Supaguts

New Member
Mar 22, 2024
8
2
Need a mode of transportation on land, bad! running everywhere and having to talk to certain NPCs to get anywhere is tedious.

I know in part that adding any sort of four legged creature to the game comes with certain risks of fellas here asking about "Bestiality" content, but... those could easily be ignored.
I think I remember someone outright asking one of the developers about adding faster methods of travel to the game such as mounts and more NPC's that quick travel you on a forum or something, and the developer said that they weren't going to add mounts to the game and that fast travel would be exclusive to NPC's and events. It's been months since i read that though, and I don't remember where I saw it so take that with a grain of salt.

I'm just going to install cheat engine before I start up the game again. I like the bits of this game that aren't exclusively running to some place, and would prefer to get to them as fast as I can. I recommend you do the same.
 

flannan

Well-Known Member
Dec 15, 2022
1,273
1,021
You need to shoot them to capture them, that is not what I read when searching here and there really isn't any information regarding hunting in general in the game so you have to just guess.
I sneaked up on them as I read I could here, and that didn't work.
The changelog says they introduced ammunition to guns, and ability to use them to capture, in version 33. Which is why old guides aren't helpful.
I can talk with the npc's but that really doesn't lead anywhere other than a lot of dialogue.
According to guides, there are actually a lot of quests you can take from NPCs. But the logic seems to be, that you can't get a quest unless you're trying to get into their pants. Which doesn't work well with me.
 

Supaguts

New Member
Mar 22, 2024
8
2
10) According to guides, there should be a black market currency exchange that will turn guild coins into real money, so you can finally buy yourself some pants.
The exchange guy will be behind some houses in the town right by this canal place. I've included a screenshot of me looking roughly where he is IIRC. This isn't much at all, but I hope it helps somewhat. He'll be pretty easy to miss because he's pretty dark himself. Screenshot 2024-05-26 035612.png
 
  • Like
Reactions: flannan

Supaguts

New Member
Mar 22, 2024
8
2
Out of curiosity, has anyone completed the dialog tree with the Blind Cyan cat lady in the town on the 1st island to figure out how she went blind? I've only gotten as far as her asking me what I thought the thing she wasn't supposed to see was. She gave a hint about the darkness and lights and how if i could return from such an encounter, she'd give me the answer. I thought she was referencing the sequence you trigger every time you go through the mountain pass to get to the south of the Island, and I went through it twice but didn't get any new dialog options when I went back and spoke to her. I could only flirt or just say I didn't know what she saw.
 
Last edited:

Sage Cat

Newbie
May 7, 2019
38
59
I'm kind of salty that there are cheap 2d 30-minute games out there with 4 and 5 stars ratings while this 3d game with quests, sex scenes and story sits at 3 stars because zoomers have severe attention deficit disorder.

I won't reply to any responses, just venting a bit : p
 

flannan

Well-Known Member
Dec 15, 2022
1,273
1,021
I'm kind of salty that there are cheap 2d 30-minute games out there with 4 and 5 stars ratings while this 3d game with quests, sex scenes and story sits at 3 stars because zoomers have severe attention deficit disorder.

I won't reply to any responses, just venting a bit : p
It's not attention deficit disorder. It's a bad game design similar to that of early RPGs. The ones that clearly need a hefty guide that is printed on paper, but you don't actually have it. I almost expect that when I try to sail out of the port, the game would ask me for a word on page 44 of the guide.
My favorite part is where you get a whole ship, and don't even have pants to cover your ass. And pretty much no use for the ship either. Because you're not a merchant and not a brave warrior, just some kind of slave hunter. They never properly explained why you hunt people either. At least, not before I decided to put the game off until later.
 

DoodlesTheBob

Member
Aug 23, 2018
305
435
I'm kind of salty that there are cheap 2d 30-minute games out there with 4 and 5 stars ratings while this 3d game with quests, sex scenes and story sits at 3 stars because zoomers have severe attention deficit disorder.

I won't reply to any responses, just venting a bit : p
I'm not a zoomer. I just don't think watching a character jog for 2 minutes is compelling gameplay. And without an auto-run feature, it annoys my arthritis.
 

Dr_Kek

Member
Oct 15, 2020
117
107
honestly the main complain is the long travel on foot all the time and it can take forever, the game is pretty, scenes are nice, char customisation is pretty cool (hell im not into furry and yet i liked it, love those asses).

would make it so much better to have a ride to travel, and many more Quality of Life updates.

I do agree with Sage cat tho, but 4.5 stars is a good result
 
  • Like
Reactions: Sage Cat

HentardDivine

Newbie
Feb 4, 2024
19
27
It's not attention deficit disorder. It's a bad game design similar to that of early RPGs. The ones that clearly need a hefty guide that is printed on paper, but you don't actually have it. I almost expect that when I try to sail out of the port, the game would ask me for a word on page 44 of the guide.
My favorite part is where you get a whole ship, and don't even have pants to cover your ass. And pretty much no use for the ship either. Because you're not a merchant and not a brave warrior, just some kind of slave hunter. They never properly explained why you hunt people either. At least, not before I decided to put the game off until later.
Gonna go ahead and assume that you do have ADHD since you didn't even bother to read anything... the game straight up tells you that you're curing ferals so they can join society as people.

And apparently, discovering things via text and reading is a bit overkill for you, so... thats even more evidence that you have ADHD.

Finally, you put off the game before discovering these things clearly... as you didn't know why you're curing ferals, or what sailing was even worth.

And finally, you insulted early RPG game design despite it being the foundation for those glittery explosions of bright colored texted games that hold your hand for every action you take.

And what ultimately killed the sense of adventure in early MMORPGs today like WoW for instance...

So yea, you have ADHD my very angry friend.
 

flannan

Well-Known Member
Dec 15, 2022
1,273
1,021
And apparently, discovering things via text and reading is a bit overkill for you, so... thats even more evidence that you have ADHD.
What I hate, is not discovering things via text, it's talking to random people that I have no reason to talk to.

Gonna go ahead and assume that you do have ADHD since you didn't even bother to read anything... the game straight up tells you that you're curing ferals so they can join society as people.
The game does say that ferals are cured and join society as people, yes. I was able to infer this much from the hints they dropped.
It does not explain why they are living in some kind of zombie apocalypse for generations. It does not explain why not all ferals have been cured yet.
And I heard on the forums that "cured" people are somehow sterile (but the game never told me that), and I have no explanation how pseudo-age-of-sail society can possibly handle that.

And finally, you insulted early RPG game design despite it being the foundation for those glittery explosions of bright colored texted games that hold your hand for every action you take.
I have plenty of reasons to hate early RPG game design. They lost all the good stuff that was in tabletop RPGs. Sometimes while having absolutely no excuse for that.

And what ultimately killed the sense of adventure in early MMORPGs today like WoW for instance...
There was no sense of adventure in early RPGs, and there is no sense of adventure in this game. Early MMORPGs just inherited that.
Later games had to find their own sense of adventure by trial and error.
 

DoodlesTheBob

Member
Aug 23, 2018
305
435
Gonna go ahead and assume that you do have ADHD since you didn't even bother to read anything... the game straight up tells you that you're curing ferals so they can join society as people.

And apparently, discovering things via text and reading is a bit overkill for you, so... thats even more evidence that you have ADHD.

Finally, you put off the game before discovering these things clearly... as you didn't know why you're curing ferals, or what sailing was even worth.

And finally, you insulted early RPG game design despite it being the foundation for those glittery explosions of bright colored texted games that hold your hand for every action you take.

And what ultimately killed the sense of adventure in early MMORPGs today like WoW for instance...

So yea, you have ADHD my very angry friend.
By that logic, most of the general population has ADHD because RPG games are a global niche and only began to get widespread appeal once voice acting helped disseminate it. Early MMORPG and RPG mechanics were not good game design and did not respect player's time because they were aimed at children instead of working adults. This is why all those mechanics did not persist in the market. This is why everquest classic and runescape survives today because of a small group of (ironically) Autistic-ADHD havers.

Given that ADHD isn't something that the majority has, your assertion that ADHD is to blame is just fucking dumb. Reread the above if you need to understand the logic leading to that conclusion.

Also, linear is the name of the game with classic RPGs. You didn't have branching stories, exploration or sandboxes. You had levels that amounted to corridors. A few vestigial areas with treasure boxes to reward you for wasting your time? Sure. Major story changes? Nope. Sense of adventure my ass, you played those games to be railroaded.
 
  • Like
Reactions: flannan

HentardDivine

Newbie
Feb 4, 2024
19
27
By that logic, most of the general population has ADHD because RPG games are a global niche and only began to get widespread appeal once voice acting helped disseminate it. Early MMORPG and RPG mechanics were not good game design and did not respect player's time because they were aimed at children instead of working adults. This is why all those mechanics did not persist in the market. This is why everquest classic and runescape survives today because of a small group of (ironically) Autistic-ADHD havers.

Given that ADHD isn't something that the majority has, your assertion that ADHD is to blame is just fucking dumb. Reread the above if you need to understand the logic leading to that conclusion.

Also, linear is the name of the game with classic RPGs. You didn't have branching stories, exploration or sandboxes. You had levels that amounted to corridors. A few vestigial areas with treasure boxes to reward you for wasting your time? Sure. Major story changes? Nope. Sense of adventure my ass, you played those games to be railroaded.
Sandbox is an added bonus. Most older RPGs were all about exploration through either text or otherwise. Map type was of little issue when it comes to compelling gameplay.

And no, this is singular opposition of ADHD. When a person refuses to read text from multiple sources i.e gathering intel like a normal person... that is purposeful ignorance, especially if its attention deficit responsible.

Not traveling and actually talking to multiple people to combine information because you 'think' you shouldn't talk to this >NPC< is ridiculous.

Traveling, talking to people, exploring... And gathering information is what RPGs are about, what you're describing is an story-episode based game like Last of Us, where it isn't required to explore or take your time; it is only required to talk to the person with a marker above their skull.

The difference isn't vast. And there is no excuse to completely ignoring basic ideas like talking to multiple NPCs in an open-world ERPG. The only complaints I had with this game was the time it took to travel on foot and the fact that you can't fast travel on land without talking to someone.

And I was not the person who brought up ADHD, that was a previous person in this discussion, I only solidified the fact that, yes... they have ADHD because they dropped the game for the simpliest issue of exploring and reading... And not taking the time to simply do so is again... ridiculous.

And by the way... games are in there entirety... a waste of time... not only that, you're playing a porn game; a porn game built on the foundation of an RPG design, which is a waste-of-time design by the way... if that wasn't obvious.

RPGs at their core, are big time consumers for EVERYONE... and were not intended for someone who has a one or two jobs and a house to take care of.

And of course, if you REALLY suck at time management for day-to-day things like having fun, then you will just simply never enjoy RPGs. People who can find the time to play a game during the day are simply the ones who can enjoy RPGs.

Your previous arguement of these games not respecting adults time is frivilous, and ironically... speaks of an older time when adults literally had nothing to do but work, eat, sleep, Rinse and Repeat.

Adults now have at home movies, computers, consoles, phones, tablets etc, etc. The idea that you think that they don't respect your time means you simply cannot manage time well.

That is why, at their core... they were designed for children at their inception... because kids had time. Now then, do NOT insult early RPGs, do NOT compare them to their tabletop variants... as the difference between them is VAST. The difference isn't smol... It is massive.

Sure, fantasy... but on table-top you can control the story, setting, atmosphere, character arcs, villains, LITERALLY EVERYTHING... RPGs on pixels? Your characters appearance... if that.

And of course, you BOTH have ADHD. And your opinions are WRONG. And I am always right.
 

flannan

Well-Known Member
Dec 15, 2022
1,273
1,021
Not traveling and actually talking to multiple people to combine information because you 'think' you shouldn't talk to this >NPC< is ridiculous.

Traveling, talking to people, exploring... And gathering information is what RPGs are about, what you're describing is an story-episode based game like Last of Us, where it isn't required to explore or take your time; it is only required to talk to the person with a marker above their skull.
Let me be honest with you: no part of this game made me interested in expending this kind of effort. This is not Genshin Impact. This is not even Elder Scrolls.
Oh sure, the author clearly spent a lot of time working on his setting. But he totally forgot he's making a game. I've seen this mistake dozens of times.

Pretty much every element of the setting is not on the scale where the player can expect to do anything with them. All that's left to do, is hunt ferals for small change (which requires black market deals to make it happen), and use it to get drunk and buy whores.

Speaking of RPGs, every time they require actions that do not make sense in genre, such as talking to everybody, it's a failure on the developer's side. Where have you seen a ship captain that arrives at a port, and starts talking to every person he comes across?
Sure, many people should have something to say. But things should start making sense early and through the main quest/tutorial. Unless you are supposed to be village idiot / horror victim or other kind of stupid.
And having hunting people with a curing rifle as the only form of gameplay does not make sense if you're supposed to be a ship captain.
 

DoodlesTheBob

Member
Aug 23, 2018
305
435
Sandbox is an added bonus. Most older RPGs were all about exploration through either text or otherwise. Map type was of little issue when it comes to compelling gameplay.

And no, this is singular opposition of ADHD. When a person refuses to read text from multiple sources i.e gathering intel like a normal person... that is purposeful ignorance, especially if its attention deficit responsible.

Not traveling and actually talking to multiple people to combine information because you 'think' you shouldn't talk to this >NPC< is ridiculous.

Traveling, talking to people, exploring... And gathering information is what RPGs are about, what you're describing is an story-episode based game like Last of Us, where it isn't required to explore or take your time; it is only required to talk to the person with a marker above their skull.

The difference isn't vast. And there is no excuse to completely ignoring basic ideas like talking to multiple NPCs in an open-world ERPG. The only complaints I had with this game was the time it took to travel on foot and the fact that you can't fast travel on land without talking to someone.

And I was not the person who brought up ADHD, that was a previous person in this discussion, I only solidified the fact that, yes... they have ADHD because they dropped the game for the simpliest issue of exploring and reading... And not taking the time to simply do so is again... ridiculous.

And by the way... games are in there entirety... a waste of time... not only that, you're playing a porn game; a porn game built on the foundation of an RPG design, which is a waste-of-time design by the way... if that wasn't obvious.

RPGs at their core, are big time consumers for EVERYONE... and were not intended for someone who has a one or two jobs and a house to take care of.

And of course, if you REALLY suck at time management for day-to-day things like having fun, then you will just simply never enjoy RPGs. People who can find the time to play a game during the day are simply the ones who can enjoy RPGs.

Your previous arguement of these games not respecting adults time is frivilous, and ironically... speaks of an older time when adults literally had nothing to do but work, eat, sleep, Rinse and Repeat.

Adults now have at home movies, computers, consoles, phones, tablets etc, etc. The idea that you think that they don't respect your time means you simply cannot manage time well.

That is why, at their core... they were designed for children at their inception... because kids had time. Now then, do NOT insult early RPGs, do NOT compare them to their tabletop variants... as the difference between them is VAST. The difference isn't smol... It is massive.

Sure, fantasy... but on table-top you can control the story, setting, atmosphere, character arcs, villains, LITERALLY EVERYTHING... RPGs on pixels? Your characters appearance... if that.

And of course, you BOTH have ADHD. And your opinions are WRONG. And I am always right.
 

HentardDivine

Newbie
Feb 4, 2024
19
27


Let me be honest with you: no part of this game made me interested in expending this kind of effort. This is not Genshin Impact. This is not even Elder Scrolls.
Oh sure, the author clearly spent a lot of time working on his setting. But he totally forgot he's making a game. I've seen this mistake dozens of times.

Pretty much every element of the setting is not on the scale where the player can expect to do anything with them. All that's left to do, is hunt ferals for small change (which requires black market deals to make it happen), and use it to get drunk and buy whores.

Speaking of RPGs, every time they require actions that do not make sense in genre, such as talking to everybody, it's a failure on the developer's side. Where have you seen a ship captain that arrives at a port, and starts talking to every person he comes across?
Sure, many people should have something to say. But things should start making sense early and through the main quest/tutorial. Unless you are supposed to be village idiot / horror victim or other kind of stupid.
And having hunting people with a curing rifle as the only form of gameplay does not make sense if you're supposed to be a ship captain.
You're comparing a porn game on a very low budget... to Triple-A games with entire corporate backing, which happen to have a HUGE modding community, that turn those games into porn games of their own.

So lets be honest here, someone is actually trying to make a porn game. You can't expect these people to create something that fits every facet of your liking...

So my final response:
 
3.30 star(s) 23 Votes