I feel stupid for pushing so damn many updates so fast but once again I feel compelled to get something out. Today I was experimenting with a couple QoL features, and it seems both went well and are functioning as expected. For one, I added a bulk buy for adventure/naughty books kind of like Nick's, but in this case an option just comes up to buy the max amount when confirming purchase if you have the space/money for more (it'll ask you to confirm again before just eating 3000G or whatever).
But maybe more interesting, I added simple keyboard controls to the Midnight Play screen. WASD can move the mouse cursor (only in cardinals because Wolf Editor is weird and I'm not sure how to take simultaneous inputs), Z/Q left clicks, X/E right clicks. Definitely not as smooth as using the mouse, but it does have a certain advantage...
Oh, I've found that sometimes the cursor just randomly goes invisible (just in general honestly), and moving it through the WASD controls doesn't make it refresh and reappear properly. Fortunately, scrolling it off to the edge of the window makes the cursor change icons and reappear; it has acceleration so it can move pretty fast but won't leave the game window.
Also starting a new series for the Update packages; new packs will apply to DLCv0.2.0 onwards, older game versions will need to update to DLCv0.2.0 first before applying future update packages (just using the old update pack first is fine). As stated before this is mostly so I can drop the executable file from the Update packs unless it needs to change in the future for some reason. Update packs are up now, Full/Patch versions currently uploading on my potato internet.