- Nov 11, 2018
- 1,792
- 2,406
Unless someone can stop the war. we wont see this anytime soon.Soon there will be a year.
Unless someone can stop the war. we wont see this anytime soon.Soon there will be a year.
No, at least not according the the Patreon update today. Apparently the update is finished but still needs to go through translations (he just got a new translator so we'll see how it goes) and beta-testing before he announces an official release date. I'm estimating the release date to be in mid July, however this is just MY best guess.Abandoned???
So the content in the next update was downscaled so he could push something out or is the entire game's scope being downscaled?No, at least not according the the Patreon update today. Apparently the update is finished but still needs to go through translations (he just got a new translator so we'll see how it goes) and beta-testing before he announces an official release date. I'm estimating the release date to be in mid July, however this is just MY best guess.
Content wise it's been downscaled a bit from his original vision due to the war going on in his country. He explained his reasoning behind this in a dev update from May being that he wanted to release the update earlier rather than releasing it somewhere in Q3-Q4. However it's still a pretty significant update with an average of ~600 renders per week (perhaps I'll put together a spreadsheet tracking progress at a later date to share here).
Just the update as far as I'm aware.So the content in the next update was downscaled so he could push something out or is the entire game's scope being downscaled?
Yeah no thx. Do some polls instead if you want to know what is popular.Analytics added. You can allow the game to send me information about your choices. It'll help me to improve the game and concentrate more on content that players are more interested in. You can always disable it in the preferences if you'd like.
quite linearDoes the game has a lot of choices and does the choices matter for the game or its a linear path?
I guess we just have a different taste in humor. I was never in to slapstick or over exaggerated scenes in movie like Monty Python and such. I'm a serious person by nature so that may be why I don't care for it. Others seem to like it and that's fine to. It's not so much that there is a lot on inner monologue it's just that half of it is him being a horny kid and freaking out over a pair of breasts and a hug.I appreciate your feedback. But the only thing I can agree with you is MC's thoughts. Some of them were rewritten, some were removed completely. Though a lot of them, I still decided to leave. Mostly because I find them informative or funny. In the last update, however, there are almost none of them at all.
As for choices, I believe that all of them matters even if you don't get a big new branch. It may be a few dialogues and renders here and there, and that's it. But every choice is remembered and may pop up later in conversation or even launch some event. They won't alter the game in general, of course. How do you imagine this with a game like this, especially when only one person working on it? The main story is pretty linear, and it must be, and it will be. It'll split it only closer to an end of the game where I plan several big branches. Still, there already are and will be branches with characters depending on whether you like them or not, your fetishes etc. Almost every choice affects the score. And depending on this score, you'll unlock a few extra scenes with characters later. Again, they won't be big. 2-3-maybe even 10 renders and some dialogue (A good example is even in the intro with Olga and Liu. If your score is high enough, you'll get some bonus). Maybe later it'll change, and I'll offer the players more varieties, possibilities and branches. But I don't want to complicate the game too much. It doesn't worth it. In the new update, you'll get more freedom and choices.
Why making a poll when I can get information right from the game without players even doing something? It's completely safe, and the game won't send any other information except your choices. Still, if you're afraid of something, you can disable it and that's it. No problems.
I just decided to turn down on the big scene with Octavia in the end of this update. I planned a big scene of about 100 renders and few animations. But it could have taken two more weeks to create it.
mr.moonmi - I am not sure about others. Personally and from what i read here, many dislike Octavia. Given a choice i would not to have any scene with her. Give us an option to skip if you make any scene for her. I would prefer to gun here down than to bone her. She is like an real life dictator that most people in world would rather bury than to sleep with. i personally hate her with passion.I appreciate your feedback. But the only thing I can agree with you is MC's thoughts. Some of them were rewritten, some were removed completely. Though a lot of them, I still decided to leave. Mostly because I find them informative or funny. In the last update, however, there are almost none of them at all.
As for choices, I believe that all of them matters even if you don't get a big new branch. It may be a few dialogues and renders here and there, and that's it. But every choice is remembered and may pop up later in conversation or even launch some event. They won't alter the game in general, of course. How do you imagine this with a game like this, especially when only one person working on it? The main story is pretty linear, and it must be, and it will be. It'll split it only closer to an end of the game where I plan several big branches. Still, there already are and will be branches with characters depending on whether you like them or not, your fetishes etc. Almost every choice affects the score. And depending on this score, you'll unlock a few extra scenes with characters later. Again, they won't be big. 2-3-maybe even 10 renders and some dialogue (A good example is even in the intro with Olga and Liu. If your score is high enough, you'll get some bonus). Maybe later it'll change, and I'll offer the players more varieties, possibilities and branches. But I don't want to complicate the game too much. It doesn't worth it. In the new update, you'll get more freedom and choices.
Why making a poll when I can get information right from the game without players even doing something? It's completely safe, and the game won't send any other information except your choices. Still, if you're afraid of something, you can disable it and that's it. No problems.
I just decided to turn down on the big scene with Octavia in the end of this update. I planned a big scene of about 100 renders and few animations. But it could have taken two more weeks to create it.
People are just very wary of something like that on their computer. I know it is easier, but I think just putting up polls on your patreon after every update or so about core choices in the game and such would just be better. Having it there at all even if it can be disabled may turn some people away.Why making a poll when I can get information right from the game without players even doing something? It's completely safe, and the game won't send any other information except your choices. Still, if you're afraid of something, you can disable it and that's it. No problems.
$20, $15, and $10 reward tiers on Patreon can already download part 3 of chapter 1. $5 reward tier will gain access on June 26th. As of now, there is no public release date set although this may change after the $5 release (do not quote me on this).Any info on update ?