I think you underestimate how many people will do this. Usually, that’s the whole point of a game—especially a sandbox—and consulting the walkthrough is either a last resort, or a way to ensure you don’t miss specific content you really want to see. Compulsory walkthroughs were a thing in 90’s point-and-click adventures, and I think most people will agree that they didn’t elevate the medium.I don't see where the grind is unless you go on a blind exploration without following the walktroughs.
Thanks, I figured out from what you said that the MC can consume gathered food in your backpack to recharge health in the field. Allows to to stay out long when gathering.I think you underestimate how many people will do this. Usually, that’s the whole point of a game—especially a sandbox—and consulting the walkthrough is either a last resort, or a way to ensure you don’t miss specific content you really want to see. Compulsory walkthroughs were a thing in 90’s point-and-click adventures, and I think most people will agree that they didn’t elevate the medium.
As for my two cents, I’d like to point out that, before getting any upgrades, it’s essentially impossible to fight any zombies to clear the way. Since harvesting resources always has a chance of dropping a zombie on you, and because, at the start game, you’re too weak to fight off more than one zombie before going home to rest (unless you consume a lot of precious resources), this means that you can never get into a fight with a wandering zombie, as you need to keep all your strength for the inevitable ambush. It also means that, once you have been ambushed while harvesting resources, you need to call it quits for that day, as you can’t survive a second random encounter.
Finally, the animations are way too long. I get the point—harvesting takes time and needs to expose you to risks—but five seconds is way overkill (and gets really irritating with the repetitive harvesting noise). Considering the speed at which zombies move, you could probably cut it down to two seconds, in my opinion; maybe even one and a half.
Getting constantly attacked ...
I have tried to explain this to dev couple of times... he just insists that we are doing it wrong and its our fault.
Save Editor is a godsend for this. I swear that every aspect of how this is set up starting from the dialogue menu selections is pure rage bait.
I think you underestimate how many people will do this.....
It could be severely relieved by making....
I never said it was your fault. On the other hand, I said :How can I find Jeanne?
You have to sleep and start a new day. Certain things are procedure based such as building rooms and equipment.I looked for the house but couldn't find it pls help
Well, this would be the case but due to the amount of copy+pasting of code you've done, out of the 2717 instances of a noise being made: 1941 of them are a 20 in 100 (or 1 in 5) chance, while 776 of them are a 30 in 100 chance (or 3 in 10).You have a one in five chance of making noise and getting attacked by a zombie (unless you use any cheating program, it will reverse the %).
command122
parsing with parameter[3] being 2; Math.randomInt
or Math.random
, none of which the game checks so I'm not sure why you'd make that remark.I dunno guys, the dev said everything's fine if you just use the walkthrough.Anyone know where to gather metal, cause I can't even keep up with repairing my weapons? Metal seems to be the problem, cause I can get everything else a lot easier.
I used a ton of resources to just find just 2 metals, and took me over an hour.I dunno guys, the dev said everything's fine if you just use the walkthrough.
There are floors to this farmI looked for the house but couldn't find it pls help
As I said, there are methods to get resources without fighting. Example: You will find a dead person in regions with 0 DANGER. There is a 1/4 chance of getting metal by searching the bag next to the body. I'm working on another method of getting metal but it's not available yet. It is possible to repair weapons using only wood.Any word on upping the amount of metal available to find? I need metal to make weapons to defeat Level 3, as well as to build stuff.
Several people complain that this % is not true when you have just proven that it is + or - equals and most of them who agreed to answer me told me that they use save modifiers.Well, this would be the case but due to the amount of ...
There was a change in one of the previous versions and I warned that it was a bug that could happen to players who have saves from older versions. I tried adding a fix for this but it doesn't work. So either you have to keep playing with this bug or the only way to make it go away is to launch a newgame.So what happend to the characters status bars. I have no idea what the health is durning a fight? They were there in 13
It seems to me that my answer is much longer than what you say. By the way, I'm putting the link for you so that you can go and read again. Between 1 line and 39, there is a huge difference.I dunno guys, the dev said everything's fine if you just use the walkthrough.
I don't give a fuck if a mod gave it a 4-star rating, and that review was left 4 months ago. So not really sure what your point here is with that comment.PS : A moderator has left a message about your complaint in his 4-star rating.
You really need to go reread the list of 18 things I gave yesterday and read this rating that talks about these complaints. You get stuck on the number of stars when I just indicated it so that you can find it more easily.I don't give a fuck if a mod gave it a 4-star rating, and that review was left 4 months ago. So not really sure what your point here is with that comment.
All I know is that when there are bunch of comments saying "I keep getting killed early in the game trying to get resources so I can progress to the rest of the game", and your responses boil down to "just get resources and upgrade your shit" it's like we're talking past each other.