Collection Mod RPGM HyperK2's Mod Collection

locomotor79

Well-Known Member
Oct 2, 2016
1,941
817
hee HyperK2 i noticed the seal of fellati canot be removed and put back like any other accesories/clothing
can you atleast make the happening
maybe whe whant her to be raped
also when you have to whore around in the castle it is removed iff you could have it so you can use while doing the whoring section off the game whit that accessorie that whould be cool
 
Last edited:

hawkhunter

Member
Aug 10, 2017
417
312
View attachment 4088370

Overview:
Collection of the various RPGMaker game mods I've created.
Mod descriptions and downloads can be found here.
If you'd like to support my work, I now have a !​

Updated: 10/1/2024
Game/Creator: Various
Modder: HyperK2
Mod Version: N/A
Game Version: N/A
Language: English

I am the Armor F95
Features:
You don't have permission to view the spoiler content. Log in or register now.

Crimson Colosseum F95
Features:
You don't have permission to view the spoiler content. Log in or register now.

BegieAdeII~The False Hallelujah~ F95
Features:
You don't have permission to view the spoiler content. Log in or register now.

Pray Game F95
Features:
You don't have permission to view the spoiler content. Log in or register now.
Crimson Lotus Soaring Pure Flame F95
Features:
You don't have permission to view the spoiler content. Log in or register now.

Celestia the Princess of Fellati F95
Features:
You don't have permission to view the spoiler content. Log in or register now.

Lost Chapter F95
Features:
You don't have permission to view the spoiler content. Log in or register now.

Chire~den Crisis!! F95
Features:
You don't have permission to view the spoiler content. Log in or register now.

Installation:
You don't have permission to view the spoiler content. Log in or register now.


Downloads:
Crimson Lotus Soaring Pure Flame:
Celestia the Princess of Fellati:
Lost Chapter:
Chire~den Crisis!!:
Pray Game:
BegieAdeII~The False Hallelujah~:
Crimson Colosseum:
I am the Armor:
You make these games from boring to totally worth playing!
When there is combat H but the game is so easy that you have to lose hard intentionally, it has no thrill. Thanks for putting the effort into those games!
(I am the armor and crimson collosseum excluded. But nice spice with the changes)
 
  • Like
Reactions: angr8

Aereist

Newbie
Feb 1, 2018
42
28
I love your Lost Chapter mod. It makes the game much more enjoyable.

I'd like to ask if you could make it harder by nerfing the golden kick? Despite how hard the mechanic gets, lewd build's still an overwhelmingly powerful build that can obliterate most enemies with one temptation.

On that note, it'd be nice for a nerf for temptation as well. It's kinda weird how a free lewd card like temptation being much more powerful than actual sex cards or taunt that requires doing requirement to grab.
 
  • Like
Reactions: smilee2110

NoOneSpecial1231

New Member
Feb 24, 2018
6
0
Was your mod for Celestia meant to turn warrior's skills(i.e the first two party members you get have their attack costing mp now) into costing mp from tp? Cause it makes the game rougher for sure but I dont see why a warriors moves should cost mp. Also celeste cant do anything in the first boss battle now.
 

AoE_Freak

New Member
Jan 17, 2020
3
1
Your mod for Crimson Lotus Soaring Pure Flame doesn't seem to be working for me. I tried extracting the zip file into the game's folder, and I chose the option to replace all one hundred something files, but it doesn't seem to have changed anything. I just started the game, and enemies can't seem to grab me, and the "Observe" button still says "Observe" even though I read somewhere your mod changes it to "Rest." Are the wrong files uploaded for that one, or am I installing it incorrectly?

Never mind, I did end up putting the files in the wrong place... The mod is working fine now!

Also, these mods look awesome! Thank you very much for creating them!
 
Last edited:

bsdt

Newbie
Aug 29, 2017
51
40
Thanks for your great improvements to Crimson Colliseum! If I wanted to tweak the values myself, like the delay/time limit on the QTEs, can I learn to do it simply or would it be too hard to bother?
 

HyperK2

Member
Game Developer
Jul 26, 2019
228
448
Sorry for the long hiatus guys. I am currently back to working near full time on my various projects. I have an update to Chireiden Crisis! ready to go for you guys, and I also have a hefty update to Lost Chapter that will be available for free starting next week. I updated the main post with the update notes for Chireiden Crisis, but the main point is that I did a full translation for the game as well as a few more tweaks.

The update to Lost Chapter will more comprehensively update many of the combat encounters/ status effects with more effects, as well as a completely new event that I tried to make. I think it's coming together pretty nice, so look forward to that too.

Thanks for your great improvements to Crimson Colliseum! If I wanted to tweak the values myself, like the delay/time limit on the QTEs, can I learn to do it simply or would it be too hard to bother?
If you know how to open the game and edit it in VX editor, then it's not too bad. Basically, in common events 16-19 you'll see a 'wait for 20 frames or something' This is the timing. If you're using my mod, I've moved the timings to a new event at the bottom of the list called ArmorQTEDelay which changes the timing/delay based off of the various factors. A higher number is longer, and smaller number is quicker.
 

Aereist

Newbie
Feb 1, 2018
42
28
Sorry for the long hiatus guys. I am currently back to working near full time on my various projects. I have an update to Chireiden Crisis! ready to go for you guys, and I also have a hefty update to Lost Chapter that will be available for free starting next week. I updated the main post with the update notes for Chireiden Crisis, but the main point is that I did a full translation for the game as well as a few more tweaks.

The update to Lost Chapter will more comprehensively update many of the combat encounters/ status effects with more effects, as well as a completely new event that I tried to make. I think it's coming together pretty nice, so look forward to that too.


If you know how to open the game and edit it in VX editor, then it's not too bad. Basically, in common events 16-19 you'll see a 'wait for 20 frames or something' This is the timing. If you're using my mod, I've moved the timings to a new event at the bottom of the list called ArmorQTEDelay which changes the timing/delay based off of the various factors. A higher number is longer, and smaller number is quicker.
Whoa I'm looking forward to this THANK YOU
 

Aereist

Newbie
Feb 1, 2018
42
28
Btw is your mod for Crimson Colisium only works with the fan TL of the game? Or can it be applied by extracting the files in Kagura version? I have no idea at all.
 

HyperK2

Member
Game Developer
Jul 26, 2019
228
448
Btw is your mod for Crimson Colisium only works with the fan TL of the game? Or can it be applied by extracting the files in Kagura version? I have no idea at all.
I made it with the updated Kagura version, but I think it should work with either. The fan translation is (mostly) mine btw ;)Also, I'll consider going back and taking a look at some of the card balance in Lost Chapter.

Was your mod for Celestia meant to turn warrior's skills(i.e the first two party members you get have their attack costing mp now) into costing mp from tp? Cause it makes the game rougher for sure but I dont see why a warriors moves should cost mp. Also celeste cant do anything in the first boss battle now.
Yes, because TP was tied to other mechanics. So in order to balance things the way I wanted, it was necessary to decouple TP from combat skills. As for the first boss, Celeste not being able to do anything other than defend is vanilla behavior. If you're talking about the Imperial Sargent, I've made it so he's now very resistant to slashing weapons, so you'll have to get a striking type weapon to deal with him effectively.
 

Aereist

Newbie
Feb 1, 2018
42
28
I made it with the updated Kagura version, but I think it should work with either. The fan translation is (mostly) mine btw ;)Also, I'll consider going back and taking a look at some of the card balance in Lost Chapter.
It's that your mod seems to be compressed right? The Kagura version I bought (and just test downloaded) doesn't seem to have data folder with rvdata files, but instead plain casual files.

Or is it that I can just paste them in and they'll get prioritized over the OG game file without having to replace them? I played this game a decade ago so I can't really notice if there's any different (bought the game just because you made a mod for it. I trust your balancing judgement to some extent X3).

1753256633774.png 1753256664910.png

And thank you for considering doing more with Lost Chapter. You made me like my favorite game even more, and it's hard to find someone who can understand that H games that centered around battle fuck or lewd mechanics lack substance if it's so easy you can just evade every lewd attempts.
 

HyperK2

Member
Game Developer
Jul 26, 2019
228
448
It's that your mod seems to be compressed right? The Kagura version I bought (and just test downloaded) doesn't seem to have data folder with rvdata files, but instead plain casual files.

Or is it that I can just paste them in and they'll get prioritized over the OG game file without having to replace them? I played this game a decade ago so I can't really notice if there's any different (bought the game just because you made a mod for it. I trust your balancing judgement to some extent X3).
I think I'll have to write a short guide and post it with the change notes for Crimson Colosseum because there's actually a little legwork involved compared to most games. You need to download and use RPGmakerTrans here . Run that on the the Game.rgss2a , copy the extracted files back into the game folder, and then delete Game.rgss2a. From there you can add my mod and overwrite the files. Let me know if there's something you can't figure out.
 
  • Heart
Reactions: Aereist

Aereist

Newbie
Feb 1, 2018
42
28
I think I'll have to write a short guide and post it with the change notes for Crimson Colosseum because there's actually a little legwork involved compared to most games. You need to download and use RPGmakerTrans here . Run that on the the Game.rgss2a , copy the extracted files back into the game folder, and then delete Game.rgss2a. From there you can add my mod and overwrite the files. Let me know if there's something you can't figure out.
I didn't know how to use the tool in that link, but as soon as I know what I have to extract, I googled the other tool and did this just fine, thank you!
 

theragglefraggle

New Member
Nov 6, 2018
1
1
Gotta say man I absolutely love your mods you do a great job expanding upon the gameplay in these games.
Quick question for you about modding RPG maker.
I've been considering modding a few different RPG maker games predominantly Jumble strikers and was curious if you could point me in the right direction on what a good way to go about that is. From what I understand it seems like modding .json files directly works but the data is hard to parse on its own.
 
  • Like
Reactions: AoE_Freak

HyperK2

Member
Game Developer
Jul 26, 2019
228
448
Gotta say man I absolutely love your mods you do a great job expanding upon the gameplay in these games.
Quick question for you about modding RPG maker.
I've been considering modding a few different RPG maker games predominantly Jumble strikers and was curious if you could point me in the right direction on what a good way to go about that is. From what I understand it seems like modding .json files directly works but the data is hard to parse on its own.
Thanks man :)
I had thought about too, but I settled on the newer game. For me, the best way is to unpack the files and open them directly in rpgmaker. I use the jsons (namely common events) more as a reference, but sometimes I need to edit them or the .js files with notepad++. Every game is made differently so I need to figure it out and make changes or additions from there.
 
  • Like
Reactions: AoE_Freak

HyperK2

Member
Game Developer
Jul 26, 2019
228
448
breaks the game, get an error on startup that i dont get when i use the vanilla files.

"Failed to load
img/system/Window.png"
THANK YOU for telling me!
I think I've figured it out, and I've reuploaded a new file.
For you, either restart from scratch with the new upload, or you can just replace System.json and Tilesets.json with the originals and that should fix it.
 

anon1010

Member
Jul 8, 2019
406
203
THANK YOU for telling me!
I think I've figured it out, and I've reuploaded a new file.
For you, either restart from scratch with the new upload, or you can just replace System.json and Tilesets.json with the originals and that should fix it.
adding in those 2 original files worked. Ive gotta ask though, going through runs im constantly out of AP without even being able to do anything is that from your mod or is that in the base game? i played lost chapter once when it first appeared on this site but i cant remember anything like that happening, i start fights with 0 AP and cant do a single thing. early on in runs its fine but eventually after a boss i seem to lose AP regen so first 20 floors seem fine, 2-40 i lose 1 AP regen then 40-60 i lose the second and last AP regen point i have. havent gotten past floor 60 obviously because of this.
 

Aereist

Newbie
Feb 1, 2018
42
28
Trying it and I think I got softlocked from the new AP management stuff.

Can't get any AP after getting locked into this position and it never stopped doing this.

1753640833495.png
 
  • Like
Reactions: anon1010