- Sep 19, 2017
- 626
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True. He's like Crysis of animated porn.until he makes decent-length narrative videos with voice acting, plot + dialogue, other animators that do these things will always be better imo
True. He's like Crysis of animated porn.until he makes decent-length narrative videos with voice acting, plot + dialogue, other animators that do these things will always be better imo
Do you have exemples of those other better animators?until he makes decent-length narrative videos with voice acting, plot + dialogue, other animators that do these things will always be better imo
Well, the cloth and liquids are simulations, pretty simple even in blender.If this guy is animating everything by hand with no mocap, that’s some serious skill. I mean, those cloth physics and the details on Ada’s body are just crazy ... Now I'm wondering how a threesome would look, with the same quality and length as that Gwen animation
Hydra, if you’re reading this, I’d subscribe for life if you made that happen. No pressure, just saying...
Was wondering about Hydra's workflow myself but tbh doesn't look like much video editing, mostly color grading and some grain effects maybe - and audio of course, which is the biggest part, especially if he has to work together with voice actors.Thanks, how does he even edit these videos? Got an idea what video editing software he uses?
... Hydra is animating these stuff long before AI was even a thing. Like check his Lara's animation from November 2019 or Widow & Mercy from October 2019 and you will see. Hydra's facial animations are always top tier, no need to try to disregard his work by saying "AI AI AI"... like literally you just came here and started saying stuff with mocap suit and AI... Like who the hell would make these animations with mocap suit... Do you even know how expensive it is? Even now when it's "cheap"?Well, the cloth and liquids are simulations, pretty simple even in blender.
But the body movement and facial animation must be mocap or AI extraction, no way this is all by hand.
Hydra is def. a pro animator who left and started making porn cuz it pays better, and you're not constantly crunching and many other benefits, and KisX probably too. Like these 2 creators are the best out there for sure.the fact he's not using mocap, and yet the movements are so natural is astonishing
Been here 3 years longer than you, but ok.... Hydra is animating these stuff long before AI was even a thing. Like check his Lara's animation from November 2019 or Widow & Mercy from October 2019 and you will see. Hydra's facial animations are always top tier, no need to try to disregard his work by saying "AI AI AI"... like literally you just came here and started saying stuff with mocap suit and AI... Like who the hell would make these animations with mocap suit... Do you even know how expensive it is? Even now when it's "cheap"?
Damn Hydro improved over the years? Who would have guessed, right?Been here 3 years longer than you, but ok.
And what's with this aggressive attitude? Imagine being that pationated about a porn creator. I think you should go out more.
FYI:
Using mocap suits (btw not that expensive anymore) or AI tools to extract motion is no shit talking the artist but acknowledging his skill-set. It's not as easy as prompting something in StableDiffusion, that's for sure.
Character porting, rigging, lighting, physics, including all that mocap in the scene requires a whole tree of skills.
Also, his facial stuff got way better, early Lara is pretty rudementry (was most likely hand-animated), latest Harley is pretty detailed - different level of rig and some form of mocap (AI or not, doesn't matter).
Using iPhone cameras with their LiDAR scan is a very nice tool to get accurate starting data. And yes, that filter you put on your freaking insta fake-life is also AI so what's the big deal?
There are a lot cool tools out there that enables those who are willing to play with them. All kinds of indie game studios use this tech now and why wouldn't they - it makes more good content possible.
nah i doubt he used mocap on the faces, as they are too rigid. if i were to use mocap, i'd have already showcased many dynamic expressions in 30 seconds. or maybe he did use mocap to speed up his workflow, but limited it to few expressions as to avoid suspicion of using mocapWell, the cloth and liquids are simulations, pretty simple even in blender.
But the body movement and facial animation must be mocap or AI extraction, no way this is all by hand.
Yeah I'm sure of it too that he is/was a professional working for companies. And if he's not, he sure can get a job in there.Guys Hydra is a Professional, but in all the meaning of the word. He probably has worked for big studios and worked on scenes of games we all have enjoyed.
Like with Rachel.Yeah I'm sure of it too that he is/was a professional working for companies. And if he's not, he sure can get a job in there.
I know a few minutes videos and a whole cinematic scene is different, but man... I wish we'd see a longer video of Ashley with some kind of story and all.