House Party has random interactions between characters, classic adventure games have characters in fixed location. I agree that the new approach could be dangerous also giving you limited time during interactions and a lot of useless time (people sleeping for example). I think they should keep like now that characters interrupt their activities as long MC want to speak with them.
No idea if with the schedule they will implement a career mechanic to give orders to lower ranks and gain money to change the house of each character.
No idea if with the schedule they will implement a career mechanic to give orders to lower ranks and gain money to change the house of each character.