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RPGM I Fell in Love with the Demon Queen... But Now I have to Share Her??! [v0.2.5b] [MTL_Enjoyer]

4.10 star(s) 12 Votes

Were you able to watch the outside bath scene after using the salts? (v0.2.5)

  • Yes, it was easy

    Votes: 48 25.4%
  • Yes, but it was unclear

    Votes: 26 13.8%
  • No, I didn't paid attention

    Votes: 20 10.6%
  • No, I couldn't even if I tried, it was unclear

    Votes: 66 34.9%
  • What purple/green Idols puzzle?

    Votes: 29 15.3%

  • Total voters
    189
  • This poll will close: .

MTL_Enjoyer

Member
Game Developer
Sep 24, 2017
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i got that quest after i got the ending where i persuaded the guard through giving him a potion, then after the game said "that's it for 0.2.0" it let me know that i could also check what'd happened if i chose to go around to see another way then the game gave me that quest.
You're completely right, I've noticed a bug where if you try to do the cider quest after completing the game, you'll be locked out progression, I'll fix that asap for my next build. Thankfully, doesn't seem to affect other quests.

(meanwhile, if you want to see the scene on the caffee route, you could use a save from before completing bathhouse quest and it should work normally)

Can you tell me how you interpolated foreskin movement (from advanced KKPE I assume) into the timeline ?
Magic johnson penises have blendshapes for foreskin movement
 
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V^V

Member
Aug 26, 2020
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I got the 2 things for the bathhouse quest but I can't progress. If I talk to the potion maker, there's no special interaction for the items in the quest, same with Alfred in bathhouse. He asks if we found a way and the MC responds not yet even though I have both items
 

MTL_Enjoyer

Member
Game Developer
Sep 24, 2017
272
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I got the 2 things for the bathhouse quest but I can't progress. If I talk to the potion maker, there's no special interaction for the items in the quest, same with Alfred in bathhouse. He asks if we found a way and the MC responds not yet even though I have both items
Alice is the one that can repair it, her stall is in the center of town from morning to afternoon.

I don't understand why people keep getting stuck on that one... I'll have to be more specific on the quest tracker.
 
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May 31, 2021
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I might wait for a walkthrough seeing as people are having trouble lol. Update looks meaty so I'm looking forward to it.
 

MTL_Enjoyer

Member
Game Developer
Sep 24, 2017
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The quest is pretty simple and straightforward to progress to as long as you're paying attention to dialog.

After talking to the potion maker, go towards Alice in the marketplace.

She will ask you for two items, the red crystal and verisium thing.

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After you get both of those items, you head back to Alice and give them to her, and then you have to give alfred the repaired refiner, watch a couple of H events, and tha's the end of the current story.
 
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MTL_Enjoyer

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Here's also a quick guide for all optional and misable H scenes:

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idfc_

Member
Apr 29, 2020
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Even after following the path of Sarah seducing the guard and the path of giving the cider to the guard, this quest still appears. Is there another path?
 

MTL_Enjoyer

Member
Game Developer
Sep 24, 2017
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Even after following the path of Sarah seducing the guard and the path of giving the cider to the guard, this quest still appears. Is there another path?
Ah no, I'll be removing the quest objectives on the next bug fix patch, because I'm still trying to find a way to remove that quest once you complete both objectives, but if you've completed the persuasion potion path/cider path, then everything is cleared.
 
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Raferu

Member
Feb 28, 2022
496
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217
Finally got to play the new update. I have to say, the tension is building up nicely. I hope we get to see some action between the queen and other guys next update, but if not it's no big deal. The illusions are hot enough. My only gripe is the difference between money earned chopping trees and working at the construction site. I got like 700 gold from two days of chopping wood, like 5 times what I could earn in construction (at least I think so, I only tried construction a couple of times). And the construction menu is kinda bugged. It won't let me leave early. Only until I've consumed all actions, and even then it sometimes acts like I chose to work again even though it's not possible in theory.

I also noticed how the town looks too empty, especially during the afternoon and evening when it should be livelier. Some background NPCs here and there would improve immersion, which is already good, but it could be better.

One final comment. Combat difficulty ranges between challenging and really hard depending on luck. The SP and potion limits can be hard, especially for new players. I get that you might be thinking about making the player have a more tactical approach to combat instead of the usual "kill all enemies!" way of doing things. But some other way to regain health could be nice, like making the potions or rations heal more, or some health transfer ability for the queen (as in make her able to transfer health from an enemy to the player by spending MP). I the end, combat's perfectly doable but I died a couple of times on the very first dungeon the first time I played it, which is frustrating given the limited tools we have at our disposal. In essence, combat needs some refining, but that's just my opinion.

Other than that, the game is coming along nicely. The lore looks interesting, the renders and animations are great, the scenes are hot af, helped in great part by the dialogue, and I can't wait to see the queen succumb little by little.
 
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MTL_Enjoyer

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Game Developer
Sep 24, 2017
272
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inside building the frames are good, but when you run outside fps go down from 60 to 15, i think the plants movement need to be delete
Yeah, thanks for the feedback, already took some important measures.
I removed a lot of animated tile plants, and a whole tile layer that was redundant. I've seen CPU usage drop from 18% to around 13%, with less spikes. The game still drops below 60 on my computer (I'm using an intel 10gen) but feels much smoother. Sadly, there's not that much I can do for people with very old CPUs because the tile plugin I'm using is quite heavy and rpg maker is a poorly optimized engine (also, I'm not a programmer, haha...). But you could try to run less CPU intensive apps while the game is open, that should help a ton.
A design choice I should've taken is to divine the main map in 2 parts, but doing that right now would be extremely time consuming, because I would have to re alocate all of the events.

Also, I'm considering updating the NWs files for rpg maker, which should in theory, give better performance, best case scenario it runs better for everyone (also, maybe reduce the size for the background music? I would need to reduce the bitrate, etc).
 

MTL_Enjoyer

Member
Game Developer
Sep 24, 2017
272
1,223
314
Finally got to play the new update. I have to say, the tension is building up nicely. I hope we get to see some action between the queen and other guys next update, but if not it's no big deal. The illusions are hot enough. My only gripe is the difference between money earned chopping trees and working at the construction site. I got like 700 gold from two days of chopping wood, like 5 times what I could earn in construction (at least I think so, I only tried construction a couple of times). And the construction menu is kinda bugged. It won't let me leave early. Only until I've consumed all actions, and even then it sometimes acts like I chose to work again even though it's not possible in theory.

I also noticed how the town looks too empty, especially during the afternoon and evening when it should be livelier. Some background NPCs here and there would improve immersion, which is already good, but it could be better.

One final comment. Combat difficulty ranges between challenging and really hard depending on luck. The SP and potion limits can be hard, especially for new players. I get that you might be thinking about making the player have a more tactical approach to combat instead of the usual "kill all enemies!" way of doing things. But some other way to regain health could be nice, like making the potions or rations heal more, or some health transfer ability for the queen (as in make her able to transfer health from an enemy to the player by spending MP). I the end, combat's perfectly doable but I died a couple of times on the very first dungeon the first time I played it, which is frustrating given the limited tools we have at our disposal. In essence, combat needs some refining, but that's just my opinion.

Other than that, the game is coming along nicely. The lore looks interesting, the renders and animations are great, the scenes are hot af, helped in great part by the dialogue, and I can't wait to see the queen succumb little by little.
Yeah I have to balance jobs more (also, I don't think the construction menu is bugged? You're not supposed to leave early, it will always advance time).

And yeah, there are other balance things I have to do, because I'm leaving some leeway for the blacksmith shop and the ability for the heroine to cook for you in the dawn(and potion maker potions), which should give you some nice buffs. Though the idea of using SP or MP to transfer health from the enemy to the hero is quite nice.

And yes, next 2 or 3 major updates will be about the delusions and the heroine getting hornier and hornier, after that comes the confesion from the MC and choosing which netorase path you'll take.

Thanks a lot for the feedback my man!
 

Naira48

Newbie
Apr 14, 2019
32
16
74
You're completely right, I've noticed a bug where if you try to do the cider quest after completing the game, you'll be locked out progression, I'll fix that asap for my next build. Thankfully, doesn't seem to affect other quests.

(meanwhile, if you want to see the scene on the caffee route, you could use a save from before completing bathhouse quest and it should work normally)


Magic johnson penises have blendshapes for foreskin movement
I see, that explained it, also great update, the what ifs like wow, tho I missed some after seeing your recent guide to get some scenes, thanks dev.
 
4.10 star(s) 12 Votes