DrakeOnLand
Member
- Nov 11, 2019
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Isnt it included already?I have honey select 2 betterrepack DX R12 how to add timeline mod ?
You must have an old repack. Just update to at least R9 and it's included. You are of course not updating only to get this bra but also any card you download are much more likely to work correctly and no mods missing etc.hello i need help with something dudes!! i'm trying to do this View attachment 2207881 but the problem is... i don't have this GDC inner top bra, how can i get it??? its a dll or something?
Hi, welcome back.hello, I have a question. After I updated into new betterrepack, my studio lags when on screen are more than 2 characters. Does anyone has same problem? I need some tips on how to optimize it.
I would be very grateful for an answer, I wrote on discord but I did not receive help.
Yea. It's just a random default map, without other items. When I put 3 characters and I see them on one screen It starts lagging.Hi, welcome back.
How is the scene composition?
Is it just, say 3 charas and no other items or map present?
Are you running GraphicMod?Yea. It's just a random default map, without other items. When I put 3 characters and I see them on one screen It starts lagging.
Hihello, I have a question. After I updated into new betterrepack, my studio lags when on screen are more than 2 characters. Does anyone has same problem? I need some tips on how to optimize it.
I would be very grateful for an answer, I wrote on discord but I did not receive help.
Hi
Sometimes I undergo the same issue, I use to make scenes, VNGE and so, I can tell, Graphic Mode is a RAM GPU eater. Sometimes I use to Disable the main light of the map, as I show in this picture, it helps a lot.
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Have in mind that some plugins can affect the performance of the game, when I upgrade from fresh, zero, the game runs smooth, but when I add some plugins and mods, it seems to be slow at some points.
I got a Potato PC and a 4G Graphic card and works fine to me but yes, I remember when I ran Studio in BR8 it used to be more fluid
I'm using DHH mostly.Are you running GraphicMod?
What is your PC spec?
Have you tried turning on the FPS counter?I'm using DHH mostly.
I have also 4Gb graphic card but It worked better in previous BR.
No, I don't even know how to turn it on. I need download something?Have you tried turning on the FPS counter?
There is an option to show what plugin that currently slowing you down and others stuff for monitoring purpose.
Also do you using a preset for DHH?
No, its included in the repack already.No, I don't even know how to turn it on. I need download something?
I'd say yes and this thread is Studio focused.Is this thread the place to discuss tricks for making HS2 look good (in studio particularly)?
Guess what?I rarely see people use it, probably because the default settings don't look good on most hair types.
pretty sure you can also turn off shadows as well for the same effect, since I think those are the things that actually cause lag not the light itself ethanoll123Hi
Sometimes I undergo the same issue, I use to make scenes, VNGE and so, I can tell, Graphic Mode is a RAM GPU eater. Sometimes I use to Disable the main light of the map, as I show in this picture, it helps a lot.
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Have in mind that some plugins can affect the performance of the game, when I upgrade from fresh, zero, the game runs smooth, but when I add some plugins and mods, it seems to be slow at some points.
I got a Potato PC and a 4G Graphic card and works fine to me but yes, I remember when I ran Studio in BR8 it used to be more fluid
Nice. Yeah, I've personally gotten best results for Bluenoise Hair using jppl's (sp?) hairs. I set Anisotropy to 1, AnisotropyContrast to around 0.9. And I set the EccentricMean to -3 or something weird like that, while tuning the shininess with Smoothness. The result, for many jppl hairstyles, is very realistic.Guess what?
The chara Im using as my display picture is using that shader.
That shader is nice, but not all hairstyle can looks good with the color shader projects.
I never changed those parameter in the Material Editor except the smoothness and metallic, but I will try it.Anisotropy to 1, AnisotropyContrast to around 0.9. And I set the EccentricMean to -3 or something weird like that, while tuning the shininess with Smoothness.
Agreed. I will take my time to make sure the dynamic bone in the hair and others move as natural as possible.it's also important that the hair has good bones that can move and bounce naturally.
Yes, this thread is heavily for tips and tricks of using the Studio. I don't know how far back you read the posts, but a lot of early ones are gems. As well as a lot of the later ones and everything in between.Is this thread the place to discuss tricks for making HS2 look good (in studio particularly)? I have some things I've found work well when it comes to shaders/material editor, for example, and would love to see tips by other people for what they have found to work well.
For example Hanmen's Bluenoise Hair can look really well (photorealistic) when tuned right, but I rarely see people use it, probably because the default settings don't look good on most hair types.
I use Hanmen's Bluenoise. The same goes for deepdive eyes. They are way superior to all other eyes but they look strange until you adjust them properly and the pupil is adjusted the opposite to normal. You need to increase the number to make them smaller.Is this thread the place to discuss tricks for making HS2 look good (in studio particularly)? I have some things I've found work well when it comes to shaders/material editor, for example, and would love to see tips by other people for what they have found to work well.
For example Hanmen's Bluenoise Hair can look really well (photorealistic) when tuned right, but I rarely see people use it, probably because the default settings don't look good on most hair types.