FutabaSakura8

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Regardless, they made a good point in that the dev makes and absurd amount considering their practices lol. Though pretty much every HS dev who started before 2020 has an large and loyal audience, now matter how much better some of the newer devs may be.
 
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HTYYHRK

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Regardless, they made a good point in that the dev makes and absurd amount considering their practices lol. Though pretty much every HS dev who started before 2020 has an large and loyal audience, now matter how much better some of the newer devs may be.
He does put other stuff out, just game updates are slow. There also just aren't many devs doing expansion focused games, especially VN format as opposed to clickers and action games, so he's got a niche audience that don't have a ton of options.

I feel like Hypnosis, like a lot of games, would have benefitted from having fewer side characters though, especially since the main cast are the only ones that are used for the main fetishes.
 

ELSCHNY

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He does put other stuff out, just game updates are slow. There also just aren't many devs doing expansion focused games, especially VN format as opposed to clickers and action games, so he's got a niche audience that don't have a ton of options.

I feel like Hypnosis, like a lot of games, would have benefitted from having fewer side characters though, especially since the main cast are the only ones that are used for the main fetishes.
The problem with those other games is that the BE/AE isn't really good or it is to slow and the story sucks, the only one so far that I found (if we talk about VN type of games) is white russian. To some other degree there is cabin by the lake but I don't really enjoy the cycle the game does.
 

Peri3481

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At some point, there was a walkthrough mod for this, wasn't there? In fact I can see from my old saves that there was. But the 'hints' supposedly provided in-game don't amount to much - for example, there's nothing for that first interaction with Lynn in the nightclub, and that's not an inconsequential choice. So - am I missing something, or did the proper walkthrough get abandoned at some point amid all the chaotically elaborated (non-)endings?
 

HTYYHRK

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According to the public new year Patreon post, there's yet more of the Broken Watch ending coming, though in comic format (at least to start with). Next game releases are still intended to be Endowed.
Apparently the patrons voted for that, which I mean I kind of get since it's the only branch that's actually at the place fetish content-wise the game originally promised. I still think the scenario where the MC is abusing his power a little is more interesting though, it's unfortunate the author doesn't want to focus on it.
 

Demoness_Kiss

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Apparently the patrons voted for that, which I mean I kind of get since it's the only branch that's actually at the place fetish content-wise the game originally promised. I still think the scenario where the MC is abusing his power a little is more interesting though, it's unfortunate the author doesn't want to focus on it.
badass route is more entertaining than good-boy route (or however they're called in the official walkthrough), MC is more confident and selfish in a "at least i get my reward" and considering Laura's mess, you protect yourself slightly in advance.
 

maxthruster

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Apparently the patrons voted for that, which I mean I kind of get since it's the only branch that's actually at the place fetish content-wise the game originally promised. I still think the scenario where the MC is abusing his power a little is more interesting though, it's unfortunate the author doesn't want to focus on it.
I'll never understand the desire to dedicate so much time and energy to premature endings.

I get it, people want the unga bunga big booby content - it's so big they can't walk is a bit much for me, but the people funding the game know what they're here for - but I just cannot fathom pushing for that to take precedence over completing the actual main game and seeing where the primary narrative goes. If all of these endings were being added retroactively to a finished game as bonus content, fun little what ifs for players to enjoy going back and playing again, I'd have no issue with them, but the fact that there's no end in sight and we're still only getting content for side branches that have nothing to do with the main story infuriates me.

Perhaps the most egregious example is the one in Endowed where you can take the mafia's money and go back home. You've only just started the game and learned what its premise is going to be, and already you're going back home and spending time with two girls who have barely existed at all in the main narrative. Like, why? We haven't had any chance to even get to know them yet in the story, and we've got an ending dedicated to them? That's ridiculous.

If EUG was just doing small snapshots of alternate timelines where your choices end the story early, one little scene showing that future and then back to the title screen, I wouldn't mind it that much. That doesn't take too much time away from developing the main game. But for the frankly absurd cycles we're already seeing to be compounded by non-canon branch content - most of these endings have multiple endings in and of themselves! - is just so frustrating. Please, for the love of God, keep the story going! There is no point to playing if there's no story to follow!
 

Demoness_Kiss

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I'll never understand the desire to dedicate so much time and energy to premature endings.

I get it, people want the unga bunga big booby content - it's so big they can't walk is a bit much for me, but the people funding the game know what they're here for - but I just cannot fathom pushing for that to take precedence over completing the actual main game and seeing where the primary narrative goes. If all of these endings were being added retroactively to a finished game as bonus content, fun little what ifs for players to enjoy going back and playing again, I'd have no issue with them, but the fact that there's no end in sight and we're still only getting content for side branches that have nothing to do with the main story infuriates me.

Perhaps the most egregious example is the one in Endowed where you can take the mafia's money and go back home. You've only just started the game and learned what its premise is going to be, and already you're going back home and spending time with two girls who have barely existed at all in the main narrative. Like, why? We haven't had any chance to even get to know them yet in the story, and we've got an ending dedicated to them? That's ridiculous.

If EUG was just doing small snapshots of alternate timelines where your choices end the story early, one little scene showing that future and then back to the title screen, I wouldn't mind it that much. That doesn't take too much time away from developing the main game. But for the frankly absurd cycles we're already seeing to be compounded by non-canon branch content - most of these endings have multiple endings in and of themselves! - is just so frustrating. Please, for the love of God, keep the story going! There is no point to playing if there's no story to follow!
to this that EUG started this whole mess as a way(his words) to not getting burned out from Hypnosis...and now we're at a point where he should develop the main game to not get burned out from the side-content/comics/novels he is writing.
 

Yukariin

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badass route is more entertaining than good-boy route (or however they're called in the official walkthrough), MC is more confident and selfish in a "at least i get my reward" and considering Laura's mess, you protect yourself slightly in advance.
i am so sad man, in one of the broken watch endings laura gives the idea that he should just take control of all the girls, treat them like he owns them, they would all agree, and he says no...
in the "badass" route i get to be selfish, consentually get ashley and her mom (hopefully a 3some eventually), in the process of consentually getting the twins, doing everything i want to anyone. no new content ever though...
 
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Demoness_Kiss

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i am so sad man, in one of the broken watch endings laura gives the idea that he should just take control of all the girls, treat them like he owns them, they would all agree, and he says no...
in the "badass" route i get to be selfish, consentually get ashley and her mom (hopefully a 3some eventually), in the process of consentually getting the twins, doing everything i want to anyone. no new content ever though...
meanwhile, there is me, that every once in a while i get in the mood to play this game, i play it, enjoy the badass-route (i like to be nice to Haily/Jenny but it doesn't work too well with the other girls) and end up to rejuvenate my disappointment because of the current status of the game, and i return here complaining about the game, and i can't review the game, because apparently it's against the rules to talk about the developer and HOW he/she develops the game(one of my review got removed because i wrote something about that), and my problem with that is: YES, a dev being slow lowers my opinion of the game, and i need to express it to other potential players, but i can't, so i prefer to post a comment.
 
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maxthruster

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meanwhile, there is me, that every once in a while i get in the mood to play this game, i play it, enjoy the badass-route (i like to be nice to Haily/Jenny but it doesn't work too well with the other girls) and end up to rejuvenate my disappointment because of the current status of the game, and i return here complaining about the game, and i can't review the game, because apparently it's against the rules to talk about the developer and HOW he/she develops the game(one of my review got removed because i wrote something about that), and my problem with that is: YES, a dev being slow lowers my opinion of the game, and i need to express it to other potential players, but i can't, so i prefer to post a comment.
It's a frustrating policy sometimes. I understand why it exists - there are far too many assholes who would fill their reviews for personal attacks over petty squabbles - but there is legitimately good information for prospective new players that can be found in a dev's behavior. If they have a habit of never finishing what they start, or including certain content in their games, or following various patterns or handling certain topics badly or whatever else, that's something new players may want to know before starting, and it can genuinely impact how people enjoy the material within the game. It shouldn't be the only reason to give a high or low review, but it definitely factors in.
 

Demoness_Kiss

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It's a frustrating policy sometimes. I understand why it exists - there are far too many assholes who would fill their reviews for personal attacks over petty squabbles - but there is legitimately good information for prospective new players that can be found in a dev's behavior. If they have a habit of never finishing what they start, or including certain content in their games, or following various patterns or handling certain topics badly or whatever else, that's something new players may want to know before starting, and it can genuinely impact how people enjoy the material within the game. It shouldn't be the only reason to give a high or low review, but it definitely factors in.
i agree, and that's my problem with it, and why i can't properly review this game, damn one time my review got removed because a dev felt petty and used a part of my review where i genuinely struggled into explaining an issue with the game, and i had to explain to the mod what i meant XD (and the part was: "the game tells you that X-character is beautiful even though players may dislike the character" <- and then i put a joke using the same "narrator is always right"-logic)

Imagine if i went on to explain, how my opinion of the game is worse because a dev takes on too many side-projects, most of them paywalled and even if you access them, they're apparently useless to understand the main-story, and it's just filler content but on another type of media(like a book about a movie that tells you what nameless NPC#6 does in the background of the movie)
 

HTYYHRK

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It's a frustrating policy sometimes. I understand why it exists - there are far too many assholes who would fill their reviews for personal attacks over petty squabbles - but there is legitimately good information for prospective new players that can be found in a dev's behavior. If they have a habit of never finishing what they start, or including certain content in their games, or following various patterns or handling certain topics badly or whatever else, that's something new players may want to know before starting, and it can genuinely impact how people enjoy the material within the game. It shouldn't be the only reason to give a high or low review, but it definitely factors in.
I dunno, it's supposed to be a review of the game, not the developer. Also if the game is actually finished 5 years from now the reviews that it's taking forever to finish will be irrelevant but still drop the score. Though the same argument could be made for any review prior to release if e.g. bugs are fixed or English quality improves.
 

c4145317

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Also if the game is actually finished 5 years from now the reviews that it's taking forever to finish will be irrelevant but still drop the score.
I feel that, if someone is relying on reviews for a completed game, they should focus on reviews which review the completed game. As for tanking scores, that's a side effect of staggered development. In exchange for feedback and income donations devs have to live with that fact.
If the stars aligned, in every single universe, and GRRM decided to finish ASoIaF he'd still get shit for how long it took. And he'd deserve it.
 

Demoness_Kiss

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I feel that, if someone is relying on reviews for a completed game, they should focus on reviews which review the completed game.
That's why, the first thing i do when i write down a review is to say which version i'm about to talk about AND if i didn't quit the game, i'll update it.
 

maxthruster

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I dunno, it's supposed to be a review of the game, not the developer. Also if the game is actually finished 5 years from now the reviews that it's taking forever to finish will be irrelevant but still drop the score. Though the same argument could be made for any review prior to release if e.g. bugs are fixed or English quality improves.
I agree that the dev's behavior absolutely shouldn't be the focus of any review. But if their conduct does affect how you view the game, for good or for ill, I do think it's worth including. If EUG suddenly started a brand new game I think it would absolutely be fair for reviewers to include something along the lines of "this looks like it could be interesting but he's already basically abandoned two other games and is just writing side content that doesn't really contribute to the main story so don't get your hopes up about this one getting finished any time soon." By the same token, if someone like Caribdis released a lukewarm first chapter of a new game it would absolutely be fair to express optimism that he can right the ship, given the high status of his existing games. "It's not great now, but come back and check again in 6 months and it'll probably be better" is a valid review if you have reason to believe it.
 

Demoness_Kiss

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I agree that the dev's behavior absolutely shouldn't be the focus of any review. But if their conduct does affect how you view the game, for good or for ill, I do think it's worth including. If EUG suddenly started a brand new game I think it would absolutely be fair for reviewers to include something along the lines of "this looks like it could be interesting but he's already basically abandoned two other games and is just writing side content that doesn't really contribute to the main story so don't get your hopes up about this one getting finished any time soon." By the same token, if someone like Caribdis released a lukewarm first chapter of a new game it would absolutely be fair to express optimism that he can right the ship, given the high status of his existing games. "It's not great now, but come back and check again in 6 months and it'll probably be better" is a valid review if you have reason to believe it.
i would tweak your made-up quotes to be fair XD

FROM: "this looks like it could be interesting but he's already basically abandoned two other games and is just writing side content that doesn't really contribute to the main story so don't get your hopes up about this one getting finished any time soon."

TO: "this looks like it could be interesting but he's already basically abandoned two other games and is just writing side content that doesn't really contribute to the main story so don't get your hopes up about this one getting finished in this decade(at the very least)."
and

FROM: "It's not great now, but come back and check again in 6 months and it'll probably be better"

TO: "It's not great now, but come back and check again in 3-4 years and it'll probably be better"
This is not me insulting or mocking the devs, but it's for the sake of pointing out that EUG basically posts an update(FOR THE GAMES) maybe once every 18 months, and Caribdis posts a new release once a year(v0.8 was released in early january, v0.9 was released like late december...for subscribers, the public version is still not released yet)
 
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