- Nov 2, 2021
- 60
- 63
cant find themHere's a pack of about 50 tattoo overlays, none of them are my work.
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And a few samples
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Maybe I misunderstood your question.....But the thing is that teeth are different and tooth shader is different
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Which leads back to my question:
Btw just found this on my disc per accident, but don´t know what to do with itBut the thing is that teeth are different and tooth shader is different
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Which leads back to my question:
When Hanmens next gen teeth came out they would show as black sometimes.Btw just found this on my disc per accident, but don´t know what to do with it
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Overlays. Check that first. I started a thread a while back about this. It's honestly insane some of the overlay file sizes. Wouldn't mind too much if they added to the card, but honestly a lot of them were just poorly optimized overlays for the genitals or a single tattoo. That sort of ridiculous bloat.
So my suggestion is open up the questionable chard, nuke the overlays and see if you notice any difference in the appearance. Save it as new and compare with the old.
I removed all the overlays and resized the body bumpmap and bumpmap 2 from 8192 to 4196, now the card is 156mb. i have try to change skin, build and type of uncensor selector but the size is the same. Have you some other suggestion?Sounds like you have some very high-resolution textures or overlays?
If you're not sure which, try removing some, re-saving, and checking the file size. Once you've identified the excessive textures/overlays, reduce their resolution and re-apply them.
Maybe I misunderstood your question.....
I´ve recognized tht the tooth shader of the card is AIT by default, but changed it then to Hanmens as you asked if this has influence on the face anims.
So I´m not sure now what you really wanted to test
OK, so starting from the beginning.Also important is that you check if you have installed and active Hanmen's next-gen.teeth mod (looks like it messes with Type 4 face in AI) and if you have those two files in your game folder:
- abdata\chara\38\fo_head_38.unity3d
- abdata\chara\50\fo_head_50.unity3d
Changing anything that is depending on mods like skin type, build type, uncensor etc. will not make any difference to the card size as all those textures are in the mod and not in card itself.I removed all the overlays and resized the body bumpmap and bumpmap 2 from 8192 to 4196, now the card is 156mb. i have try to change skin, build and type of uncensor selector but the size is the same. Have you some other suggestion?
OOOhhh.......have I overlooked something?OK, so starting from the beginning.
On AI game Hanmen's next-gen.teeth mod is breaking Type 4 face emotions as it was created for HS2 but is delivered witch both games.
Trying to fix it I discovered that it also conflicts with file fo_head_50.unity3d that is delivered with the game and after fixing animation face gets strange texture. Something is messed up somewhere.
But mod contains also fo_head_38.unity3d that is not in AI game folder.
That's why I ask to check if you have that mod and that two file in game folder and if the face mimics work, I need specifically all those information to try to fix it.
Card was to help testing it.
maybe show which card?I removed all the overlays and resized the body bumpmap and bumpmap 2 from 8192 to 4196, now the card is 156mb. i have try to change skin, build and type of uncensor selector but the size is the same. Have you some other suggestion?
I spotted the problem on AI but I asked for the information and feedback from HS2 users.OOOhhh.......have I overlooked something?
If it´s an AI problem I´m not justified to test, I´m exclusively on HS2
But you requested a test in HS2, so I did.
Also with Hanmens shader and both the headmodels you mentioned.
Hi,I spotted the problem on AI but I asked for the information and feedback from HS2 users.
I can test on AI myself but I need that info from HS2 user to track down the difference.
Also if you you have in your HS2 game folder any of these two files I mentioned earlier I would appreciate of sharing them so I can compare them.
Sorry for bothering you all with this but I’m trying to figure out where exactly is the problem and how to fix it best, most probably deleting Hanmen Next-Gen Teeth mod will be best solution.
Why it is there anyway? That shader seems to be delivered by his other mod as it’s available in material editor even after removing that mod.
Bumping this. Has anyone spoken to him/her/they? Posting are being made but the cards aren't workingFor those looking for decent cards of real people, Popotin is worth checking out
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Not sure if he/she/they post on here.
Tends to work on people where cards don't already exist.
Recently released a Tina Turner, Doja Cat, Sharon Stone, Evangelina Lilly, Madonna, etc and seems to be working on one of the Star Trek series at the moment.
And here are mineI spotted the problem on AI but I asked for the information and feedback from HS2 users.
I can test on AI myself but I need that info from HS2 user to track down the difference.
Also if you you have in your HS2 game folder any of these two files I mentioned earlier I would appreciate of sharing them so I can compare them.
Sorry for bothering you all with this but I’m trying to figure out where exactly is the problem and how to fix it best, most probably deleting Hanmen Next-Gen Teeth mod will be best solution.
Why it is there anyway? That shader seems to be delivered by his other mod as it’s available in material editor even after removing that mod.