Update
Hope you guys are enjoying the work in progress community chat. I will do an occasional update when I don't want to do a wall of text, but enjoy just posting basic renders/gifs of what I am working on from time to time.
*Night elf's reward- I just currently have a few things I need to clean up, and the facial animations to complete. Still waiting on one of the voice actresses to complete their dub.
If I can get the dub back in the next few hours I can probably get this project out early next week if I am lucky. We will see.
I was doing some testing for the second animation I was wanting to do with these two but couldn't find an interesting pose that worked with their size difference. Will still play around with some poses, but will probably resort to just some basic looped animations with a single camera just so I can test some interesting positions.
*Nectar and Seed- I finally have this project fully blocked out. There is a lot left to clean up, and finish before getting close to the finish line, but... I am still pushing to be able to get some voice work done at the beginning of next month.
With that being said the full animation for part 1 will be two minutes and fifty seconds. (2m:50s)
I'm going to start getting all the loops ready for part 2 over the coming weeks. Once I ship part 1 off for voice acting, I want to try and get part 2 blocked out. Feel like it is taking too long to wrap these projects up. Hope to find a faster pace moving forward.
*Chayanne booty call- I also got the project of Chayanne, and Anubis fully blocked out. Just needs some clean up and finishing of the jiggles before I will add the dynamic goodness to it. Will be pushing to get this off to voice acting by the end of next week.
The run time for this project is over two minutes... for a loop...
Don't know how I got it to be this long for a loop, but oops. I just had multiple angles I wanted to show off. As well as give each angle the time they needed. I think with some nice voice acting on top of it. Will be just fine.
The two loops for this project
Coming along nicely.
*Overwatch???- I've always wanted to play around with the Overwatch babes but felt like to many people were doing things with them for me to be able to make anything interesting. Instead of doing Star Wars stuff this year I decided to make something with Overwatch. A longer form animation, and some basic loops for fun.
I think at my current skill level I can create an interesting animation. I hope to play around with stylized bodies a bit when creating my Tracer, and Zarya. Feel like most of my babes are just pushing the thickness slider so I want to attempt to make skinny, but still thick babes.
If I'm lucky I can apply this to some future babe ideas, I have in mind.
If the reaction to the new body type, and the first longer animation is good. I might make/port some other babes in the future. For now, though... Gotta stuff Tracer.
Will share work in progress images when they are future along.
*That will be all for this update. Thank you for the continued support. I'll continue to do my best and deliver something soon.