I have a problem when I playing the StudioNeoV2
When I change some clothes in studio then set a pose on girl. IT doesn't work and show under the text,
I have already un-install and re-install many times but still not fix
what should I do??
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Behaviour.set_enabled(UnityEngine.Behaviour,bool)
at Studi

CIChar.ActiveFKGroup (Studi

IBoneInfo+BoneGroup _group, System.Boolean _active) [0x00157] in <f42641e4193742afa1c79de0438b6fed>:0
at Studi

CIChar.ActiveFK (Studi

IBoneInfo+BoneGroup _group, System.Boolean _active, System.Boolean _force) [0x00077] in <f42641e4193742afa1c79de0438b6fed>:0
at (wrapper dynamic-method) Studi

CIChar.DMD<Studi

CIChar::ActiveKinematicMode>(Studi

CIChar,Studi

ICharInfo/KinematicMode,bool,bool)
at (wrapper dynamic-method) Studio.PauseCtrl+FileInfo.DMD<Studio.PauseCtrl+FileInfo::Apply>(Studio.PauseCtrl/FileInfo,Studi

CIChar)
at Studio.PauseCtrl.Load (Studi

CIChar _ociChar, System.String _path) [0x00062] in <f42641e4193742afa1c79de0438b6fed>:0
at Studio.PauseRegistrationList.OnClickLoad () [0x00017] in <f42641e4193742afa1c79de0438b6fed>:0
at UnityEngine.Events.InvokableCall.Invoke () [0x00011] in <a43c47796b1b4dc78509dc74aec2356b>:0
at UnityEngine.Events.UnityEvent.Invoke () [0x00023] in <a43c47796b1b4dc78509dc74aec2356b>:0
at UnityEngine.UI.Button.Press () [0x00027] in <f0cd79bc997b4fdfbb94781bafee7971>:0
at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00011] in <f0cd79bc997b4fdfbb94781bafee7971>:0
at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in <f0cd79bc997b4fdfbb94781bafee7971>:0
at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00070] in <f0cd79bc997b4fdfbb94781bafee7971>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
UnityEngine.EventSystems.StandaloneInputModule

rocessMousePress(MouseButtonEventData)
UnityEngine.EventSystems.StandaloneInputModule

rocessMouseEvent(Int32)
UnityEngine.EventSystems.StandaloneInputModule

rocessMouseEvent()
UnityEngine.EventSystems.StandaloneInputModule

rocess()
UnityEngine.EventSystems.EventSystem:Update()
(Filename: <f42641e4193742afa1c79de0438b6fed> Line: 0)