff we lurk this thread for.
I have a 4060 and I have way better fps than this, I can keep up 50-60fps in character creator pretty consistently, though studio can rape my fps depending on what I have in the scene. My fps also drops to single digits when rendering video, but that's to be expected.With Graphics Mod enabled, I get:
~ 30-40fps in the main menu
~ 100 fps in the room menu
~ 10-20fps in character creator
~ 5-10 fps in a scene
on a RTX 5070 for reference. I think this engine is messed up with all the mods going on.
Mostly lightings settings cause poor frame rate performance,With Graphics Mod enabled, I get:
~ 30-40fps in the main menu
~ 100 fps in the room menu
~ 10-20fps in character creator
~ 5-10 fps in a scene
on a RTX 5070 for reference. I think this engine is messed up with all the mods going on.
my game running all scene 60 fps no problemWith Graphics Mod enabled, I get:
~ 30-40fps in the main menu
~ 100 fps in the room menu
~ 10-20fps in character creator
~ 5-10 fps in a scene
on a RTX 5070 for reference. I think this engine is messed up with all the mods going on.
Huh, interesting, I might try it out.View attachment 5256628
Not really femboy ...
Use the bonemod and combine scaling and offset on Mune and MuneNip
I'm running a Core Ultra 7 265, so maybe it's an Intel problem? I only have this issue with Honey Select 2my game running all scene 60 fps no problem
my graphic card same RTX 5070 with cpu 5700x3D... maybe you need change preset setting View attachment 5256799 View attachment 5256789 View attachment 5256788
thank you for the share, could you also share the coordinate cards?A020, B061, B064, B065, A026, B076, B087
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I've tried DXVK in the past, it works better or worse depending on the map, but what ultimately made me switch back to DirectX was the way higher VRAM usage as working in Studio with more charas and assets made it run the same if not worse due to it. Sucks having only 10GB (not much higher from 8GB) on your GPU.You could consider tryingYou must be registered to see the linksand see if it helps with framerate. It's aimed at Linux users but I heard some Windows people use it as well. What it does it hijack DirectX calls and translate them into Vulkan, similar to how BepInEx works.
I run this game under Proton on Linux via Steam, and this is how it works there, via DXVK, no performance issues there but I also run 5800x3D and Radeon rx6950xt.
You can take a look at guide someone wrote for Assasin Creed game and DXVK as example atYou must be registered to see the links