kumarin
Engaged Member
- Feb 19, 2022
- 2,202
- 3,346
It's another new game.Hey Guys, quick Question. if i go on the developer side, i see a black haired Girl. is she aviable as well or just the red haired? Thank you for your time
It's another new game.Hey Guys, quick Question. if i go on the developer side, i see a black haired Girl. is she aviable as well or just the red haired? Thank you for your time
I deleted the game and started over with your steps and I'm still getting the censor.Thanks for feedback.
I test again but it works. (bleeding edge #557)
And test with BepInEx_UnityIL2CPP_x86_6.0.0-pre.1.zip. It works.
uncensor plunin has 2 part.You don't have permission to view the spoiler content. Log in or register now.
Hard - Using Texture_Replacer. As your log, It looks like working ok.
Soft - Using DumbRendererDemosaicIl2Cpp. Is it not works ? hmm..
old saves not working?
If DumbRendererDemosaicIl2Cpp.ini file not exists, creat it with default setting. and this game is working ok with default set.I deleted the game and started over with your steps and I'm still getting the censor.
If there may be something wrong with the Demosaic, I will post the settings:
The settings of the DumbRendererDemosaicIl2Cpp.ini file are as follows:
[Config]
## Parts of strings what compared with. (Ricca needs VColMosaic)
# Setting type: String
# Default value:
FilterStrings = mozaic,mosaic,mozaik,mosaik,pixelate,censor,cenzor,masaike
## Find Unlit material and replace censored one with unlit shader what found. (Fallen Princess Knight)
# Setting type: Boolean
# Default value: false
UseUnlitMaterial = false
## To must remove material or shader's filter (Elf Knight Giselle needs 'MoveMoza')
# Setting type: String
# Default value:
ForceRemoveFilter =
## Dumps materials and shaders name. Once runned, changed it to 'false'.
# Setting type: Boolean
# Default value: false
NameDumpMode = false
Is this how it is supposed to be, or is anything wrong?
the game doens't recognize mine its supposed to be on the SaveData file correct?Having no problems using the old save file with the new version.
You are correct the save file's name would be SaveData.dat .the game doens't recognize mine its supposed to be on the SaveData file correct?
May be you're using mismatched assets files from game version.View attachment 2144726
how i can fix this?
Are you used rosehunter2's work? It will be works ok.have the same problem, and no vanilla its the 1.10
how do you go to the developer side? also can someone give me a saveIt's another new game.
So I should be thinking Attack whenever I see Blame. That makes more sense.You must be registered to see the links
【バージョン履歴】and what's new in the update?
You may talk about OP. It's brokend already. packer was don't cared codepage.hello, it seems like encoding is neither of them, how do I extract it with the right encoding? I tried all but nothing change