- Sep 22, 2017
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Isn't he also working on a sequel to zombie's retreat?He will, since his two other games are almost finished
Isn't he also working on a sequel to zombie's retreat?He will, since his two other games are almost finished
Oh yeah mb, I guess he/she will keep the same schedule, working on two games at the same time, House Chores will replace A Town of Passion thenIsn't he also working on a sequel to zombie's retreat?
Just whitelist the .exe/folder or turn off your antivirus. Not much else we can do, the game is working and 100% legit (the Mega link provided around here is at least), it's all on youUnable to play, after launching the game file it creates some temp archive that the antivirus block as malicous.
where is MANNERS ?where is COMPRESSED
There's also nothing saying the dev can't adjust the deadlines so that users can get more meaningful updates, even if they do end up less frequent.^ He puts deadlines and follows them, even if it means 1 small scene per update. Aside the 3 games at once with 3 different artists and possibly more random dudes coding/testing/whatever.
Guess he went "I do what I say, not make empty promises and fail at them" instead of "lol suckers pay me for stuff I delay how I want and screw them" (like so many devs do).
It does make his updates small and empty, but at least we get them when he says we get them
I catch your point, and I know all the people that work on this kind of projects. But deadlines doesn't work if you are already on the deadline, and you know that the update still needs a bit more of work, which it will delay it a week or two, not a month or a couples of months, to release a bit more complete update, instead of a demo of the next update. Besides, instead of accurate update date, an estimated update would be better, and it will give you a bit more space to finish a properly update.^ He puts deadlines and follows them, even if it means 1 small scene per update. Aside the 3 games at once with 3 different artists and possibly more random dudes coding/testing/whatever.
Guess he went "I do what I say, not make empty promises and fail at them" instead of "lol suckers pay me for stuff I delay how I want and screw them" (like so many devs do).
It does make his updates small and empty, but at least we get them when he says we get them
Totally agree. The relation between time/amount of content means a lot at the time to release a new update. Small patchs in a small period, it's not a great growth, and it feels like if not too much has change. Also, is very hard to resist to the next update to see what will happen, when you have the latest update in front of you, and more if the updates makes you feel excited, and you play the update and disapoints you because of the release decisions. Dude, that's very frustratingThere's also nothing saying the dev can't adjust the deadlines so that users can get more meaningful updates, even if they do end up less frequent.
Maybe I'm weird, but I'd rather an update have signifigant progression than get one every few weeks, even if you have to wait a full month. I want the updates to be updates, not feel like a no content hotfix or 'behind the scenes changes' patch that could have waited until there was more to show. Trickling in content like that just tends to cause a loss of interest over time, because even if a lot is changing, it won't feel like it. It will still feel like the game is borderline stalled. Even if over a six month period, the same amount of content is added, it will feel like more was added and will keep player interest to do one patch every two months, versus one patch every two weeks. You won't have issues with players getting bored of the game because they check the game every update and see nothing substantial as far as changes/additions.
Bannerlord 2 is currently a good example of this. Yes, we are getting a lot of small patches, but they don't do much individually and it feels like things aren't going anywhere content wise. The bigger ones every couple weeks help, but they don't feel as big because of the more frequent empty patches.
I hate when it feels like the dev is spinning their wheels, especially when it doesn't have to be that way.
EnigmaVBUnpacker for decryptingIs there a way to Decrypt the game? I seem to remember Beta 2.0 being decrypted.