Not really, I practically live for these games, which may seem bizarre when you see that their quality is a bit questionable (I always work on 2 games at the same time). The point is that I think it's unacceptable for fans to have to wait a long time for updates, so I work by giving almost total priority to speed and content, rather than quality and perfectionism.
That's why I move relatively quickly on my games, with the goal of 6 updates a year, involving different projects. There are some guys insinuating in this thread that I work slowly on purpose to make more money, but this has no basis in reality, everyone who plays my games knows that my focus is always on adding a large amount of content (mainly varied sex scenes, usually involving mother and daughter at the same time).
Sometimes I regret it, though, because some updates come out with clearly rushed parts and poor quality, but I don't let that affect me too much, usually when I do an update whose quality is a bit disappointing, I make up for it in the next update by doing more sex scenes involving more and more characters, lol.