- Sep 7, 2017
- 33
- 35
At the end i was like, how can u so stupid and lose the magical watch...and seriously stop telling people about it.At the end of the pool party I was like, wow I am a prick. lol
why are you telling me all of this? i merely pointed out that the game has plot holes right now and that i hope that he will treat each route equally in terms of quality and lenght (cause it's still not fully visible how far the dev wants to go for each route). i write criticism for the dev so he can adress it in the future, 'cause powdering the devs ass won't get him anywhere. and where the heck did i ever state that the dev should accomplish more per month???You have to remember this is a game in progress. Of course there's plans to complete all routes, it's just a matter of time. I think it's a little unfair to expect on a monthly release cycle of an unfinished game to have every option on every route fully complete at this stage. I'm not sure why people are being overly critical at this point in development.
why are you telling me all of this? i merely pointed out that the game has plot holes right now and that i hope that he will treat each route equally in terms of quality and lenght (cause it's still not fully visible how far the dev wants to go for each route). i write criticism for the dev so he can adress it in the future, 'cause powdering the devs ass won't get him anywhere. and where the heck did i ever state that the dev should accomplish more per month???
so my question to you again: why are telling me all of this?
i wrote my post about the plot holes at friday 9:47 PM, you wrote it at saturday 3:44 AM. if you did a post before, i didn't see it.Because I've already told you that the devs have posted regarding this very issue. They plan to flesh out all the alternate storylines / endings in time (and yes, most game devs will always have a main or canon story line in mind). It's unnecessary criticism for a game that's barely even at the halfway stage in development. Spanking their ass is just as useless as powdering it at this point.
And where the heck did I say that you said the dev should accomplish more per month? All I said was that the alternate paths will get done in time. Just because they're not done yet doesn't mean they're filler
here the answer:And where the heck did I say that you said the dev should accomplish more per month?
since you quoted me directly and didn't say something like "generally speaking" i figured, you meant me. if not, fine, but ya gotta express it more clearly, or i don't know who you are actually talking to.I think it's a little unfair to expect on a monthly release cycle of an unfinished game to have every option on every route fully complete at this stage.
That was my first post, responding to Gibberish666, and indirectly to you since you were both concerned re: the plotholes. They have to map out a main skeleton before they can worry about side routes, or it'll just be too hard to do. Here's a snippet:i wrote my post about the plot holes at friday 9:47 PM, you wrote it at saturday 3:44 AM. if you did a post before, i didn't see it.
here the posts:
Like I said, you were lamenting that the game had a lot of logic holes - I was saying it'd be unrealistic to expect all those logic holes to be addressed already. They need the main story plotted out before they can tie in the side stories. That quote you posted of mine had nothing at all about you saying they should develop more per month.in my second post i talked about the fear that the dev could just use the side routes as a gap filler, which would reduce the quality of these side routes a lot. i didn't talk about that he should do more per month, nor that he sould do every route at the same time. what i bascially want to know is, how the dev will treat these routes: equally, or just as a gap filler. and at the end i did say that i don't mind if he simply does one route after another.
to answer your last question:
here the answer:
"I think it's a little unfair to expect on a monthly release cycle of an unfinished game to have every option on every route fully complete at this stage. "
i think we simply just talked away from each other and missunderstood each others post there.That was my first post, responding to Gibberish666, and indirectly to you since you were both concerned re: the plotholes. They have to map out a main skeleton before they can worry about side routes, or it'll just be too hard to do. Here's a snippet:
"Like when you ignore Grace in the first four episodes but she still thinks you put it up her butt in Episode Five.
Originally, the story let players skip scenes with Grace, Laura or Jenn. This was to make it easier on players replaying the game that didn't want the repetition, as well as the occasional cry of "hey! I didn't want to hook up with all of the girls but you made me!"
I didn't fully develop the paths because entire episodes centered around the girls and if you skipped Laura's storyline, for example, you would be a bit annoyed when update six only lasted five minutes.
But now the game is large enough that if you skipped any of those three girls you would still get substantial game play."
I'm not going to post their patreon entry entirely, but you can find out more there.
Like I said, you were lamenting that the game had a lot of logic holes - I was saying it'd be unrealistic to expect all those logic holes to be addressed already. They need the main story plotted out before they can tie in the side stories. That quote you posted of mine had nothing at all about you saying they should develop more per month.
Look, this is bogging down a thread about a great game, if you want to continue discussing this it'd be better if we DM it
Most of the sex scenes have animations, some are just black screens. Hence mostly.What do you mean by that ?
Anybody happens to have the WT for ep 8? I tried to search it in the thread, but only found the previous one.