- Sep 7, 2018
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I didn't think it was worth posting since it wasn't anything that important but since you asked here you go.
This week I worked mostly on renders. So the render count as for now is 157 and +5 which I'm currently working on. Just took a small break to write this post. Damn, I wish I could make more renders per week. I checked prices for GPU again... I better didn't lol
I just think a couple of additional gigabytes of memory could solve a lot of my problems. But these prices... I also need to sort my files and library better. I did some sorting work previously, but it is still not perfect. I'm losing a lot of time searching for the right thing, and then a lot of time on posing and optimization coz I run out of memory almost every time. And the scenes overall are lagging, which makes preview and applying changes to scenes very annoying) I often have to reload everything to clean the memory and start over. That's why it takes so much time. Solving these two problems will result in a development speed-up.
Anyway, slowly but surely we're moving forward. And that's what matters. Tomorrow is my birthday, so I'll have some quality time with my family and friends this weekend. And starting from Monday I'll continue working on renders. I also plan to do some writing, as I rendered almost everything that is already written.
Have a nice weekend and stay safe.
mr.moonmi
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This week I worked mostly on renders. So the render count as for now is 157 and +5 which I'm currently working on. Just took a small break to write this post. Damn, I wish I could make more renders per week. I checked prices for GPU again... I better didn't lol
I just think a couple of additional gigabytes of memory could solve a lot of my problems. But these prices... I also need to sort my files and library better. I did some sorting work previously, but it is still not perfect. I'm losing a lot of time searching for the right thing, and then a lot of time on posing and optimization coz I run out of memory almost every time. And the scenes overall are lagging, which makes preview and applying changes to scenes very annoying) I often have to reload everything to clean the memory and start over. That's why it takes so much time. Solving these two problems will result in a development speed-up.
Anyway, slowly but surely we're moving forward. And that's what matters. Tomorrow is my birthday, so I'll have some quality time with my family and friends this weekend. And starting from Monday I'll continue working on renders. I also plan to do some writing, as I rendered almost everything that is already written.
Have a nice weekend and stay safe.
mr.moonmi