hello, i'm getting an error on startup w/ the mod+melonloader "Failed to load il2cpp". Is there a fix to this?Alright, so I was tired of waiting for the MelonLoader people to fix their shit... which is why I've taken matters into my own hands now. Even the latest release still crashes with House Party, so don't even bother trying.
Here's an updated mod package that's compatible with any platform, i.e. regardless where you got the game from.
/edit: updated for 1.2.2.1 (I'll keep this post up-to-date, since I saw it's linked on the opening post as well)
The FDC mod itself hasn't changed, content wise; however I've added a text file allowing you to customize keybindings.
That should make any and all requests a la "can you change keys to this-or-that?" a thing of the past.
Please note that I'm not using any other mod(s) myself and therefore will not be able to provide support, should you run into conflicts with files from other authors.
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So you are not losing anything, it's just your money that gets restless in your pocket, ok. Thought it was something seriousIt matters if you want to buy into some notion that EEK is actually going "finish" this game and move on. Or I guess for any patreon members still donating on the promise of a future game that has essentially amounted to be a lie at this point.
As far as the current game? No. After playing the most recent patch I'm actually very much interested in playing through it again if/when one the next releases included to the further optimization options i referred to above. Like half of the original character models did nothing for my own preference tastes, so any desire to chase after that content of characters i deemed non-attractive always fell rather short. The potential ability to flip that aspect completely around is kind of a game changer in that regard.
Last version they had here was the Steam version. If you have it on Steam, download it there and don't bother with the downloads here.Is the game here only subtitled in English? The version on Steam supports 9 languages.
Many people have been saying the same when it comes to their patreon version vs steam version of the current update given that it's still in beta stage, the error is in the GameAssembly.dll as I discovered that when reading up on the failed to load of a certain file/element used for the melonloader mod.The game is stuck on a black screen. Can anyone help?
Many people have been saying the same when it comes to their patreon version vs steam version of the current update given that it's still in beta stage, the error is in the GameAssembly.dll as I discovered that when reading up on the failed to load of a certain file/element used for the melonloader mod.
Yeah wait for the actual final official version to be released.Can you suggest a solution?
If you're really hoping for such a thing why not just create your own?I was hoping if anyone had the walkthrough and sex guide in a pdf or word file?
There really isn't.Also another thought was when looking at the sources for downloading the zip file that there's a 30MB difference between pixeldrain's file and the sources of the other four sites which could be the sites themselves which really if they are compressing by 30MB then I'd advise the best route would be to try the game out by downloading the 4.83GB from pixeldrain.
Hello, I have the original game but without the DLC, is there a way to add them and make them playable?I'm uploading 1.3.0.11639 which is the latest Steam release (This is the Itch version though). It may not fix all your guys issues as I see some people are still having some on discord. Might be worth a shot though. This is the latest release that's been patched quite a few times. Will be up in a few minutes
All DLC's are automatically set to ON, so you may want to adjust those before starting a game. Don't try to use the MOD with it. It'll break the game.
You must be registered to see the links(Latest available version) - Recent Dec 24th patched
It's a failed standard. Only disk manufacturers use it all the time. RAM is still described as GB being in units of 2, and non-Windows OS-es that have switched mostly try to avoid the issue entirely by just using GiB unit.The standard has been established over 20 years ago, but Microsoft and apparently some download sites still write "GB" when in fact they mean "GiB".
Windows uses GiB as well, it just labels it GB. Linux does it correctly and - as seen - some hosters. No matter if failed or not, this is the explanation for the different file sizes.It's a failed standard. Only disk manufacturers use it all the time.